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NRG-Vampire

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Everything posted by NRG-Vampire

  1. ▲ 35C ? :thumbsup:
  2. awesome :thumbsup:
  3. https://www.digitalcombatsimulator.com/en/newsletters/newsletter03112017.html
  4. you can find all the info on the net: average 2 winter months per year the tarmac/ground is white by snow-coverage, on the black sea coast too (see: Sukhumi and Sochi) note: 130cm snow in Senaki !!! (winter of 2012)
  5. https://www.digitalcombatsimulator.com/en/newsletters/newsletter27102017.html
  6. Amazing shows on airports :D i like this : "In this negitive world today there is someone who makes the day brighter." :thumbsup:
  7. https://www.digitalcombatsimulator.com/en/newsletters/newsletter20102017.html
  8. i dont think so ;) (images: 2015/2016 winter) Zugdidi: Poti: Batumi: Tbilisi: and some more:
  9. AFAICR when i saw this about 6 years ago it was more colorful (like this teaser) which probably wasnt the final version and i was shocked how amazing works has been pushed into this "movie"
  10. copy that, i hope that too ▲ ty
  11. ▲ still a valid goal ? ty
  12. ▲ yep :smilewink: pylon visibility for wingtips: factory default arg308 and arg319 (for ecm pods) arg309 ---> arg318 other wing and fuselage pylons
  13. yep https://www.digitalcombatsimulator.com/en/newsletters/newsletter29092017.html
  14. :thumbup: ahh, one more thing: please release for both the clean and weathered liveries (tex02, 03, 04, 05) textures without shadowing of wing-pylons and fuselage-pylons (joint-sections) :thumbsup: those test aircrafts were used without pylons sometimes IRL, so without plyons in DCS those shadows on textures will kill the authenticity TY again :thumbup:
  15. okay, i get your points too :D but please release those skins in weathered versions too next to your freshly painted versions (with same weathering [worn-out template] what you used on the 710 above) :thumbsup:
  16. nice job but it should be more aged, worn-out an dirty same with the other splinter camo - on the 88, 701, 703, 709, 711 - what look too sterile. those need to be more dirty as well (similar as 710 which one looks much more real) ty
  17. nice weathering :thumbup: but the nosecone, top of the tails, front edge of right tail (left isn't), mid section of leading edges (RWRs) and that small cover on the top of the fuselage behind the speedbrake should be mid-gray as well http://www.russianarms.ru/forum/index.php?topic=13765.0 this is from lockon: (default skin▼) Su-27K click on image ▼
  18. they are concentrating to the early access release of the kuznetsov and to the su-33 afm what is set for late-September 2017. so probably we will get the next update(s) on the next-week-friday only, not earlier.
  19. good to HEAR that :D
  20. 23 years ago: (in the movie: Disclosure - 1994)
  21. yep, all WWII-ARMOUR unit lua files have been hardcoded in dll files you can see only the names of the lua files in the log file
  22. you dont need to move the whole package(s) of your mods you need to move the entry.lua files only into the saved games folder so you can leave all of your mods on previous place (on your E:\ drive for eample) but you must to remove entry.lua file (important) in the new place (saved games-entry.lua) you can define the reading-way back to your original place/folder(s) of your mods example: mount_vfs_liveries_path ("E:/Eagle Dynamics/DCS World 2 OpenAlpha/Mods/tech/My_MODs/Liveries") mount_vfs_model_path ("E:/Eagle Dynamics/DCS World 2 OpenAlpha/Mods/tech/My_MODs/Shapes") mount_vfs_texture_path ("E:/Eagle Dynamics/DCS World 2 OpenAlpha/Mods/tech/My_MODs/Shapes/Textures") example reading-way for your other lua files what you left in its original folder(s) dofile('E:/Eagle Dynamics/DCS World 2 OpenAlpha/Mods/tech/My_MODs/LUA/Structures/factory-big.lua') dofile('E:/Eagle Dynamics/DCS World 2 OpenAlpha/Mods/tech/My_MODs/LUA/WWI/fokker.lua') dofile('E:/Eagle Dynamics/DCS World 2 OpenAlpha/Mods/tech/My_MODs/LUA/Ships/zodiac.lua') etc. cheers :smilewink:
  23. true. what you see on that image is the official Su-27 3D model with some house-mod or tester-mod of those additional lights J-11B engines/shape of nozzles also not the same as the nozzles of Su-27
  24. can be used as landing/taxi lights and for aerial refueling
  25. that's a J-11B (late variant) note the unique lights: one on the top of the fuselage - behind the canopy - and other on the "beaver" tail
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