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AeriaGloria

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Everything posted by AeriaGloria

  1. Hello, I realize I mentioned some of this in another thread today but let me clarify everything that both ED has said on this matter and what can be gleaned from documentation. 1. The datalink doesn’t mean you can press unlock and then regain it and have missile continue, this is an assumption. There are conditions that stop the 60 sec emission of the CW guidance beam, and pressing unlock button is one of them. If it goes into memory mode after losing lock naturally and either radar picks it back up within 3.5s of memory mode or IRST (within 15 km only, which must be a bug), it will continue guidance. The datalink is not there to allow you to unlock a target manual and regain it. And not all datalinks behave the same. There are only 2 “spaces” for datalink transmission by the radar, and by pressing “unlock” you are basically telling the radar to throw away the datalink/guidance of that missile and prepare a new one. 2. ED has said before that from documents they believe that exceeding gimbal limit causes complete loss of track and thus ceasing of CW emission. It is not the same as memory mode being entered due to loss of lock inside gimbal limits in this case. I’ll play your tracks though in a bit and see if I notice anything EDIT: okay, both tracks I see all 4 missiles the radar gimbal limit ts are exceeded which makes the missile go dumb. I know it’s tricky, but you just have to get as close to gimbal limits as you feel safe without exceeding it to crank.
  2. Was this “lock the target inside 2 seconds” after manually unlocking or exceeding gimbal limits? Whatever AIM-7 does has no bearing on R-27R/ER
  3. This is correct and intended. Pressing unlock cancels the pseudo CW emission that the missile guides off the reflection of. Only if it reacquires within the 3.5 sec memory time can it do this, or if system switches to IRST mode within 15 km so IRST guide the pseudo CW emission of the radar. Which I think must be a bug, as there is no reason to limit it to 15 km.
  4. The backup move is automatic. If Doppler beaks, it will use IAS. No reason to use airspeed to DISS
  5. It is mistake. Both MiG-29 and Su-27 have a switch that allows single missile launch and salvo. What you’re reading seems to imply that it will fire one of each type, but it would fire 2x of what you have selected. The manual also says it is up to the pilot to wait a set amount of time after firing a missile before firing an IR missile, depending on how long the motor burns. It also takes some time for the “missile preparation” when switching weapons.
  6. It is already called “DCS: Black Shark”
  7. The missile has a 2.5 degree total FOV in addition to what was already said. Even at just 1 km that covers a nearly 45m area.
  8. They are coded identically in game. I know it uses the N-001K radar which has same specs as N-001 but optimized for over water use. Any other changes you know of?
  9. True. How after are you flaring? You have a lot of flares. I would think you would need to be about 1.5-3 km to make that shot accurately. CCRP with bombs I find works on tanks often enough and would keep your farther away, where flares work better.
  10. Yea. It’s a bit in between. The hat is moving what the AP sees as stick centers, so it’s really affecting the compensation sensors that move the attitude hold according to stick positions. So yea it effects the attitude hold, but not entirely like trimming. The compensation sensors are moving the attitude hold in the same direction you move the stick. The trim button is updating both attitude hold and center position for the compensation sensors, while trim hat is only updating the center position of the compensation sensors let’s say I trim for bucket speed at 140 kmh, and fly to cruise and nose down. Instead of trim button I use trim hat to keep stick forward and nose down. Before I used trim hat, the forward stick moved the pitch attitude hold slightly nose down. However, as I trim it out with the hat the trim hat is telling AP “okay there is less forward stick deflection and stick is closer to center, so stop deflecting attitude hold down with the stick and move it back to level position.” This will mean that yes stick is trimmed forward, but AP is fighting you more as effectively you have moved the attitude hold back up by telling it with trim hat “my stick is closer to center, so don’t ‘compensate’ for forward stick by moving attitude hold down anymore.” If you had used trim button instead, it would both update attitude hold and inform AP of your new stick center, completely centering it for both attitude hold and compensation sensors. As you seem to have figured out, this is slightly counterproductive if you ever intend to use trim hat instead of button. I only use trim hat for one situation, roll. You can think of your pitch channel having aggressive attitude hold, but weak compensation sensors. And roll channel having weak attitude hold, but very aggressive compensation sensors. The pitch attitude hold will go from 0-100% in 5 degrees, and half stick will only move it 5 degrees. While roll attitude hold will go from 0-100% in about 12.5 degrees, and half lateral stick will move it about 45 degrees. So let’s say I’m in cruise where I am most of the time, and I want the Hind to fly straight and level hands off. I trim nose about -5-7 degrees down and wings level. Nose stays where it is, but because of anhedral wings and weak attitude hold of roll channel it wants to roll. This is when I use hat trim for roll. I don’t necessarily need to update the roll attitude hold, it is very close to 0 degrees bank anyways. I only really need to update center stick position. You will also never find the roll channel to be as centered as pitch channel in normal flying as its compensation sensors are so incredibly sensitive. So I use hat trim to fine tune it. Ocassionaly I might use trim button on rol to “re set” it, but I find myself only really using hat trim this way, only for roll to keep it level. You can see this on the ground. Move stick any direction, you will see compensation sensors deflect attitude hold in direction of stick. Give hat trim in same direction, and the attitude hold will go back to center.
  11. The Su-25 wasn’t meant to snipe vehicles with laser guided weapons, that was Mi-24 job. It was designed to use laser weapons on larger targets like structures and convoys or get close and take a chance and compensating with large warheads like Kh-29.
  12. Even MiG-15 is like this. It is how almost all Soviet pilots are taught, look to your left after crossing the touchdown to regulate flare and throttle.
  13. I’m glad the thread has helped you. I really enjoy flying with yaw AP and microswitch pressed for the dampening qualities. I just hold a bit of pedal, I don’t like trim because it decreases total pedal authority and this way I always know how much pedal I’m giving by feel. Luckily because the tail is extremely thick and airfoiled you need only very small pedal deflection from bucket speed to cruise. I just don’t like pedal trim In anything. It’s just personal preference and there is nothing wrong with how you do it
  14. Enjoy perfect S-24 CCIP. The new patch has changed the old bug that used to happen when the CCIP would change from S-24 to S-8 ballistics after 3rd shot. ED had previously said CCIP should be using S-8 ballistics for S-13 and S-24, and this seems correct from the all the manuals I have read that list these weapons not being compatible with Auto mode and requiring manual reticule depression. Now instead of changing S-24 CCIP to use S-8 ballistics for every shot it has S-24 ballistics for every shot. In addition as far as I can tell either S-13 has its own ballistics or S-8 ballistics are just a perfect match. So, enjoy perfect CCIP with Mi-24P for S-13 and S-24 I’m not exactly going to complain, it’s fun
  15. Figure 2-19 in the first post of this thread. Quaggles LUA accuracy of the bullets can’t be found under the ‘shells’ file repo under M-39 HE and M-39 AP, the first few lines Da0 and Dv0 gives maximum spread of the bullets in dispersion and velocity
  16. Per Quaggles, dispersion was 22 mils, or 17.6 for 80% circle. Now it is 16 mils, or 12.8 mils for 80% circle. About 30% better. The manual snippet says 8 mils for 80%, which makes the new value seem like a perfect mean between the manual and old DCS dispersion. However if we find the diameter of the 8x8 mils box, it’s 11.3 mils, which makes the new value pretty close.
  17. This would make a lot of sense. Interesting because the loft is so optimized to also avoid air defenses in the final terminal phase.
  18. There is no loft switch. I have found no answer in documentation other then how the loft profile works.
  19. Even R-27R can outrange the radar with enough speed and altitude with its max range of 90 km!
  20. It’s a delicate dance, you need to pull stick to your stomach right before touch down to stop sudden AOA decrease, but not too much or too fast that you ballon and go up
  21. Jeez get a room you two Su-25 is better multi role then Su-27/33 because it can survive AAA and missile hits sometimes and carry two missiles with less range then a R-3S and a third of the warhead? The MiG-15 FC is just as good gameplay as the full fidelity despite not being able to align your compass, or shoot one or both guns on the fly without having to switch between one or the other or both off/on first with key binds that aren’t even real buttons? If systems interaction means nothing to you in terms of gameplay and engaging with its history and real life use, then that’s on you no need to assume about everyone else that clicky adds nothing and two R-60s and some armor plating make a plane multi role You two are a pair! You may hate each other but might as well be an old married couple
  22. Yes completely agree, I look at VSI until just before flare. But then look left and forward, very good reason most Soviet landing lights point left! As long as you have enough airspeed, it becomes infinitely easier to both line up and flare at the right altitude for gentle touch when your looking at the ground to the side
  23. Yes. Becuse many lights are baked in S textures and not treated as “actual lights.” it’s based off the lighting in the game, and older maps and airports with baked in lighting won’t “affect” Petro it’s not based on time of day. For example if there is a valley, it will be harder to spot inside when sun is low compared to tips of hills around it
  24. He can’t see if it’s dark, it’s a periscope, just like if you use binoculars. You can get around this with illumination rocket flares, having someone else use them, having someone drop illumination bombs, including artillery, etc
  25. Pretty sure it’s related to number of active or dead units. Only seems to happen to me on large servers
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