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Everything posted by Snakedoc
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As per title, in the main DCS website, User Files section I cannot see anymore the comments done to the user files. I can see the number indicates say 20, but I visualize only 1 message. Example here (user file of mine): Comments: 20 (but I can only see one if I scroll down) https://www.digitalcombatsimulator.c...files/3312575/ Any way of fixing this?
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In my case it seems to be connected to MSAA.. I had it a 2x and I constantly was getting the black flickering especially during high GPU/CPU load. Turned MSAA off and black flickering was gone (obviously visual quality is greatly reduced though) On missions where I have few AI units and not too many static objects even if I turn MSAA 2x I don't get any flickering (I assume because the GPU/CPU have "spare capacity")
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let me know if you experience the same issue Hammer1-1 :thumbup:
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Right half of right eye glitching black on SC deck only
Snakedoc replied to SneakyBastd's topic in VR Bugs
I've been experiencing the same issue with the latest OB 2.5.6.55960 on SC and other locations I'll quote below my message I posted on the other 3d related to this issue: VR issues 2.5.6.50321 BIGNEWY you have any update on this issue? -
I'm reviving this thread cause I've been experiencing the same issue with the latest OB 2.5.6.55960 on SC and other locations I'm using an HP reverb and I have sometimes the black flickering box on the right eye when certain light condition exists. 1. It was very evident on Piercing Fury mission 15 when taxing from Kobuleti at night in front of the apron flood lights (flickering as you pass them) 2. Pretty much anytime I turned on the cockpit flood light to any percentage (A10C). 3. Taking off at night while the runway flood lights are turned on automatically. As soon as you move away from them the flickering stops 4. I also experience this on the SC deck. I noticed that in Piercing Fury mission 15 when flying away from any airport or objective, turning on the cockpit flood light didn't cause the issue so maybe it's related to GPU/CPU usage (mines are pegged at 90/100% on occasion) coupled with dynamic lighting? BIGNEWY you have any update on this issue?
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Also, funnily enough If I use the VR preset that DCS suggest I am getting worse FPS than with my own (higher) settings
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I should add: in game PD 1.0. Steam VR supersampling 150%
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my system doesn't compare to yours (in signature) because I have a very old CPU and MB but I found this out: Clear your SavedGames folder (or rename it if you don't want to loose any files) and remove the terrain metacache. Then load a "fresh" DCS. By doing so I found that I can get much better FPS and stability, still far away from the steady 45fps that I'm looking for but for that I'll need to upgrade my PC. Not sure what weird obsolete files were causing this but clearing the folder improved my experience With vis range to medium, AA 2x, An filter 8x, terrain obj shadows off and all other settings maxed out I am getting around 32 to 36 fps while flying, low 20s at airports, 40+ at high altitude... not ideal but considering I am running a 8+ years CPU is not bad.. And I have an HP reverb which has a higher res compared to your index. (I am not running any shaders mod, only terrain for PG and Caucasus and better trees/smoke) CPU and GPU usage are most of the time pegged at 100% with occasional drops to 80ish and subsequent bump in fps. Also, I read quite often that you should set in your NVIDIA control panel the "number of frames pre-rendered" to 4 (maximum). If I do that in my system it completely crushes my CPU and I get all sorts of weird rubber banding and stuttering. I set that to 2 and it works much much better and I even tested 1 and it is also super smooth. Maybe give that a go. Make also sure that DCS is set to your CPU max priority by adding this register entry: Default to high priority process for DCS.exe I took many good advices from this video, maybe you know it already if not give it a go (be aware that not all those advices might be beneficial or applicable to your system e.g. in my case the NVIDIA pre-rendered frames)
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Better Smoke V22 for DCS 2.9
Snakedoc replied to Taz1004's topic in Utility/Program Mods for DCS World
Thanks Drac, I had indeed unzipped the files but I set the OVGME destination folder in my SavedGames/DCS instead of the root folder in the install location. Realized the mistake few minutes after posting :doh: anyway I fixed that and now the mod is working :D -
Better Smoke V22 for DCS 2.9
Snakedoc replied to Taz1004's topic in Utility/Program Mods for DCS World
ok disregard. I am an idiot :doh: I had selected my \SavedGames\DCS folder instead of its root folder, that's why I could get the labels to work but not the others. resolved. PS: this mod is awesome :D -
Better Smoke V22 for DCS 2.9
Snakedoc replied to Taz1004's topic in Utility/Program Mods for DCS World
Hello Taz! I've been downloading few of your mods and let me first thank you for your amazing job!! I've got an issue however with "better smoke v6" and "better trees" I am using OVGME to enable the mods but it doesn't seem to work. I also have the "better labels" mod and with that one I have no issue. I've check the root folder and seems to check out. I have also deleted fxo, metashaders2, and the terrain metacache but I still get the default fx for smoke, craters and trees... Do you have a solution for this? thanks -
Hey Motomouse thanks for your post, I recently got a Reverb G1 and still dialing in all the settings. I think my system is suffering quite a bit due to the fact I'm running at 8+ years CPU but sometimes I can get some decent FPS (lol). I might be upgrading my system soon but in the meanwhile I got curious to try your advices on reducing the SteamVR rendering resolution. One question though: What Pixel Density are you setting in DCS? Also, could you list what kind of DCS settings and Steam VR setting are you using for options A, B and C mentioned above? *edit: I think I understood which settings are you using for which options, here's what I got (let me know if I got it right): Option A - Post #4 Option B - Post #8 Option C - Post #10 thanks a lot :)
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[REPORTED]What happens to CDU divert page in 2.5???
Snakedoc replied to nessuno0505's topic in Bugs and Problems
yeah the frequency problem on the divert page has been around also for a couple of years... would be nice to have this fixed [REPORTED]What happens to CDU divert page in 2.5??? -
Hey everyone! been playing around with this awesome campaign however I encountered some game-breaking bugs in Mission 3 and Mission 9 which prevent the missions from progressing. I've fixed some of the triggers and now it should work as Ranger79 initially designed them :) Here's the link if anyone is interested in giving it a go: ***update*** Mission 14 fixed https://www.digitalcombatsimulator.com/en/files/3312575/ cheers :)
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yes, always have been. Only the tips are white ;)
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[FIXED INTERNALLY] Fuel Display selector position error
Snakedoc replied to razo+r's topic in Bugs and Problems
+1 same on OG A10C Fuel display selector bug -
Repeatable: 100% How to reproduce: start any A10C mission either cold and dark or hot start and look at the fuel display selector Issue: Fuel display selector doesn't match the notches on the panel to "fix" it you need to select left click until end of travel, then works as intended short track attached. thanks A10C fuel display selector bug.trk
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autolase fixed in today's update :)
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[FIXED] HUD: A picture is worth a thousand words?
Snakedoc replied to randomTOTEN's topic in DCS: A-10C Warthog
It's most noticeable if you try to hold the AOA at the chopped tone with full power say after you've come off target. Before you'd get wing rock and buffet, now if you're careful you can hold the A/C at the "chopped tone" without any of those effects, of course if you pull back more on the stick you still get them -
[FIXED] HUD: A picture is worth a thousand words?
Snakedoc replied to randomTOTEN's topic in DCS: A-10C Warthog
Thanks! I’ll give it a go :) update: just tried it and the head position feels good! unfortunately it breaks the hud even in this latest version. I'll be reverting to the "new" ED view for the sake of viewing the HUD correctly. Shame it's not "compatible" -
[FIXED] HUD: A picture is worth a thousand words?
Snakedoc replied to randomTOTEN's topic in DCS: A-10C Warthog
Yep :) -
Noticed the same with the OG A10C after today’s update