

Tiramisu
Members-
Posts
655 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Tiramisu
-
[REPORTED]Sometimes no sound when starting DCS 2.5.6
Tiramisu replied to Andy t's topic in Sound Bugs
Thank you, c0ff! I appreciate your efforts. -
[REPORTED]Sometimes no sound when starting DCS 2.5.6
Tiramisu replied to Andy t's topic in Sound Bugs
It takes about 2.5 minutes for the account verification and the loading time. I think the time when the small window with the DCS logo appears is only used for the account verification itself, because the loading screen appears much later and takes less time due to my SSD. See for yourself: In the past DCS launched much quicker for me, but I believe the more modules I own the longer it takes for the account verification. By now I own almost all aircraft. So maybe this issue could be solved by checking only the account itself instead of each module separately. Sorry if this was a bit ot. -
[REPORTED]Sometimes no sound when starting DCS 2.5.6
Tiramisu replied to Andy t's topic in Sound Bugs
Unfortunately, this does not work, because DCS does not recognize any audio device that has been turned on after launching DCS. In my case my headphones "Bose QC35 II" is not even listed the audio options. So I cannot select it manually: Only when I turn them on before launching DCS, my headphones get recognized: I know you guys have more important issues to solve, but since this problem has been newly introduced to DCS-beta just a few months ago, I hope you can fix this easily. Preferably, I would like to turn on my headphones after the DCS launch, because it takes a very long time until DCS has verified my account each time when loading the sim. -
[REPORTED]Sometimes no sound when starting DCS 2.5.6
Tiramisu replied to Andy t's topic in Sound Bugs
I mean the default sound device in windows. Usually my monitor-speakers are the default device, but when I turn on my headphones, they become the new default sound device automatically. So I have to turn them on before starting DCS in order to hear the sound in my headphones. This issue did not appear before the patches in the last few months. -
[REPORTED]Sometimes no sound when starting DCS 2.5.6
Tiramisu replied to Andy t's topic in Sound Bugs
Hello, I am not sure if someone mentioned it, but when I change my audio device after starting DCS (e.g. turning on my headphones), then I hear no sound as well. Before the 2.5.6 patches I did not have this problem. Other than that I have had no issues so far. -
[REPORTED]Water Flickering (NOT screen flickering)
Tiramisu replied to bandit648's topic in General Bugs
There is also sea flickering, when you add thickness to the fog in the weather-settings. Not sure if this has been reported, yet. -
A few months ago the dev picture of a Junkers bomber was published. So can we expect to get it any time soon? Getting at least one German bomber is the most important thing for me regarding the WW2 assets.
-
Reale Piloten haben ja auch viel mehr Knöpfe in ihrem Cockpit als so ein gewöhnlicher HOTAS-Controller wie die T16000M und die nötige muscle memory, um die ganzen Knöpfe blitzschnell in ihrem Cockpit drücken zu können. Bei mir fehlt sowas, weswegen Voice Attack schon hilfreich ist, wenn man nur ein gewöhnlicher virtueller Piloten ist. Außerdem trägt es etwas zur Immersion bei Jester mit der Stimme steuern zu können.
-
VA habe ich früher oft im SP in stressigen Situationen verwendet und war sehr zufrieden damit. Man muss es nur richtig üben. Für das Jestermenü sollte man allerdings keine einzelnen Tastencommands verwenden, sondern Tastensequenzen, damit man sich nicht mühsam durch die Menüs durchhangeln muss. Sonst wäre das in stressigen Situationen natürlich nicht so praktikabel.
-
Yeah, these are good explanations and I had something similar in my mind as well before starting this thread. Still I wanted to know, if there are exceptional situations, when dissimilar wingmen are used in reality, because when I create missions I sometimes consider recreating such situations. They do not usually occure, but they can be good inspirations for mission designers, which is why I am also interested in the reasoning for breaking the usual wingmen-conventions.
-
Es funktioniert sehr gut imo. Ich habe auch nur einen Schubregler mit meiner T16000M und nutze zwei Modifier-Buttons, um damit die Triebwerke getrennt zu bewegen. Bewege ich den Schubregler ohne Modifier, werde beide Schubregler zusammen mit derselben Position bewegt. Selbst präzise Steuerungen wie bei walking the throttle sind damit möglich. Man muss es nur eine Weile lang üben.
-
Wenn man verstanden hat, wie Jester funktioniert und man gute Voice Attack Commands hat, kann man die F-14 auch im Single Player sehr gut verwenden. Bei mir hat es aber sehr lange gedauert, bis ich Jester für BVR-Kämpfe richtig einsetzen konnte, weil Jesters Funktionsweise zum Teil unintuitiv für Anfänger ist. Für WVR und Dogfights hingegen braucht man Jester hauptsächlich nur für den IFF und die Countermeasures. Den Rest erledigen in der Regel die ACM-Modes des Radars. Die wichtigste Funktion für Jester ist mMn., dass man seine Stimme an- und ausschalten kann. Nachdem ich diese Funktion in Voice Attack belegt hatte, kam ich mit Jester viel besser zurecht. :D
-
I would recommend using Voice Attack to make Jester silent, which is handy in stressful combat situations. When you get too close to the heat, Jester behaves like a panicking amateuer.
-
Ah, thank you! So dissimilar wingmen are a real thing and not just a fanmade dream. If anyone else knows more examples from real life, then please share! :)
-
Does it occure that wingmen are sent with dissimilar loadouts or even dissimilar aircraft? E.g. a F-18 carrying 6 AMRAAMs flying with a wingman who has only Sparrows? The reason behind such dissimilarity could be the problem, that there are not always enough information about the enemy. I mean you do not want to use expensive Fox-3 against recon-drones, but you want to have more than SARH-missiles in case the enemy is sending a bunch of capable fighters towards you. So does this happen in real life?
-
It would be nice to see all the change details in the patch notes, but I do not expect it, because it can be hard to document something that is under constant development.
-
Dont get me wrong. I am glad about this. I am just hoping they are doing well. :)
-
What the hell? This module is not even one year old and got that discount already? I hope ED is not doing this because of any financial problems. Weird thing is that the discount is only available on Steam currently.
-
Thanks! Is it really necessary to replace the files in my saved games folder, if I use OVGME? I would have to replace 1526 files in my saved games folder, which makes it hard to create backups.
-
How did you even manage to kill your engine like this?
-
Es wäre toll, wenn man die Pilotenarme mit der Maus bewegen könnte. Nicht nur damit man dann die Knöpfe sieht, sondern auch damit man anderen Leuten im MP zuwinken kann. :D Gibt es dafür schon einen Wunschthread?
-
Ja, finde ich auch. Andere Modelle wie Gebäude oder KI-Flugzeuge wären für mich wichtiger gewesen. Aber wenn sich ED schon so viel Mühe macht, werde ich in Zukunft wohl öfters Shift+P drücken. :) Edit: Es kann aber auch sein, dass ED das wegen dem Supercarrier macht.