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Tanuki44

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Everything posted by Tanuki44

  1. UH-60L V1.2 Guide in french, available https://drive.google.com/file/d/1bgc727C4SDysDyRaj7gzmdOgOLQX82Gz/view?usp=sharing
  2. The AH-6 has no AI gunners...
  3. Probably never, for the arming, it is necessary to have the SDK of ED, Mod makers does not have access to it.
  4. In a : declare_loadout({ category = CAT_PODS, CLSID = "Object", .../... }) I define an object that I then attach to a connector via a 'pylon'. pylon(5, 0, 2.7, -2.1, -0.62, -- Y longitudinal, Z élévation, X transversal { use_full_connector_position = true, connector = "pylon5", DisplayName = "Object_Name" }, { { CLSID = "Object", -- arg = 16, -- not fonctional -- arg_value = 0.130, -- not fonctional }, } ), My concern is that the correct form of 'Object' is linked to an arg (16) and its value (0.130), argument of the object and not of aircraft. I don't know how to set this argument by default Any help would be appreciated , Thanks
  5. Just for information (perhaps already given ...) I don't tested about airplanes, but helicopters go through elevators But it is true that it is a very old model.
  6. However, if you really want to bottom right (for the Huey): Here is the line (the last) : -- base.init_pos = {0,(1 - 1.3*size)} -- Left Top -- base.init_pos = {0,0} -- Left Center -- base.init_pos = {0,-(0.99 - 1.3*size)} -- Left Bottom base.init_pos = {aspect*2 - (size*2 + collec_shift + rud_shift +3.0*line_width + ds) ,-(0.99 - 1.3*size)} -- Right Bottom
  7. The files for the Huey and the UH-60L are different, if you want to put the panel at the bottom right, it will be in overlay with the crew panel How do you see the display of the two panels?
  8. Did you take the attached file? Is this line the only one that is not commented on? base.init_pos = {(aspect - size),-(0.99 - 1.3*size)} -- Right Bottom
  9. As I did for the Huey, a small modification of the controls indicator : Position, transparency and size reduction. just change this file lines 34 to 37, possibility to change the location --base.init_pos = {(-1*aspect + 1.5*size),(1 - 1.3*size)} -- Left Top --base.init_pos = {0,-(0.99 - 1.3*size)} -- Center Bottom --base.init_pos = {(-1*aspect + 1.5*size),-(0.99 - 1.3*size)} -- Left Bottom base.init_pos = {(aspect - size),-(0.99 - 1.3*size)} -- Right Bottom ControlsIndicator_page.lua
  10. Déjà pour la transparence vous pouvez changer la ligne : base.material = MakeMaterial(nil,{255, 0, 0, 100}) 255 est le rouge 100 c'est la transparence et met : base.material = MakeMaterial(nil,{0,0,0,40})
  11. I had made this for the Huey: I'll see if I can transpose it for the UH-60
  12. This version replaces MMJOY2 [v20161101] which was apparently buggy? Do you know the improvements over MMJOY2[v20160818upd1]?
  13. We can't see everything, the activity on this Discord channel is intense
  14. I can confirm that deleting the entry in the first binding, that's works.
  15. Following the info from SpaceEnthusiast on discord
  16. Yes, available on Google Drive, https://drive.google.com/file/d/1LS74t0zTjRhkTex2gr2CDTuMtqHHQYPG/view?usp=sharing
  17. Information: I translated the UH-60L Guide into French as PDF format, not being a discord fan, I don't know where to upload it. I posted the info on discord, but no answer on the availability... See my next post
  18. Strange, it works at home https://www.myqnapcloud.com/share/7397jijk7p84o29sw9yx29yd_12hfjk5hn8392684rv2x76x3ba92075h#/home/DCS/DCS_mods/dcs 2.7
  19. Use a livery with custom_args following the example of the first post. But after using the gunners, they automatically take their weapons back as before.
  20. The latest versions made available are correctly placed.
  21. In my opinion, it is preferable to synchronize the controls and to think about making a trim reset at start of the flight, it only takes a second.
  22. I managed to reverse the animation of the pedals for the amendment : in the file \Saved Games\DCS.openbeta\Mods\aircraft\UH-1M\Cockpit\Scripts\mainpanel_init.lua change the values in red : Pedals = CreateGauge("parameter") Pedals.arg_number = 6 Pedals.input = {-1, 1} Pedals.output = {1,-1} Pedals.parameter_name = "PEDAL_INPUT" attached is the lua file mainpanel_init.lua
  23. Just click on the axis inversion assigned to the pedals in the axis parameters panel of UH1M
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