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Everything posted by Ironhand
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Seriously? Please reread what you wrote. Because, as I said, all of your inputs as well as all of the mission particulars are recorded in the track file, assuming you crash during the playback and not during the recording. Again you’re assuming that they can only watch it.
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Regardless of how it plays back, every action you took is still recorded. There's a record of every asset (AI or static) in the mission along with their attributes. There's a record of any mod involved, etc. So it still shows them a lot of info. An incorrect playback doesn't necessarily negate its usefulness. And who says that they can only watch it?
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Often not correct. But it does show them every action you took, at a minimum, when they read it. And, since they ask for a TRK recording the bug with every bug report, they obviously can get information they need often enough.
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Can’t help you there. I’m more likely to be the one lobbing the R-77s at you. But you should have the range advantage. So I really don’t know.
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Author Solution Posted just now Watching your track, everything is fine. The same is true if I set up a mission approaching the runway's end. However, I moved your start position so that I approached the airbase perpendicular to the runway from the west. For inbound, ATC gave me directions for a landing on 32 but referred to it as 14. (I had to take control of the aircraft because in your original recording, Soganlug was the 2nd option. Approaching from the west, it's the 1st. Also, here are two more tracks taking off from the runway. In both, the directions for the approach are correct, but the runway number is wrong. If everything is okay on your end, then I guess that's that. Flappie_ Su-27-Edited1-Soganlug landing 14.trk Soganlug Runway 32-14.trk Soganlug Runway 14-32.trk
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Unfortunately, I don't own the F-16 and, so, can't check how your track plays out.
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I stared at that image for 5 minutes before the penny dropped. I wonder how that happened. Anyway, I’ll check your trk, next time I get to my computer.
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Glad you’ve finally gotten a handle on it. 2 bags adds 8200 to the internal load of 13,400. So in my flight I still had the equivalent of a full bag plus a little arriving a Nalchik.
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Unfortunately, those are actually from the original BS 2009 manual. Too bad. I’d love to have this to get excited about.
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Yes. RAlt + ”-“ and RAlt + ”=“, IIRC.
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There is much about how radars work that feels like magic to me. So I’m hardly an expert in this area. That being said, as I understand it, the reason for the target size setting adjusting the estimated target range setting is to (hopefully) place the target in the most focused portion of the beam at the estimated range. That results in less ambiguity in the return. I don’t think it matters in FC3 aircraft at all but, if we ever get full fidelity Su-27s, it will.
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I'm hardly ever in the F-15C's pit so I don't know the aircraft well. But it seems strange that your wing tanks are empty by the time you get to Nalchik. I don't know the mission you're flying but, taking off from Vaziani with 2 wing tanks and 8 AAMs, I reached 35,000 ft 49 nm from Nalchik at roughly M0.9. Arrived over Nalchik with 4500 lbs of fuel remaining in the wing tanks (17,900 lbs total). I flew the profile in the thread I linked to earlier. I've attached the TRK file, if you feel like getting bored watching it. This is not a combat mission. Just flew the profile I had linked to. Climb at 350 until M0.9 is reached and M0.9 thereafter. F-15C MIL Power Flight--Vaziani to Nalchik.trk
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Unfortunately, unless ED completely scraps the current recording system and creates (or invests) a new one, we are stuck with what we have. Due to its nature, you have to start at the beginning and can leave nothing in between out.
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Request for 1600 ft wind speed to be adjustable
Ironhand replied to Bog9y's topic in Clouds & Weather System
Yes! Pretty please with sugar on top. Separate them again. -
The mod only works(ed) on the Su-25, Su-25T, and A-10A. None of the FC3 fighters had the coding that would allow it to work with them.
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@Gilligan , you might find this helpful regarding the climb to altitude:
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That’s the problem right there. You need something stronger and more refined. A Macallan 25 Year would be just the ticket. Unfortunately that’s the only advice I have…
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OH MY GOD!!! “Taxi.avi”!!! (The first video in the list.) I still have that one on a hard drive somewhere. I remember the excitement that caused in the community, when it first came out. Of course, we’re still waiting for something like that to arrive…
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investigating Bug: HOJ broken when target is detected by IRST
Ironhand replied to BlackPixxel's topic in Su-27 for DCS World
Just to add a bit more information. I took control of your flight several times and was able to launch once the range closed to 21-22 km. EDIT: Would that be the burn through range for a bomber in DCS? I’ve forgotten and didn’t think to check. EDIT 2: Just made a quick check. That's the burn through range. -
My guess is that it’s probably due to this:
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ED, Can you just remove the cockpit shaking
Ironhand replied to Hydrox's topic in Su-25 for DCS World
It would be great to have the it feel more like the real deal. For example:
