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213

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Everything posted by 213

  1. i voted 5,6, and 9 really not sure what ed is thinking here.
  2. f-16 xl plz
  3. i doubt it. first two seater helicopter will probably be apache
  4. lets go back to his original claim that there are more p-51s flying today than su-25s. first of all this is wrong in many ways, but lets lets imagine that it's true, and that a good reason for p-51 to be included is because the su-25 which is in the game, is "no longer used". well, i can throw out a random ww2 combat plane that is a frequent participant in air shows and then say it's a good idea to include it because the ka-50 hasn't been used for decades, much longer than the su-25. it isn't logic and it isn't a real argument. and i regret actually needing to explain it. thanks. by that logic, any combat plane should be possible, no? if that's your view, i have no problem with that. you should have just said that at the beginning instead of that weird nonsensical logic you employed with the comparison with the su-25.
  5. the p51 seen much combat lately? even then, lets change 747 to a combat plane like b-25, an air show plane like the p-51. the logic is still just as awful, and the argument, nonexistent.
  6. that logic doesn't make any sense at all. there are also more 747s flying today than there are globemasters. lets include it?
  7. add new poll option: fail
  8. it's not an advantage, it's just a trade off. an acceptable one as you never actually use the entirety of the huge terrain anyway.
  9. no, it's a valid concern. i'm a little surprised that it's been a couple of years since their apache cockpit debuted/leaked. i would have expected that more than anything else. also, a lot of people seem to mistake the inquisitive tone of these kinds of question for rebuke. no such thing. ed can do whatever they want, but you must admit this new direction seems a little out of the blue. i'd like to know more details.
  10. my main attraction to smaller map is the possibility of more detailed mesh. larger means more work blending the seams.
  11. actually they're both impossibly hard to do. if they were possible, it would be 1 year of work that could be used elsewhere, more effectively so imo. and the save file would probably be 100mb.
  12. if documentation, forum help, track tutorials and youtube videos don't help, i'm sorry, but you bought the wrong game. call of duty is that way>>
  13. actually, even if you turn off the kneepad/cockpit view pilot, you're still a usaf pilot in a nomex flight suit and helmet. check out the screenshots of the external view. unless they plan to make two versions. one with historical pilot. and i don't see that happening. the plane model itself ncludes the pilot model...unless this changed in new engine version. imo they only added combat ability to satisfy people who will cry about not being able to use it in multiplayer. it's supposed to be an airshow plane.
  14. bring back pilot models for a10 and black shark 2 please. thanks
  15. 213

    Game Engines!

    lmao. old+not representative of actual simulation. what do you think happens when you put more physical calculations, ai, objects, etc? also, limitations of procedural generation: can't use satellite for terrain texture. want accurate recreation of a place? not possible. parameters for generation are custom created. no satellite height data accepted. don't be fooled by pretty video and pictures.
  16. that's how fog is rendered already. nothing outside of a certain radius gets rendered.
  17. there's this thing which is pretty neat. it's called hotkeys. you don't even need to press the cockpit switches. also, toggle on/off body worked fine in black shark 1.
  18. why would it? it's the exact same effect. also, why does everyone want a hollywood option? if you want something resembling call of duty or battlefield, you bought the wrong game. sorry.
  19. i don't buy this environment argument. a-10 can plausibly participate in a black sea conflict. the p-51? not so much. ed isn't guilty of this at all(yet). the issue is really what ed's intention is. is it going to be a civilian plane for airshows around nevada or is it going to be shooting up su-25s over georgia? there's a feeling of going "mainstream" if you will...of fantasy scenarios that are a little too much fantasy and too little reality. simple solution. don't download the poorly simulated mods. what if the sceneries are poorly done? are you going to want ed to restrict scenery modding based on the potential of crappy sceneries? your argument is frankly, nonsense. better mod support will be the best thing that happens to this game.
  20. you're kidding right? this has nothing to do with ddos attacks.
  21. the photo focuses on it. maybe it's just showing the shadow on the canopy.
  22. http://worthplaying.com/article/2012/1/22/news/84834/images/325557/ imo shows dynamic glass reflection ps. the incongruous arguments make sense to me. seems like a lot of trouble for seeing some prop planes being modeled
  23. those have existed as far back as lomac. don't know what you're excited about. lol@ microscopic rain droplets
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