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Tom Kazansky

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Everything posted by Tom Kazansky

  1. Oh, oh... one more subject for "when...?"-threads Seriously, that's really looking great. Impatiently waiting for it.
  2. It seems odd anyways that nVidia has spent 10 billion $ to get enough 40X0 chips of TSMC and has produced 4090's since August and now all very expensive products are sold on day one.
  3. same on the German nVidia web site. there are sources that say it starts 15:00 CET (13 UTC)
  4. The one thing I don't get is: why should the poorest customer in your examples now should pay 14.99$ instead of the offered 9.99$? I am one of those and beg you: please don't speak for me.
  5. Ok. At least you don't kill my high hopes. Thanks.
  6. So, can you confirm, that new multithreading for DCS will run faster the more cores are used and not just go from 2 threads to e.g. 4?
  7. ??? all prayers go to Iron Mike from now on? Is god on vacation?
  8. Thanks for the hint. Sometimes I don't check the language and just answer the question in the language that is used. Sorry. Edited my posts.
  9. and since ED established their closed beta testers team, the quality of open betas they put out seems to be quite decent, compared to earlier days.
  10. Ist mittlerweile bei mir auch so. edit: same here now
  11. JDAMs are specified 43 ft (13m). I read of realised 5m to 7m with GPS/INS and 30m with INS only. To check accuracy in DCS use unlimited weapons and active pause. Then drop as many bombs as you need on the same spot and check circle of hits on the ground. It helps if you place an indestructible target with known size.
  12. Would you be interested in purchasing more simplified "Flaming Cliffs" style modern fighters? Where is the "no" button?
  13. Weiß nicht ob du das hier suchst: Im Steam Freunde Fesnster rechts oben auf das Zahnrädchen klicken -> "Beim Start des Steam-Clients bei Steam-Freunde anmelden" -> AUS
  14. There are online keypress-tests like: https://keyboardtestt.com/ where you can see whether a /which key is pressed. Maybe that helps?
  15. Could you please elaborate this?
  16. This. And IIRC draging mouse from left to right adjusts it quicker than up/down.
  17. Bei mir ging's gerade. Ich muss dafür aber auf das kleine Platzhalter-Icon drücken, das erscheint nachdem man den Link gedrückt hat. Ist bei vielen Bildern in den Foren so bei mir. edit: It was just fine for me. But I have to press the small placeholder icon that appears after pressing the link...
  18. I wonder how big the difference would have been at 4k or VR with MSAA4. I will wait for those tests with DCS.
  19. It does not need to freeze for all-time. I just wish for a matching groth between hardware and software. But I know myself that this is just naive. Because developers will always try to get the best 2D quality possible. So VR will always be suffering. I just hope for a giant leap for VR users with multithreading, Vulkan ( DLSS3, 2022-CPUs...). Ok I'm still in naive mode, for the next "12K" VR headsets will shredder all of those efforts to similar performance. Hope I'm wrong. edit: I want to add that it is not easy at all to get all if that matched. Developers are deciding today what we'll get in 3 years and more.
  20. I said you don"t have to deal with most of the mentioned. Not all. Timeline will still be a problem. I agree. I guess there could be a filter for timelines and with growing numbers of maps for certain times the world will get better and better. I don't know much about the maximum combat radius of WW2 aircraft tho. That beeing said, it is already possible to fly a Hornet over WW2 maps in DCS, so it is already in the hands of users/mission creators to follow the rules of time or not to follow.
  21. Thanks for sharing this review. It seems I never felt closer to a real AH-64 driver than as I read this: "When I first tried this model, I found it almost impossible to fly. It rolled over almost immediately shredding the rotor blades."
  22. What I heard, is that ED's world is planned (only) to connect high fidelity maps by a low fidelity area. That would allow many new possibilities without having to deal with most of the problems mentioned above. But... everything is subject to change I guess.
  23. Agreed again. What it makes so urgent for me with DCS is, I have no other games where I feel that my PC should be 2-4 times faster (in VR) than it is. And 4000 EUR/$ Hardware can't do what I need. Without DCS (in VR) I wouldn't even know about frametimes for CPUs and GPUs. (btw I hope ED does not use the performance gain of multithreading and Vulkan to fill it up with many new performance killing fancy stuff, but that's another story...)
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