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Zeagle

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Everything posted by Zeagle

  1. Hey Neurus, the server has a password now. Jump on the Discord to get the password. Also, we use Discord for voice at this time. XPACT..come fly with us. The scenario on the server has bad weather. It makes AG missions really difficult. But the weather will improve on subsequent scenarios.
  2. Does it occur only on certain textures? Maybe it's a texture mapping error.
  3. I am such a newb...lol. I totally overlooked the HUD repeater.
  4. Here is a video of one of my recent MiG-29A hops. I was intending to fly a short air-to-mud mission, then RTB. Things got a little more interesting. If anyone is looking for a place to fly Russian birds, check out the server. Maybe one day I can find a enough MiG-29 flyers to start up a squadron. We fly all the Russian birds pretty much. But I seem to gravitate towards the Fulcrum more often than not. MiG-29A Multi-Role Hop
  5. I love the MiG-29. I think they did a great job with it and all the FC3 birds. Sure they could be updated. And I would love a fully functional cockpit and systems. But I think you (the OP) and others fall prey to marketing terms like "full fidelity" and the like. The MiG-29 is definitely a high fidelity simulation of the Fulcrum, clickable cockpit or not.
  6. Yes. That's the perfect elevator trim for takeoff in the MiG. I rotate around 290kph. No issues. And if you are bouncing on landing try reducing your vertical speed on touchdown.
  7. That was a welcome addition
  8. I don't think it's a lighting issue. That looks like a 3d-modeling issue to me...As in someone for got to merge the verts...
  9. I too noticed this a long time ago. I have since pretty much stopped using the in-game JTAC in favor of scripting. However, I do think they have it backwards.
  10. You guys complaining of the reflections probably don't want bugs on the windscreen either...lol Go get a ride in an airplane with a canopy. DCS did a great job on the in-cockpit reflections. Airplanes with thick glass have reflections in real life. There are numerous Su-25 cockpit videos you can watch to confirm that DCS is spot on. Also watch the Combat Approved episode where the guy went for an attack helicopter ride. The first thing that happened was a bug splatters on windscreen as he was filming. lol
  11. B Been scratching my head over this one. Thanks for the info
  12. clicked on the link but no image
  13. +1
  14. Zeagle

    Thankyou

    Just began my first sortie in 2.7. All I can say is a great big thankyou to ED. The weather is amazing. And thanks for the waypoint number in the MiG-29 HUD. Keep up the good work
  15. The gameplay is determined by the mission creators. You have to strike a balance between playable and realistic. It's not easy. And as far as I can tell, the Hind's primary role was as an attack helicopter. The troop carrying function was off-loaded to aircraft like the Mi-8 early on in it's life. They designed it to carry troops as a way to get the army to buy it. After it was in service, that ability was used, but not the way it was advertised. You have to remember that it was one of the first true attack helicopters.
  16. The purpose of the Mi-24 is....as I see it...(and in my best Schwarzenegger voice) ..."to crush your enemies ,see them driven before you, and hear the lamentations of the women" (Conan)
  17. OMG I fly DCS to get away from phones.....
  18. I have flown on many servers and most are airquake. I prefer to fly in a more realistic manner. So I create the missions for our server. I try to create plausible scenarios. You won't see the enemy just hanging out and picking off players over an airfield. And helicopters have a role to play in all scenarios. I am sure there are others out there who do the same. Personally I am looking forward to the Mi-24 and will include it from day one into the scenario. As far as the airquake issue goes, I had to put a password on our server because of those types. They get frustrated at flying 90km to the battle and can't be bothered to read the briefing, join the Discord, or use voice comms. They want hot starts and carriers 10 miles from the action. I can see how that turns people off from multiplayer when they get on a server like that. The dynamic campaign sounds ok. But I think a hand-crafted campaign is going to be more interesting really. So instead of complaining about the what the dynamic campaign may or may not do, learn the ME and start making missions. It takes a lot to create something playable and plausible at the same time.
  19. +1
  20. I must say it looks really good!
  21. The MiG-29 is a great bird, even in it's FC3 form. It's challenging to fly, fast, and can survive even against some more modern opponents. Just map the functions to your HOTAS and go for it. I always have spots on the server for the MiG. I am sure that in the future someone will make a new MiG-29 module. But for now, I really enjoy the one we have.
  22. Yes I have many many hours in the hornet and the F-14. I prefer the F-14. I also love the Mi-8 and have ordered the Mi-24. That being said, it takes more than just some push buttons and glass cockpit displays to make me think a module is good. I think the original developers who created the FC3 birds did a great job. For example, simply watching some cockpit videos of the Su-25 in action shows just how well they simulated this bird. I actually prefer a more accurate simulation to a pretty simulation, although having both is better. But back on topic...+1 for some MiG-29 love ED
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