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Tom Kazansky

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Everything posted by Tom Kazansky

  1. With that resolution it is quite obvious that you hit the GPU limit rather than the CPU limit especially in freeflight. You might wanna try some heavy CPU missions.
  2. I'm on the fence too with building a new PC. I wanted to wait till DCS MT shows what it brings because DCS is the only "Game" that gave me headaches performance wise. I thought I could avoid a RTX 4090 but so far it seems DCS MT is only/most useful with a huge GPU power. Maybe I start with a 4090 and see what my old i7 8700 can do with it and MT. But for now I wait and see how MT develops.
  3. Ok, thanks. You see: your GPU limits the performance by 3x higher frame times. Even if MT reduces CPU frame times a lot E.g. even if your CPU frame time was 10 to 18 ms you would not see much worse performance in this example.
  4. It is a matter of what you give your GPU to do. Even a RTX 4090 can be the bottleneck with extreme settings (and VR). Do you know your GPU/CPU frame times?
  5. MT should reduce CPU frame times. So in situations when your GPU limits the performance, MT does not show its benefits.
  6. niedrigere CPU frame times.
  7. Here is an interesting one by @phant
  8. Thanks @phant ! This is exactly what I wanted to see. Good job ED so far!
  9. It is happening...
  10. This. See here plz:
  11. Thank you very much for that clarification. Although I've never expected the impact of MT with DCS to be that huge before and even after your initial posts about it anyway, I did feel your excitement about what is coming up and that alone made my day today. So thanks for that and what I take with me is that MT will not just be a marginal step towards a decent experience with DCS performance.
  12. Is it a jump from 60 to 200 FPS on a Ryzen 3800 32GB RAM 1080ti almost everything ultra/extreme in 2D? And we will love it in VR?
  13. If you want to see how it works just go to http://www.frametime.tech/ No installation, no cookie terror, just an easy way to learn about what happens with frame times and FPS like I mentioned in my post above:
  14. Are you sure the total frametime is the sum of GPU+CPU? As far as I'm aware, and the following browser-simulation of frametimes shows, CPUs and GPUs (almost*) work in parallel: http://www.frametime.tech/ (language/"sprache" can be set to English, hint: check "Directly change frametimes" to manually set CPU/GPU frametimes and ignore the other settings for fast success.) so when you have 10ms CPU and 10ms GPU the result is not 20ms (50 fps, as you mentioned) but 10ms (+ 1ms offset*) so round about 91 fps. (This is what I see in every frametime benchmark with DCS btw.)
  15. makes me wonder what a 5800X3D could do with 5 GHz and 5200 RAM (not feasable I know)
  16. Interesting thought to look at in the upcoming reviews. Thanks.
  17. Thanks. Doesn't make it easier to sell the 7900X3D. Especially with today's small difference in price tags compared to the big one (in Germany).
  18. Seems like the 7900X3D gets the full 128MB 96MB L3 cache for its 6 "game cores". So there is more cache per game core than with both of the others 7000X3Ds? For games that use 6 or less cores, shouldn't this turn out as an advantage? Edit2: or is it more like the same to have 6 or 8 cores with the same cache for those games? Just wondering.
  19. Interesting fact: RAZBAM has not abandoned the miles program with its 3 other modules.
  20. WIP? fair enough. but concerning EA/release (from the EA shop site): pre purchase 1 EA 13 + 1 (open beta) Release 36
  21. Auch BigNewy hat letzteres bestätigt:
  22. I've just bought some random Chinese product (which I will cancel as soon Razbam starts the pre purchase) for exactly $55,99. Feels almost like the real thing.
  23. To be historically correct we also need a DCS F-22 full fidelity module for red/blue balance.
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