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draconus

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Everything posted by draconus

  1. Speak for yourself. We have NATOPS and -1, maybe some -34, we have performance charts, weapon and storage loadouts and restrictions, drag indexes, weight and balance docs, additional test data or academic docs on similar hardware, real pilot statements and checks, some CFD here and there... all enough to make it within 5% of error, which is considered very good for a simulation and if something is not like IRL - sooner or later someone points it out, finds a real video or mention yet another hard evidence and reports it. Contrary to what @cfrag said I want realism in simulation. Realism is fun for me. We probably have different definitions on realism and simulation though. I know DCS and my hardware limitations and try to operate within what we have.
  2. Yes, PAL is pulse mode, like all pilot ACM modes. Use PLM and point it on the fighter if you see it. If not, tell Jester to lock him if the target is on the scope.
  3. We know - yet you can read in the e-shop: https://www.digitalcombatsimulator.com/en/shop/terrains/south_atlantic_terrain/
  4. Yeah, maybe on Phantom sub.
  5. It's all about new full fidelity aircraft.
  6. While FC have its share of players I'm pretty sure majority of DCS players prefer full fidelity. You decide for yourself if it's good enough offering or your money's worth.
  7. You've made your choice then and thought it was worth it. You had it available for play before others who waited. It's like asking for a pay back because you didn't know the sale is starting the next day. "Who would have thought? It figures!"
  8. Not that it proves anything or it's not appreciated, no offence, but you'd think...
  9. Depends on the module. You should really test F-14. I agree it would be nice if all modules have RWR better simulated.
  10. Если только вы не видите забор. Также много мерцания пикселей. Лучшего АА нет. Это субъективно, у всех есть плюсы и минусы.
  11. You missed the tbd - to be decided. They're not sure yet.
  12. Yeah, you got me there. I can live with B liveries on our A. Or maybe they'll think about some easy way to simulate B.
  13. Sinai holds a record of 12 months.
  14. They waited with nothing while you played for months already.
  15. You want to actually hit something and land safely after?
  16. Yep and let's not forget US aggressors They'd have to add it to some CA radar screens with some terrain/map details. Voice communication - intercept lead by AI would be priority though.
  17. I see them every mission very close on the carrier deck, or the apron, then in flight in formation. Some helis land on the ships and close to other assets at FARPS. We also have CA, drivable units. There's no going back in fidelity, it's 2025. But I agree we don't need multiple variants of every unit (for now) if some important others are missing entirely.
  18. Make a new thread and upload your dcs.log from \saved games\dcs\logs.
  19. I cannot reproduce the noise in SP and cannot use VC in SP either. Maybe it's all just MP thing. Then I tried F-15E and there is noise or other sound on many beacons. That's normal.
  20. Doesn't it work with the new selection tool?
  21. Already possible with free trials - they can play any module, try all vehicles in CA on any map, except a few most recent ones.
  22. 8 dollars? That's what single FC aircraft is on sale. But if you think clickable cockpit is the only difference between FC and FF you're clearly not the target for the product they'll make. Easy to laugh it out when it's not you who take a risk, huh? Would you like to discuss it with the Hutts?
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