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Everything posted by DishDoggie
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Had to do this because I'm talking to myself lol same name not the same year...God I'm older then you. Forget the Trim. Turn it off or just don't use it. Learn to fly with it off. You may Die more at first but we all did. If I could give the best advice to a new pilot it would be: Invest into the ALL 3 Control devices needed. A good Stick, Throttle, and Rudder Peddles, Good Luck and Enjoy. and Best Name Ever!!!
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@jomonto Lol I enjoy seeing a new starter because it reminds me of how much fun I had Killing myself over and over. Lol the truth is I had to approach this Huey thing my own way and I did EVERYTHING wrong lol But I learned and had a ton of fun. So I thought I would just go crazy and started doing all the crazy things like going 99 and hitting the Stopper and swing it 180 and land like a John Wayne Movie. So After I died a million times doing that I started just flying the taxi ways and staying over the black top and then flying from end to end of the runway 99 miles an hour and coming to a stop with control. Something started to click after some time almost like I grew up. LOL
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@jomonto Just wanted to say Hello and Welcome to the life of a DCS Huey Pilot. have fun. I love it.
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Your So Kind and Awesome I just love my Skins Now and Will add your file to all my new skins AFAIAC I will also give credit due out of respect. I feel it's honorable to do so. Thank you lol I'm happy lol
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Wow I found a post that has a fix for this The very 1st Post at the bottom is a link to download a file to replace and that 1 file will fix this and your skins will look just like they should. In fact if you have ever used the Model Viewer this fix will make the game show your skin just like it does in the model viewer the way it should work. I can't believe it took me as long as it did to stumble onto this post. My skins look FANTASTIC now.
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@ams999 Wow thank you so much I feel stupid it took me so long to find this FIX. I made the above post then I installed this fix. I should of did it in reverse lol. I would love to start Including This unedited zip file ab-212_lods_json.zip inside my zip file skins with a Install note recommending its install to fix this Bug. Please give input on if, and how, that may be done correctly. It's a real game changer for Skins. Wow Thank You.
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Hello Sir: I am respectfully quoting you with hope you can ask my question. It has been 1 year later and this issue has still not been fixed. I truly love the UH-1 HUEY and was wondering if we can get any kind of realistic answer for this problem getting fixed. I have attached 2 pic I used a Custom made Spec file to dramatically show this problem is Clearly tied into the External Hardpoint. as the pictures show one with hardpoints on one with hard points off. I understand this is a older Model But it just gets old to have a Visual, very visual problem like this go on for I think 3 years now. With no input as to if it will ever be fixed. If you can look into it and let the community have a understanding of how ED looks at this Model problem we Thank You so much. If it turns out it will not be addressed at all it would be good to know that. It's a long time problem Sir, Thank You for your Time. Please look at ams999's File Fix for this problem and see if ED will just put his fix in the next update of the game. It Does w wonderful job of fixing the problem. I am sorry I did not Install his file before starting this post because it has solved this bug as far as I want it to. Thanks for any time or reply you may give, Please look at his work it is Awesome to see my skin in the game for the first time the way it looks in the Model Viewer.
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Have you loaded it into the model viewer and printed out the Lua File on it? Check to see if it is loading any default dds files you don't want? I feel bad jumping in on this because I feel you know way more then I do and I'm just a sad reply. I find dds files I have forgot to make this way to get something to work right. Best of luck. Make sure you didn't make a mistake giving a Spec file the wrong number or marking it as Diffuse
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I love this Template but I am new-ish to this. Learn as I go. The Layer named "Detail" I want to edit it but Every time I fail to. Nothing works and I have to reset. I Hate the White lines on the Skids and want to remove them. This layer has them cut out and that make bright white lines show. I have turned off the other layer that aids in even brighter lines but I want to remove all lines and just have plain Skids with no Marker lines on them. How the poopy do I do this? All the Vietnam era Huey's don't have them. Can someone please help? Sorry I am using GIMP
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USS Ticonderoga, Coming Soon In a USCG SKIN
DishDoggie replied to DishDoggie's topic in Liveries/Skinning
In the Upload Que Waiting for Posting are both My Oliver Hazard Perry Class Ship and My Custom Made Unlike any ever seen UH-!H HUEY U.S. Coast Guard Skins -
https://www.digitalcombatsimulator.com/en/files/3320879/ Uploaded and ready for download if you would like to have it.
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USS Ticonderoga, Coming Soon In a USCG SKIN
DishDoggie replied to DishDoggie's topic in Liveries/Skinning
https://www.digitalcombatsimulator.com/en/files/3320879/ It is up loaded and ready to be Downloaded 2 versions of a FICTIONAL ship to land on for your fun. -
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I fly Huey so I wanted to post here too. I will soon as I can upload some skins for Ship landing and thought you might like to see this too. I have a O. H. Perry Class Finished also. My Version of it. Someone has a version out already. I'm working on a C-130 Static Skin for a rounded out Coast Guard base looking ability in a mission I have.
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Does anyone know IF you can do your skin like the DLC does with 1 skin and then the other versions with just New ARGS in a description.lua file with new numbers and name? I'm thinking it can't be done for custom skins but what do I know lol yes I tried all kind of stuff. Any Help would be very cool.
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PROBLEM: I noticed the Port side Door Gunner patch file would not load on my custom skin so I started thinking and working on WHY? All of the in game default skins with different patch skins would still load the ARMY patch skin on the Port Side Door Gunner but not the Starboard Side Door Gunner. So I thought it is a Bug. Kind of but not really You can fix this problem. Learning As I Go THIS IS NOT A BUG kind of... It has a FIX I fixed this problem by adding this line in the Description.lua file. So if you ever make a pilot_uh1_patch_1_cavalery.dds (Default File Name) File with New Patches for the Crew Members (Door Gunners) You will need to add 2 lines to the Description.lua file to make them show up. The 1st Line will be for just the front seat Ai Skins It is the one in the Default lua file we all use now {"pilot_UH1_patch", 0, "pilot_uh1_patch_255.dds",false}; "This is your Patch.dds file" Understanding the Red file name is your custom named Patch.dds file. To Make the PORT DOOR GUNNERS load you have to add this line to the Description.lua file as well. (it will load the correct parts to each Door Gunner) {"gunner_UH1_patch", 0, "pilot_uh1_patch_255.dds", false}; "This is NOT a 2nd dds File it is just a line of code that must go with the Patch.dds file" This is why I thought it was a bug. But it is the Lack of this forgotten line that makes one Gunner have the Custom skin and the PORT SIDE DOOR GUNNER to have the Game Default skin load up because it is listed in the Skin information for the 3D model Programing you can find using the Model Viewer to load the Gunner model and then print out the Lua file for it. As you can see in the above Picture My Port Side and the Starboard Side Door Gunner Custom Patch graphics will load onto the AI 3D body now.
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solved AI Port Side Door Gunner Skin Bug
DishDoggie replied to DishDoggie's topic in Bugs and Problems
Learning As I Go THIS IS NOT A BUG kind of... It has a FIX I fixed this problem by adding this line in the Description.lua file. So if you ever make a pilot_uh1_patch_1_cavalery (Default File Name) File with New Patches for the Crew Members (Door Gunners) You will need to add 2 lines to the Description.lua file to make them show up. The 1st Line with be for just the front seat Ai Skins It is the one in the Default lua file we all use now {"pilot_UH1_patch", 0, "pilot_uh1_patch_255.dds",false}; Understanding the Red file name is your custom named Patch.dds file. To Make the PORT DOOR GUNNERS load you have to add this line to the Description.lua file as well. {"gunner_UH1_patch", 0, "pilot_uh1_patch_255.dds", false}; This is why I thought it was a bug. But it is the Lack of this forgotten line that makes one Gunner have the Custom skin and the PORT SIDE DOOR GUNNER to have the Game Default skin load up because it is listed in the Skin information for the 3D model Programing you can find using the Model Viewer to load the Gunner model and then print out the Lua file for it. -
Load any skin User Made it Doesn't matter All DCS Stock Skins have the Bug too. Find a Skin with AI patches on their arms that are NOT Game Default of the pilot_UH1_patch_1_cavalery.dds and you will see both pilots up front and the Starboard Door Gunner are now the new Patch *.dds file but the Port side Door Gunner will always be the default pilot_UH1_patch_1_cavalery.dds file. No Lua file change I have found has fixed the Port side Door Gunners Patch Bug. Has anyone ever found a work around for this? I'm sure it has been reported long ago.
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Update on the Skin for my Single player mission with this skin. All Black Interior. No more OD Green for My Coast Guard Huey. All black Seats and Harness's up front. Custom Dash inside Panel With Bob's Girlfriend taped to the Dash and Unit sticker. This was hard for me to figure out but I did it using the Model Viewer. The only smart move I've made without needing help with. Honest this view outside in of the Dash with the stickers on it will not show up till you edit the file then us the description lua file to load it right. {"ab212_int_panel", DIFFUSE , "uh1_int", false}; I have a custom name for this uh1_int file but not shown here {"ab212_int_white", DIFFUSE , "uh1_int", false}; {"ab212_int_green", DIFFUSE , "uh1_int", false}; That made the uh1_int.dds edited file load the decals to be seen from the outside. Not the same file as the inside Dash Panel uh1_panel_c_gray.dd I want to add this skin to the Single Player Mission when It and the other Skin files are finished. Other Coast Guard Skins can not be Redistributed so I'm Forced to Make my own to add to my mission for when I upload it. If I ever finish it. Making skins is so hard to do I have deep respect for people that do make Skins and I understand why they don't want them redistributed after being forced to learn and make what I have to this point. Do you like the Black Safety Harness's? Man I think I will put them in everything I ever make with some Dark OD Green ones for Military No more White Lt Gray ones. They are so ugly IMO.
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