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Svend_Dellepude

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Everything posted by Svend_Dellepude

  1. Might have been copied over from the A-10C.
  2. My Guess is that more HOTAS funtions will be implemented as the systems are implemented, or completed.
  3. Go slow against a Hornet and you are dead.
  4. Should be static. Means, It doesnt follow the carrier.
  5. I'm not the one who wants evidence, I'm just telling you how things usually works on these forums.
  6. Pardon me for saying this. But I don't think posts like these is going to get you the result you are looking for. If you know something is not right, provide documentation for how it should be IRL, and the devs will then have a look, to decide if they are able to change it. Sometimes it's not possible to model something completely like it is IRL, because of sensitive or classified information.
  7. Looking forward to trying this MF out tonight! :)
  8. Just get AoA right, and the speed will be right for your weight.
  9. If I'm not mistaken, that scrapyard was in the Top Gear episode where they went to Albania.
  10. Check if you have elevation bound to an axis.
  11. It's not a problem to follow AI in the vertical. just make sure you have enough energy to do three loops with him (~400knots) and you can usually gun him down as he comes over the top on the second or third one. He will bleed his speed too. Works against all skill levels.
  12. Noticed this as well. It seems like they are either on or off at the moment regardles of their visual position. Maybe they havn't been fully implemented in the FM yet.
  13. We will get them eventually, but not during early acces period of the Hornet. It was stated by Wags a while back.
  14. IRL you just pull harder on the stick to override the deflection limiter. To simulate this in game you have to hold 'Y' while having the stick past the threshold.
  15. Smooth input is required to maintain energy. And as mentioned, use rudder to turn at high AoA.
  16. Did that before loading after update. It doesn't seem to make any change. I also deleted defaults in the /MODS... folder and ran a repair. No joy.
  17. https://forums.eagle.ru/showpost.php?p=3651443&postcount=19
  18. The Eagle scope in game doesn't reflect the real one in detail. At least AFAIK.
  19. https://youtu.be/hQXDOxo0mF8?t=864
  20. Everybody should have a Lada in their garage! :D
  21. Same here. But i don't have a track.
  22. Yeah, dunno what they were thinking. :huh: It's not about the trimming, I don't mind that. It's the way it trims. well, at least for me. With the F-5, A-10 or any other, you seem to get natural feedback and trims without thinking too much about it. That doesn't happen in the SU-27. It doesn't feel natural at all, but it's just my opinion. I like how alive it feels, but the trim is horrible. :D Anyway, this is about the MiG-29, which im looking very much forward to. :joystick:
  23. Analog or digital, it's still FBW and I never really became friends with the trim logic.
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