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Everything posted by ams999
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Sadly, for me also on land and with water on medium/low, as stated before.
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[REPORTED] yellow hitmessages appear, even when server turned them off
ams999 replied to D4n's topic in Multiplayer Bugs
As I was wondering that myself I did a short test with a simple single player mission (Huey and some enemy trucks) and I have to admit that the 'enforce' option for rtbda in a mission doesn't enforce at the moment, i.e. the messages are still shown in mission with enforce 'off' when they're switched on generally (and, vice versa, are not shown even if you enforce 'on' in the mission and in general they are switched off). Labels can be enforced for example. I didn't test multi player (i.e. when I'm the client, not server) and I didn't test the enforcement of other options. -
Flip trigger and VKB MCG Pro Controller?
ams999 replied to Alterscape's topic in DCS: Ka-50 Black Shark
Advantage is no mods in DCS, disadvantage is that it's not necessarily synchronized so that you may have to press 'C' until it is in the same state, which doesn't bother me much... -
Flip trigger and VKB MCG Pro Controller?
ams999 replied to Alterscape's topic in DCS: Ka-50 Black Shark
Like this https://forums.eagle.ru/showpost.php?p=3536017&postcount=586 https://forums.eagle.ru/showpost.php?p=3536022&postcount=587 -
Flip trigger and VKB MCG Pro Controller?
ams999 replied to Alterscape's topic in DCS: Ka-50 Black Shark
Which firmware and software for the VKB do you use? In newer versions of the software you can put the flip trigger on 'pulse', so no modifications in DCS are necessary. -
Which ones do you mean? Here is one: https://www.digitalcombatsimulator.com/en/files/1985066/ Maybe other mods went in 'the purge'...
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[REPORTED] yellow hitmessages appear, even when server turned them off
ams999 replied to D4n's topic in Multiplayer Bugs
DanielNL, sometimes when I read your posts I get the impression that you are close to a heart attack :lol: Anyway, there is no bug. 1. "What the...? This should NOT overwrite the existing enforced MP serversetting called "client kill-messages off"!" Those two are not related, the "client kill-messages" are those in the chat. 2. If you look in the mission editor you'll notice in the options that, as with "Cockpit status bar" etc., there is the option to switch off 'realtime bomb damage assistance' and to enforce that option. Problem solved, I guess. -
Yes, please update this! When I try using your 'strings ...' method I feel like your current avatar :cry:
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Just a short nitpick: You mean duodecimal (base 12) https://en.wikipedia.org/wiki/Duodecimal not hexadecimal (base 16) https://en.wikipedia.org/wiki/Hexadecimal
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Try DCS main screen -> settings -> misc. -> disable the 'realtime bomb damage assistance'
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Maybe I understand you incorrectly but this sounds like you expect them to be pre-placed on the maps just by installing the assets pack. If so, they're not - you have to place them yourself via the Mission Editor.
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[REPORTED] texture bug (clipped wing variant)
ams999 replied to berk.kp's topic in Bugs and Problems
It works once the '_k' is added to each line in the description.lua. This has also to be added for the official skins as they show this bug for me. So, in case of the "RAF, No. 16 Squadron" it looks like this: {"SpitfireIX_k", 0 ,"Spitfire_RAF_No_16_Squadron",false}; {"NUMBER_L_0_k", 0 ,"Spitfire_RAF_No_16_Squadron",false}; {"NUMBER_L_0_k", DECAL ,"empty",true}; {"NUMBER_L_00_k", 0 ,"Spitfire_RAF_No_16_Squadron",false}; {"NUMBER_L_00_k", DECAL ,"empty",true}; {"NUMBER_L_000_k", 0 ,"Spitfire_RAF_No_16_Squadron",false}; {"NUMBER_L_000_k", DECAL ,"empty",true}; {"NUMBER_L_F3_0_k", 0 ,"Spitfire_RAF_No_16_Squadron",false}; {"NUMBER_L_F3_00_k", 0 ,"Spitfire_RAF_No_16_Squadron",false}; {"NUMBER_L_F3_000_k", 0 ,"Spitfire_RAF_No_16_Squadron",false}; {"NUMBER_R_0_k", 0 ,"Spitfire_RAF_No_16_Squadron",false}; {"NUMBER_R_0_k", DECAL ,"empty",true}; {"NUMBER_R_00_k", 0 ,"Spitfire_RAF_No_16_Squadron",false}; {"NUMBER_R_00_k", DECAL ,"empty",true}; {"NUMBER_R_000_k", 0 ,"Spitfire_RAF_No_16_Squadron",false}; {"NUMBER_R_000_k", DECAL ,"empty",true}; {"NUMBER_R_F3_0_k", 0 ,"Spitfire_RAF_No_16_Squadron",false}; {"NUMBER_R_F3_00_k", 0 ,"Spitfire_RAF_No_16_Squadron",false}; {"NUMBER_R_F3_000_k", 0 ,"Spitfire_RAF_No_16_Squadron",false}; {"NUMBER_R_F3_N_k", 0 ,"Spitfire_RAF_No_16_Squadron",false}; {"NUMBER_R_F3_NN_k", 0 ,"Spitfire_RAF_No_16_Squadron",false}; {"NUMBER_L_F3_N_k", 0 ,"Spitfire_RAF_No_16_Squadron",false}; {"NUMBER_L_F3_NN_k", 0 ,"Spitfire_RAF_No_16_Squadron",false}; Maybe it's known already, having been reported in August 2018, so this is rather for future reference... -
Change voice for particular country?
ams999 replied to tn_prvteye's topic in Utility/Program Mods for DCS World
Can't guarantee that it will work but have a look at the /Sounds/Speech/common.lua - there, you can specify language per country and also accent, so maybe it works that you can only affect the UK this way. I used it to get English comms on Russian and Chinese airplanes. -
DCS World 2.5.x Caucasus Terrain Textures
ams999 replied to Mustang's topic in Texture/Map Mods for DCS World
I just noticed with another mod that DCS seems to not ignore the folders anymore so there might be a chance to have smaller downloads again - can you test that? I sure hope it is the case... :) And thank you very much for this fantastic mod, I'm really digging the 1.18 version! -
This is great, thank you!
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To me, it happened after the last update as the structure of the luas seems to have changed a little: 1. look for texture files called *.bmp.dds or *.tga.dds and rename them to *.dds 2. in the description.lua then rename anything referring to "*.bmp" (or *.tga) by removing the '.bmp/tga' This fixed the problem in my case.
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Still happens to me in the track provided above, unfortunately, both on medium an low water settings. I noticed that it starts as soon as the Gazelle's turbine spools up.
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Screen flickering is sometimes more, sometimes less pronounced. Track attached as an example.
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[REPORTED] Liveries stay the same from inside cockpit
ams999 replied to ams999's topic in Liveries/Skinning
Good news: this now actually seems fixed in the Huey, at least from inside the cockpit. The nose and the pilots changed while changing skins - can anyone confirm? -
May be related to https://forums.eagle.ru/showthread.php?t=227422
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Just checked and for me, the indicators are missing exactly with those liveries I reported in my thread. https://forums.eagle.ru/showthread.php?t=227467 Do you have additional liveries where they are missing?
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Hi, after the updates, I noticed some bugs with liveries (air intake), in the photos you see the afflicted ones. Also, those liveries aren't black beneath the radiator flaps any more but most of them are light gray. In some liveries, the tail section with the suffix '_s' has not been updated leading to color jumps.
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Also, try with friends ;)
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I like Krasnodar train station - have a look at the tower clock and land in the northern courtyard.
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Just FYI, it is the same in the Huey and some other modules. It is reported but no fix so far. https://forums.eagle.ru/showthread.php?t=209928