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philstyle

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Everything posted by philstyle

  1. I don't understand why you think its wrong in the Spitfire. It's pretty standard to have luminous needles and numbering on instruments and watches. It doesn't require power. During the daylight it looks white. In shadow, pale green/ white. In the dark, bright green. My watch does exactly this, and it looks very similar to the spitfire in DCS.
  2. Yeah, the instruments became luminous two patches ago. . . I though you were raising it as a bug because you thought it looked bad, not just because you were querying if it was new. As far as it's been implemented well.
  3. Maybe the issue here is the shadows and not the luminous gauges. Take a watch with luminous hands and charge it in the bright sun for a minute, then take that watch into a very dark room. It's amazing how bright they "shine". So, the instruments in DCS look fine against the very dark background. However, the shadows in your 109 screenshot seem very sharp, with no gradient between shadowed areas and lit areas. My shadows look quite different, they gently transition from dark to ilght areas. It's as though the shadow areas in your 109 screenshot are taken from inside a small room with no windows, and then, 1cm away there is bright sunlight. This makes the luminosity look out of place as a result. The solution might be to change cockpit lighting, shadows, deferred shading and SSLR settings. Turn Cockpit Global Illumination on too. The image below is what my spitfire cockpit looks like in half-shadow half-sun. Note the smoother shadow transition and the more gentle contrast on the instruments in the shade compared to yours.
  4. I don't have VR... but it looks completely fine on a monitor. Maybe a touch too bright, but it's not silly or buggy looking.
  5. Yeah, I went and ran the mission in multiplayer.. and the A20's went all fighter/ evasive and mental again. This is so frustrating.
  6. Yes, the instruments have luminosity. Spawn into the aircraft at night.
  7. I understand everything except for this sentence.... can someone explain this to an idiot (me)? What is a "-w parameter", who uses it, where is it, what does it do? I've never seen such a thing before
  8. I'm seeing two apparent bugs in Open Beta: 1. Search lights will turn on, but turn off again son thereafter and do not re-activate 2. Flak seems to not fire at night, again (we've had this bug before) Video:
  9. Is anyone else having missions run on indefinitely when hosting via the dedicated server tool, --norender?
  10. This can be done with some scripts. the Storm of War server has both AI AND human RADAR/ GCI functions already.
  11. We have small calibre already (40mm + numerous MG armed units which fire at aircraft) Allies need large caliber AA guns (above bofors size)
  12. Request an option for Server admins to hide the location (including aircraft type, name and tail number etc) where players have spawned. This will allow servers to "hide" the spawn locations of players from other players on the server, and will preserve operational intelligence.
  13. No, someone else will have to do that test. I don't own the 109. I put up a video soon, showing what I saw in the Anton
  14. I'm testing this currently. HAve made three attempts during which I was hit by the APC 21. On 1 out of three, I got the engine shaking. The other two times I did not. The other two times I had damage to other parts of the aircraft, but not the engine and did not suffer shaking.
  15. Dumping a "getting tired" post on the general forum is also the wrong approach. Submit a bug report, in the bug thread.
  16. It's clearly not a permanent thing for one side only. If it is part of the DM work, then I'd expect the allied aircraft to get it too, in due course. If it's not supposed to be there, then I'd expect it to be removed in due course. The borderline conspiracy-theories get tiresome.
  17. Have you tried with the Anton?
  18. So if I told you I could shoot down 8 and still have ammo left you'd be surprised?
  19. It was probably set to "disperse" when attacked. That can be disabled.
  20. All missions updated to v54 - Bomber settings updated to reflect solution for bombers acting like fighters - Searchlights added to all missions during low-light dawn and dusk hours - 312 Czech squadron added to Tangmere - 303 Polish squadron code fixed and set to normal wing spitfires - Some AI pathing updated New mission added, 14th June 1944, afternoon.
  21. I also report an improved experience, both in single player and online.
  22. Confirm. It woks. See this video. ,
  23. Depending on when you fly, SoW and LDFM servers tend to be quite busy. As Dietrich has pointed out above, SoW has had around 500 unique players join at some point during this month, http://www.stormofwar.org/?Page=dcs/stats/overview Over 1100 hour have been flown by humans since the start of May http://www.stormofwar.org/?Page=dcs/stats/aircraft Storm of War also has a very rich Ai environment, so even if there are no humans on, or few humans on, there is always air activity on-going such as bombing raids, recon flights, transport flights and AI fighter sweeps.
  24. Use an airfield with a long, concrete runway, not a short fighter field. I think Funtington and Chailey work . . but the ones in France donn't seem quite long enough, only Lessay might have enough runway
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