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26-J39

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Everything posted by 26-J39

  1. I believe Dee-Jay is referring to the Grim Reapers vid you posted, which is a great tutorial if you want to do everything wrong. :smilewink:
  2. Apparently functional already with AI aircraft. Get a bunch to land on the carrier and they will go down the elevator into the hanger. Haven't tested myself but it was posted on hoggit.
  3. Because it's a placeholder not a bug.
  4. A: Dropping a bomb stationed on the wing from a F-18, F-16 (whatever ) has an effect on the weight distribution ie you need to trim afterward. Firing rockets from the same platform has little to no effect on the airframe. B: Basic newtons laws are understood here, please no need to explain. :megalol: C: Firing a maverick from an F-16/F-18 etc gives no recoil.. Yes the thrust/exhaust gases are expanding into atmosphere, same is 80% (ish true) with a rocket. But a maverick is huge compared to the small size of a rocket.
  5. Agree 100% with you David. The effect of a small rocket on any attack helo is small to negligible. Do rockets generate recoil? Yes of course, but it's relative to the size /weight/stability of the helo vs the size of the rocket. I ask this question, how on earth did hueys & cobras fire salvos of rockets in the vietnam war without computerized/augmented flight stability systems?
  6. Weta43, good point about the land based rocket systems. I guess the rocket thrust is still pushing off the inner walls of the cylinder/tube also just as the rocket leaves the tube directly thrusting of the face of the launching pod. Edit: Ah, apologies I missed that you mentioned pretty much the same above. One consideration though is the size, weight & stability of the launching platform relative to the size & power of the rocket. Ground based systems have very large rockets compared to the launching platform where as attack helicopters are launching quite small rockets compared to the size and stability of a helicopter.
  7. Just tried a rocket attack from a stable hover with no AP channels on at all, single pairs & large salvo's, there is no recoil at all. I believe this is the correct behavior. Firing the cannon is a completely different story, as we all know. :D So to answer the OP it sounds like an intermittent bug.
  8. A gun is a completely different scenario and not comparable to rockets. Guns have the shell locked in a chamber (think 6 shooter) so when firing the opposing force transfers back to the gun giving the recoil. Rockets pods are basically a cylinder with an opening in the front & back so when a rocket fires out of the pods it's "thrusting" directly off atmospheric pressure. I've fired rockets from a R/C helicopter, there is barely any adverse effect on the helicopter, a slight yaw due to the friction of the rocket leaving the rail.
  9. I know this is AH-64 but fundamentals are the same.
  10. Honest question, do you think the airframe would pitch up from an adverse effect of firing rockets? From my knowledge there is minimal effect from any attack helo in this regard.
  11. Are you saying the real Ka-50 will pitch up when 1st firing a salvo but will not pitch up when firing another salvo? I highly doubt that. From memory there has been an issue with excessive recoil effect from firing off rockets.. This may be related.
  12. Because we sit in-front of a PC and simulate flight. ;) I gather OP is asking because of flight controller limitations eg lack of rudder pedals or an axis for rudder input.
  13. A quiet "chirp" is there. I heard it on the PC while at work but can't hear it on my PC at home so i gather it depends on your sound set up. I wouldn't go crazy and expect new RWR sounds in the next OB update though, i'm sure there are multiple internal builds. Be awesome if i was wrong though. :)
  14. Not quite. :) Hey i'm just trying to show you that you CAN GET A LOCK from at least 7km. You consistently say you cannot get a lock on other helo's which is false information. Clearly you are doing something wrong. I've offered tips before, even offered the miz file where i took those screenshots from. Instead of insisting there is a problem with the KA-50 maybe you should open yourself to some advise and tips on where you are going wrong.
  15. May i remind you: https://forums.eagle.ru/showpost.php?p=3948696&postcount=471 https://forums.eagle.ru/showpost.php?p=3948727&postcount=473 Its getting tiring listening to the same ramble. :doh:
  16. If you play MP don't forget to delete track files in: User\*\Saved Games\DCS\Tracks. which are saved automatically, i just deleted 4 gig worth. ED really need to make an option for this.
  17. Example address: Just add the: 8J7nSWEJHd0 inside the quotations. Btw. that curve you have is horrendous. No need to chop it up like that. :)
  18. canox204, good to hear you're get the flight hours in. If you haven't seen it, must see for any KA-50 fan :)
  19. "Turn to target", like all other AP channels have a maximum of 20% authority. So if you are in auto hover my may have the illusion the aircraft is trimmed perfectly but this can be far from the truth. For example while in auto hover the AP might be commanding yaw/rudder trim at 15% right to keep you aligned, then using "turn to target" when locking a target to the right will only allow 5% yaw/rudder authority. I suggest you pay more attention to trimming the aircraft for hover before going to auto hover. To show this behavior, next time you are in auto hover, un-click your yaw AP channel and you will see how "far out of trim" you are.
  20. Nineline gave you the answer to your question straight forward and to the point. But to elaborate, all flight models in DCS are developed as best ED can true to real life performance. The exception is the F/A-18 where some characteristics have been tweaked AS PER REQUEST BY BOEING. These are minor tweaks AFAIK. If you have a further invested interest in this maybe probe Boeing directly about the reasons why, ED are bound to this contract or say good bye to the F/A-18 module as a whole. Which do you prefer?
  21. I stand corrected. :) Quite strange, it (to me anyway) seems like an oversight in the coding assuming you would release pressure on the stick when resetting trim.
  22. I'm curious why you have these difficulties locking targets unless its optimal conditions.. If you like post the conditions or a miz/track file where you are having these difficulties, i'm sure some of the community could help. :thumbup:
  23. Exactly, that's all it does. ""Resets"" cyclic to center position ( cold start position). That's all, no more no less..
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