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Loukuins

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Everything posted by Loukuins

  1. Sadly this need a entire 3D model remake and I don't expect Aerges redo one soon... The 3D models are all innacurate sadly and I'm pretty sure they are from the 2015 announcement of the F1...
  2. It's not that easy, EQ-5/6 are based on the original modern Variant of the F1 with stuff that are still under classified usage in France at least since this is French tech and not widely available data for Aerges (almost none), a EQ-5/6 Would be amazing yes, but you need a lot of data that are just not available and redo like 90% of the plane, it's completely different from the F1M and Aerges is a small team still trying to perfect their Product with a very kind offer of 1 in 4 pack.
  3. Any update on this? As it's still on the plane and It's really hard to land properly the plane :c
  4. I will try when I get the time and will do a proper report for ED, thanks
  5. Sadly I don't have a track since I disabled them, for now I only tried from the back seat with priority on the controls
  6. Hello, Did a flight on the EE just after last update and the S530F went into the cockpit even tho it should go straight for a few second before the seeker is active, right now it instantly track the target and so go in the cockpit view in a very bizarre way.
  7. Hello another bug report this one is pretty important to me When you shoot a missile (Fox 1 in my case), in the back seat of the BE the missile will kill the plane. Only occurs in the BE and I know at least 3 other people who had this issue only on the BE.
  8. Hello, I'm making this bug report as I did my first flight in the BE and there is some bugs I got on my end. First the AOA indicator has missing emissive light from the back seat (100% occurence, a friend had the same issue), as the Green, Yellow and Red light should have light in them Also there is a ton of light leaking in the cockpit, escially in the back seat with a lot of inconsistency in the texture quality and resolution as well. Hope those will be fixed soon (Won't be because of the new ED update schedule tho) Thanks
  9. That's what he said, CCRP and CCIP, be aware the loadout is the same with no IFF interrogator, it's the same as the EE with just better avionics, the capabilities are almost the same.
  10. Be aware that the plane is pretty hard to get at very high, you need a lot of initial speed to achieve Mach 2.2
  11. Already implemented, you can choose the detend % in the settings, also the real plane has no buttons for AB, so I don't think they will implement that since this is unrealistic
  12. OMG you're a true HERO I love you so much and thank you!!!!!!
  13. If needed I can take reference photo of a Mirage F1CT stick
  14. The IFF transponder will be able to answer to other planes interrogating yours with the Mode 4, but you won't be able to detect friendlies on the Radar since there is no interrogator in the Mirage F1M.
  15. Thanks a lot! There is some good pictures of the RPL201 on the internet if you want to improve the model in the same time when you got time to work on it. Thanks again!
  16. It's a real livery of Spain on a french plane, so it's kinda fictional but I would agre that's my opinion, I will never doubt of the accuracy of the livery tho.
  17. I don't really like the idea of painting fictional liveries on planes that's just my opinion, what I wrote above is just fact.
  18. The Mirage F1M doesn't have much more compared to a Mirage F1EH for example and those planes are 20 years apart... Tho having a F1M will be still nice, just sad we don't have one of the most produced version (all E variant are almost the same except the EE who is a C with an Basic INS).
  19. Sadly it's a fake BE, it's a former AdA (French Air Force) Mirage F1B #505 (with some parts from a F1BQ as supercharger told us on a discord) with incorrect paint on it...
  20. I searched yesterday in the manual if it's written anywhere but I couldn't find it yet, I will take another look tonight.
  21. Did you put the FFB settings in the DCS options to off ? (It's on by default)
  22. Np, quite happy to help to have such great textures in DCS, your work always amaze me and can't wait to check your work ingame
  23. Do you want some closeup of the F1 I have access to, to have some decals and stuff like that ?
  24. To be able to restart the engine above 20000ft (30000ft max) you need to be below 300kts, also here the step showed in the manual to relight the engine at 20kft: Put the inverter to "ALL VOL" forward, be sure it stays in position (you might need to hold it). Put the throttle above IDLE and below AB. When the RPM get to 5000RPM, check T4 as follow : 250<T4<700°C Put the inverter "ALL VOL" to stop. Put the throttle to the desired power. In case of a failed attempt: Put the Throttle to "STOP". Wait 30 seconds and try a new relight at a lower altitude. Keep speed above 230kts or >1100RPM. Try a new relight.
  25. Use the VR Zoom (it's in general not on a module), could be the best for your usage those the labels are not that small?
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