thanks Matt for your quick answer
but please consider these: :idea:
2- TBD. Integration of SpeedTrees is not speedy ---> if DCSW call tree .ref file(s) then change/swap .ref specific-3D-tree model-name (for example: Joshusa-tree) to specific Speedtree 3D model-name (Speedtree-Joshua-tree model - another extension) - this would be a quick ST implementation/swap for "previous" maps imho
3- If we later increase min spec for system RAM ---> In Options Menu: +more sliders (off/on/variable LOD distances/visibility) for flowers, bushes, small-trees next to default sliders of LOD/visibility distance of grass/smallshit and normal-larger trees - for the current engine/RAM usage
my questions are:
1. is that Speedtree already on this WIP Caucasus video ?
2. are you going to update with Speedtree (swap/change 3D models of trees) in previous versions of NTTR and Normandy maps too ?
3. (wish) i hope you will add smaller trees and bushes (by Speedtree) on all maps as well (between/next to larger trees)
really ?
there was an update ?
i need to check that :music_whistling:
edit: okay, i see now, thanks...updating
https://forums.eagle.ru/showpost.php?p=3304547&postcount=61
Update 2017-12-01
DCS 1.5.8.12265 Hotfix 1
UI background music will not play in multiplayer game.
Crash with spawn of four AV-8BNA on Tarava - fixed.
Сrash caused by deactivation of the ship which has AV-8BNA on it fixed.
Crash caused by addition of the ship route on F10 map was fixed.
The textures of 3D models in the encyclopedia restored.
The crash with flight.dll that appears after some player helicopter actions on the FARP is fixed.
MP. Shelling zone trigger will be visible to clients.
UH-1H. Corrected animation of a stick cargo button.
ME. The next route leg will not be go off the road when moved the previous route waypoint.
AV-8B. Fix of incockpit FPS hit.
i thought...(rarely updating alpha+beta in the same day) but that's why i wrote "quick-fix"...maybe it needs only a few lua files to fix those black 3D models in the viewer window
i recommend postimages.org
not pic limit like on imgur but has one negative: default posted image size is lower than original size at postimages.org...but there are some tricks to send original size (if you check the original links of the re-opened/larger sized pic)
nice job :thumbup:
i am not sure (coz i cant see from these angles) but please make the black false canopy paint underneath too (or tell that to the skin artist)
rgr, copy that
we are (and plenty of skinmakers as well) still waiting for ED to fix the site and the "user file" section (uploading) problem...new harrier, mig-29 and mi-24 liveries coming up too, afaik :bounce:
nice new skins coming i think :thumbsup: good job guys
but someone please make a simple olive green RAF livery too :thumbup: with olive green pylons, gunpod and EFTs
like this 1: ty
or this:
▲ well, i think it's not a surprise
last week we did not get update(s), so i guess this friday we will have updates for both beta and alpha because of the upcoming harrier module ;)
the BIG surprise would be the merged 2.2/2.5 version