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Everything posted by Zeagle
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DCS INTERCOMMUNITY EVENT: Real War 3.0 - Operation White Blade
Zeagle replied to Satarosa's topic in Community News
Welcome back Satarosa -
Yep, but only if they kill the MiG BVR.
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Of course. The F16 would be embarrased if the MiG ever got in close. That is exactly what happened in Germany in the 1990s when the US Navy wanted to put legacy hornets up against the MiG.
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Sorry I see that this has already been posted. It's actually a pipeline.
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No it's not "overly" simplified. It is probably the very best MiG-29 available for the pc. It needs more cockpit interaction and some systems modeling. But it is my favorite aircraft. I own practically all the modules btw. I come from many hours flying the F14 and Hornet in DCS. I prefer the MiG-29. And FC3 Su25 and MiG29 can hold their own against many third party modules in terms of fidelity of flight.
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Yeah that device is the pilot.
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Ok I was little harsh. I apologize. But I still think it was a silly test in my opinion.
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No I am saying your pilot doesn't know how to fly. Limiters are mechanical devices. I am sure you can pull the wings off anything if you try hard enough. Anyway, I don't care, you guys can have whatever limiters you want in game. I was just relating to real world flying. No pilot would have made that maneuver on purpose.
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You do know that ANY map can be a combat map right? And any of them can be training maps right?
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Pilot error. Plain and simple. Exactly how many G does the Su33 need to take before something breaks? In the real world they (Su30) already have issues with structural cracks. As far as limiters go, the F16Ns were retired because the adversary pilots cracked the wing spars. That was a doomed maneuver in the video. There is more to flying than just hauling back on the stick with the throttle open. You can break any airplane. At 1600kph you should not be yanking the stick.
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PROBLEM WITH TWS2 MODE FOR MIG29S IN DCS 2.7 RELEASE
Zeagle replied to Skyknight2's topic in Flaming Cliffs Bugs & Problems
How about posting an acmi file, track file, mission, or video so we can see what you are talking about? For me, it works as designed. -
How to find number of active players / clients and spawn accordingly?
Zeagle replied to Dangerzone's topic in Mission Editor
yeah man. If you need any help let me know -
At night they will be dim. In day they will be bright. But they are not all that bright ever
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Getting prepared for the Hind - Hip or Black Shark?
Zeagle replied to sirrah's topic in DCS: Mi-24P Hind
I refuse to use NATO names for these birds...lol Anyway, I have been flying the Mi-8 to prepare for the crocodile -
I am quite sure that the lights are designed to be used with NVG and therefore are very dim
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How to find number of active players / clients and spawn accordingly?
Zeagle replied to Dangerzone's topic in Mission Editor
I suggest you watch some of Flight Control's videos. I can set my aircraft to launch from the ramp cold, ramp hot, rwy, etc. -
How to find number of active players / clients and spawn accordingly?
Zeagle replied to Dangerzone's topic in Mission Editor
I use MOOSE A2A_Dispatcher to launch an AI response to intruders. With this method, MOOSE determines the number and type of aircraft to launch based on how many and what types of intruders have been detected. I think it works very well. For example, a single player will get one response. A group of players will get quite another response. A single F-16 may get one response and a flight of Tomcats another. It keeps things dynamic. I can determine patrol zones for the AI, the type and armament of the interceptors, the total number of interceptors in a squadron, the squadron base, etc. That way I am not limited to the same hard coded flights each time. Setting this up is a detailed process. But I can setup a complete air defense system in lua in about 25 lines of code. -
I don't think 3 knots makes a difference. Even on autopilot I don't think a C-130 at 15000ft can keep speed within 3 knots due to changes in wind and turbulence, not to mention the payload being removed by the chicks.
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ViLA - Control your Virpil LEDs from in-game events!
Zeagle replied to charliefox2's topic in VIRPIL Controls
I might test it out when my Virpil package gets here -
Eagles Nest Operation Joint Resolve ( Sunday, May 2, 2021, 1200 UTC-6)
Zeagle replied to Zeagle's topic in Community News
RSVP here -
Possible to get rid of the active log text on screen during MP?
Zeagle replied to CommandT's topic in Multiplayer
That screen image shows the MOTD or message of the day plus some initial status information. All you have to do is just close the chat box once. After that only messages that the server admin allows are shown. If you have problem with them, talk to the server admin. -
Welcome Humpsterj. I too remember the early days. And I also had the original Thrustmaster FLCS. It's a little different now...
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Can we have the new WW2 canopy effects for the Mig-15?
Zeagle replied to Lixma 06's topic in DCS: MiG-15bis
Do you have an image to show? Or better yet, how about a video of the problem? Maybe your VR headset is showing something screwy. VR is still in its infancy. Maybe it's a VR problem.