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Everything posted by NRG-Vampire
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	gotcha, thanks need for damage modeling as well
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	thanks i know those images, so you dont know about a sideview too ? and a component view ? (internal fuel tanks, engine, radar, gear bays etc.) something similar may would be good but as a sideview image (cutaway, exploded or an "x-ray" view) i need a sideview only http://aviazioneaereimilitari.altervista.org/blog/wp-content/uploads/2013/06/F-16ADF.jpg the most important "part" are the airduct geometry and the engine position compared to the position of the gear bays in a sideview http://www.smcars.net/attachments/f-16-a-b-side-png.49984/
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	guys, please post/link a sideview image of the airduct geometry of the F-16. it could be a cutaway or exploded view and would be good a GE and a PW engine version images. (i guess the airduct is the same for both engines (mid+rear section), only the intake-mouth and the forward airduct section is differ, right?) one more: i would like to see how/where the engine placed in the fuselage as well (longitudinal axis, hub planes of compressor and turbine blades and where is the "front of" the engine (of course above the main gear bays but behind them?) p.s. i missing these infos but i need them for making an accurate 3d model of the f-16 thanks
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	seems the reflection values of materials of the A-10 are too high (def and glass materials) but it could be the specular map value of the material as well or the blue channel of the spec. map texture too. but iirc the blue channels of the spec. map of A-10 are black so it won't be the problem i think that will be the first 2 problems and not the builtin shaders (same with the windows of UAZ, Ural, GAZ etc. car/truck models) btw: interesting coz here it looks good: no reflection anomaly on the fuselage and canopy-glass thanks :thumbup: and what about the steam loco model and its wagons ? edm models ? btw: can you see the models in the mission editor/payload view, loadout editor/ammo view as well ? (not in the encyclopedia)
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	to the guys who have access to the Normandy map alpha: did you get some 3D objects of the asset pack already ? (i mean not only the new B-17 model but any other WWII vehicle, soldier, ship or fortification model) are those models installed into the mods folder ? and what kind of extension use those model files ? edm or ref files ? can you see those models in the "model viewer window" of the mission editor a well ? thanks
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	fine :thumbup: thanks again
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	nice job :thumbup:
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	i am asking Wags, Sith or official testers: how will be installed the normandy map ? (two weeks later by now) will get an update the current 2.0.5 nttr map (upto 2.1.0) and installed into its mods\terrains folder ? or ? what's the plan ? thanks
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	of course :P and the TAV-8A too :D
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	:bounce: please make the AV-8B II Plus and the GR.7A/GR.9A as well :thumbsup:
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	node: "C-17-FLAG" (usa flag tail both side) material: "texture c130-fon+flag.bmp f2 g0" texture: "c130-fon+flag.bmp" node: "C-17-ZNAK-BORT" (usaf insignia fuselage both side) material: "texture nomera.tga f2 g0" texture: "nomera.tga" node: "C-17-ZNAK-BORT01" (usaf insignia left wing upper) material: "texture nomera.tga f2 g0" texture: "nomera.tga" node: "C-17-ZNAK-BORT02" (usaf insignia left wing lower) material: "texture nomera.tga f2 g0" texture: "nomera.tga" node: "C-17-USAF-R" (USAF right wing upper) material: "texture USAF.tga f2 g0" texture: "usaf.tga" livery = { {"texture c130-fon+flag.bmp f2 g0",0,"empty.tga",true}; {"texture C17-OKRAS.bmp f2 g0",0,"C17-OKRAS-RAF.bmp",false}; {"texture C17-OKRAS.bmp f2050 g0",0,"C17-OKRAS-RAF.bmp",false}; {"texture nomera.tga f2 g0",0,"empty.tga",true}; {"texture USAF.tga f2 g0",0,"empty.tga",true}; } name and countries lines do not needed name will be used as folder name countries will be used as defined in scripts\database\db_countries.lua so you will need to add this line at UK too (line 1290) cnt_unit( units.Planes.Plane, "C-17A"); c130-fon+flag.bmp may conflict with cockpit-glass parts, then you will need to copy this texture, erase the flag by photoshop, save the texture with different texture name and use this texture for/in livery description cheers :smilewink:
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	frankly don't know why you surprised. you can see wish lists everywhere honestly, do you think we don't know what version is the Night Attack version ? obvious, there will be a very few authentic (and boring) livery for the Night Attack obvious, they won't make non-Night Attack liveries (at the begining) obvious, we will make "we would like to see" skins after they released the template you know, you enthusiast :D
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	few colorful paint: http://www.airliners.net/search?registrationActual=164553&sortBy=dateAccepted&sortOrder=desc&perPage=84&display=card http://www.airliners.net/search?registrationActual=163867&sortBy=dateAccepted&sortOrder=desc&perPage=36&display=card http://www.airliners.net/search?registrationActual=MM7224&display=detail http://www.airliners.net/search?registrationActual=165312&display=detail http://www.airliners.net/search?registrationActual=166288&display=detail http://www.airliners.net/search?registrationActual=165584&display=detail http://www.airliners.net/search?registrationActual=165006&display=detail
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	  OMG ! This monster is AWESOME : The KrakenNRG-Vampire replied to NRG-Vampire's topic in Military and Aviation :rotflmao: but i don't think so if you are the "pilot" in that thing then your act protect you against pukefest coz you get the control and your brain will prepare you for the movements however if you put a "passenger" into that ball he won't walk in the same shoes as you :D
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	"unexpected wake turbulence" ? imho that's not unexpected behind of six f-16s watch the video @ 0:10 - the whole team has been shaken by that turbulence but primarily the leader and his left wingman
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	but please do not upload the whole 2.42 GB rar package again, upload the changed/updated files only :idea: or at least release a "quick-fix" pack (with the edited texture files only) next to your "full-updated-package" as well
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	yeah, sure anyway, Hornet_101 please share with us that model and its textures and please sort your 3d files by "date modified" in your shapes folder. maybe you will find other old "mysterious" 3d models with 2014 date on :music_whistling:
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	is that your Normandy-Alpha DCS version ? or what any version ? NTTR? or Default-DCSW-Caucasus? a beta-version? check the date modified column of the file: (hangar.edm), as you see that's from 2014, others from 2016. maybe that's a file of a mod-pack or maybe a 3d model file of a campaign-module would be good to solve this mystery
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	where is that model ? in which folder ? plz check it
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	  OMG ! This monster is AWESOME : The KrakenNRG-Vampire replied to NRG-Vampire's topic in Military and Aviation yeah, a real 6DOF i wanna use this one at home as well :D
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	:doh: OMG, this is amazingly hilarious :rotflmao: "Wrong number gone wrong" don't forget to click the "Load 3 more images" bar below :D https://imgur.com/gallery/9gqcp "My mom knows my phone number..." thats a nuclear burn :clap_2:
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	is that Batumi in the first 85 seconds ?

