Jump to content

NRG-Vampire

Members
  • Posts

    4045
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by NRG-Vampire

  1. example: DCS World\Bazar\Liveries\f-16a mlu\CMD extended skins\description.lua livery = { {"texture f-16-okras-l1.bmp f2 g0", 0, "L1" , false}, {"texture f-16-okras-l3.bmp f2 g0", 0, "L3" , false}, {"texture f-16-okras-r3.bmp f2 g0", 0, "R3" , false}, } name = "Z CMD Extended Skins" id = 0 countries = { } reminder: false means: skin files are (must be) in the same folder where description.lua placed id = 0 means Arg70 value 0.0 skin (builtin the 3D model file) id = 5 means Arg70 value 0.5 skin etc. no countries means: the skin will be available for any in-sim countries cheers ;)
  2. end of november just before Xmas - rush for Xmas gifts :)
  3. ...and how will we able to activate the NTTR map ? with using the DCS: A-10C WH beta serial key ? (purchased in 2010, October)
  4. so, without wing bending/flex does it work ? arg500 was ok ? my suggestion: 1st try: delete the lua code " set_aircraft_draw_argument_value(501, (gforce)*0.1) -- airflow separation effect animation set_aircraft_draw_argument_value(502, (gforce)*0.1) -- g-force wings bending animation" if works now, then there are problems only with arg501 and/or arg502 animations or problems with the lua code what you deleted ( set_aircraft_draw_argument_value 501 and/or 502) 2nd try: afaik you dont need other bounding box for wingflex 3rd try: animation speed ? did you set ? (in other lua file?)
  5. hey Skate, please tell us something else more: are there added bump/normal and specular maps next to the diffuse maps for those new terrain textures ?
  6. ah, indeed :doh: another 3 letter word :) yeah, ▲ my excitement came too quick and sudden :D but the reason is the same: smarter AI brain :bounce:
  7. AI BFM ? ?? oh, what does the 'B' mean, that's not in the product terms (maybe AI-Brain-Flight Model ?) :D http://forums.eagle.ru/showthread.php?t=122801
  8. yeah, just seen this:
  9. so, will Wags show a new video today ? when ? at what exact time ?
  10. has been remarked here http://forums.eagle.ru/showpost.php?p=2357939&postcount=292 probably a wrong connector (wrongly rotated) cause this
  11. yeah, and probably they wont release it on the first day of september :P there will be other 29 days in that month :D
  12. yeah, Skate was right: "These maps are Commercial Property belonging to other Companies" and that's what I'm talking about AVIA owns/ordered those maps (for the engine as DCSW/EDGE), made by Smartgraf/AltWolf/Dmitry Robustov - the same team who are making NTTR and SOH maps not my project, I was just lucky to see some screenshots that screenshot is already quite old: 2 months old iirc
  13. yes, definitely when: :dunno: i don't understand why do you think those maps (what AVIA use for their simulators) will never come to DCSW if they allow, (or their contract) you will see those maps in your DCSW, on your PC it can change in the future. that's their decision sit and wait, what is true for NTTR, SOH and other future maps as well, sorry
  14. devs or some modders ? that does not matter i think you won't be surprised if AVIA will keep their maps (Ethiopia, Afghanistan, Azerbaijan, Alabama, Corsica etc.) private for all "eternity" - what is 5-6 contractual years imho and after that? who knows? i don't think many people would want to pay ($ 500-1000 per piece) for those maps you know, if the flight model of Bf-109K has cost about 120K USD, then those maps cost about 500K+ USD an average 3d modeller salary 20-30 USD/hour, a good DCS modeller/map maker salary is 2-3 times higher imho, because of the deeper and/or wider knowledge yes, something like that
  15. you will be happy - Turkey is included in those dozens
  16. afaik, there are dozens of new terrain/maps under development
  17. not released yet. it will be in a huge weapon addon pack afaik
  18. Hey Skull, you made very nice skins :thumbup: but please add those rotor-blade-tip-stripe-paints to the blurry main and tail rotor blade textures as well. (and on your other skin works too) Thanks
  19. nice job Starway and Eddie :thumbsup:
  20. pilot-landed-Spitfire-without-WHEELS http://www.dailymail.co.uk/news/article-3167226/Incredible-moment-pilot-landed-Spitfire-without-WHEELS-strong-winds-landing-gear-failed-release.html#ixzz3gQ6XfPXA
  21. yeah, sounds good seperated textures - for each building model - i'm interested in as well
  22. very easy, but it needs a perfectly arg-animated 3D model by the way: are you from Seattle, maybe from Mukilteo ? :) few images from the "what if" screenshot thread:
×
×
  • Create New...