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fitness88

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Everything posted by fitness88

  1. Over the last 2 years I've been told a few times by Nvidia that setting adjustments in NCP, Manage 3D settings has no impact on Oculus. This is due to Oculus not being allowed by Oculus to be a device in the Nvidia Control Panel. So is this a setting that has come out since 442.50 and where is it supposed to help?
  2. Thank you for that info Bunny Clark! This will be most helpful when I start training with Laser guided munitions. Using Tpod, I'm currently training with JSOW and JDAM only and I believe there is a difference when designating a tgt. vs. lasing. Correct me if I'm wrong but isn't it fire and forget once the tgt has been designated to JSOW and the weapon released? Even though in ATRK as the plane flies it will change the impact point perspective from the plane, it won't for the JSOW enroute...correct?
  3. What missing support exactly are you referring to?
  4. I have the same issue when tanking or carrier landing.
  5. I've spent time looking where the settings are stored to try and tweak them but no joy...it's not much better on a monitor.
  6. I find the weapons jettison station and wheels/flaps indicator lighting very dim since 2.5.6 especially using VR. Anyone know the .lua file responsible for this lighting?
  7. note sure I understand your response: So with either I must designate first, release weapon, then undesignate before selecting another tgt? If I want to designate 2 tgts before release of either weapon how is that done?
  8. That's what F2 does.
  9. When using PTRK is it or is it not necessary to designate before weapon release? Using ATRK I always designate before weapon release...is this wrong?
  10. Since the last update the weapons jettison station lights are way too dim for VR. Anyone know the .lua or any other way? Thank you.
  11. I don't use that service, that's probably why I've never seen it before.
  12. Is there a dial I'm not seeing to raise the brightness, using VR it's a bit dim? Thank you.
  13. Thank you all gentlemen for those great explanations! Now I better understand the technical dynamics of both ATRK & PTRK. Now it makes sense to me when in ATRK it seems as though I'm drifting off tgt as I'm flying but in reality the reticle is not stabilized to the tgt object but rather to the ground angled behind it and it doesn't move off that point. As well that's why PTRK being stabilized to the tgt object appears not to move off tgt. Also if you want more pinpoint strike on a tgt then you would use ATRK, if however you use PTRK it will try for the middle of the tgt as in a 4 storey building in PTRK would strike the 2nd floor area. Another question: Cage FLIR slaves to -5 degrees and un-designate slaves to -9 degrees centerline. Is there a capability to change those values of either to move the FLIR to another point and still maintain snowplow? Thank you all again.
  14. Thanks for that! So only PTRK will offer target stabilization from designate to destroyed. I will do a flight check on that and also check out the differences as is supposed to be modelled between PTRK vs. ATRK. As for ATRK, so it's designed not to be stabilized from designate to destroyed? Of course we understand you must remain within the gimbles.
  15. Does anyone know if the reticle can be stabilized to your target, before and after weapon release?
  16. Thanks for the info. I do understand from reading what the 2 are supposed to do and will once again fly a check mission. The TPOD reticle is in snowplow when I designate a target and also after release of the weapon. How do you get the reticle to stay stabilized on the target to verify the success of the strike? So once I press designate that point is captured for when I decide to release the weapon and the reticle continues snowplow?
  17. Are these 2 tracking modes modelled, seems they do the same? ATRK: Area Track PTRK: Point Track Also, is the TPOD reticle supposed to stay stabilized on the designated target and also after release, it doesn't seem so? Thank you.
  18. I have found un-designating snowplows at -9 degrees and caged snowplows at -5 degrees centerline. Is it possible to move the reticle to snowplow from any perspective you want?
  19. How were they turned on?
  20. Good point...hopefully there won't be too many of those:thumbup:
  21. I remember there used to be all a HOTAS/pedals axis graphics position available on the screen as well use the AB detent available in settings.
  22. Why would you need to use OVGME for saved games folders, once installed there they stay there? I'm presently manually putting all files that will work into saved games, the files that are ignored in saved games like what I mentioned above I put into OVGME.
  23. Thanks for that info! 1]Just to confirm, the LST is a sensor designed to locate a buddy lase? 2]Also, must you always input the laser code numbers regardless of whether you're using LST to find a buddy lase or using your own lase without LST or using buddy lase without LST? Besides VVSL, would you know if the only snowplow mode is when you cage/uncage to -5 degrees, is it possible to snowplow at any point you want lower than that?
  24. I use VR as well and am looking for any DDI improvement. Have you tried the AMPCD mod that allows for the menu words to stay bright while turning down the map.
  25. Was it just a color preference you liked?
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