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Shaman

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Everything posted by Shaman

  1. Some documentaries to keep you busy while waiting ;) http://forums.eagle.ru/showthread.php?t=139970
  2. I have fairly new unused units for sale that was received for free as selected demo units from batch production. http://www.3dconnexion.pl/products/spacemouse/spacemousepro.html For just 200 USD http://www.amazon.com/Wacom-Intuos4-Large-Pen-Tablet/dp/B001TUYU06 For just 325 USD Shipping from Poland not included, order own favourite courier company. If you want to know more, PM me.
  3. And documentaries of combat:
  4. Got mini trackball mod on my Warthog throttle, should do just fine with OR as my hands will remain on HOTAS. Yet OR has not convinced me, I'd rather like to see device that projects reflected light.
  5. Have you ever looked at AutoHotkey? I have not been using TARGET for years, I dislike limits of this software and the idea of running and switching "a profile". I do everything in-DCS mapped to dxinput controlls and if I need to emulate a key or macro with any dxinput action, I complete it with Autohotkey scripts (emulate F14 keyboard key when pressing throttle's 4-way mic switch IN (5th action) for Voice Activated Commands' PTT button). 1) Warthog Stick + Throttle 2) Saitek Rudder Pedals 3) 4ea x Cougar MFD keypads 4) 2ea x USB Touchscreens with HELIOS running (touch enabled avionics panels) 5) Nostromo Keypad http://www.autohotkey.com/
  6. OP is right, this TIR bug persist in game for ages!!! Implementation by ED has never been 1 to 1 with TIR driver output!!! Please search for my former posts on these forums regarding TIR issue you noticed. What you need to do is reduce saturation-Y from 100 to 64~44 (preference) for YAW/PITCH/ROLL MODERATOR! PLEASE LET ED KNOW!
  7. Check axis setting for views. It's possible this one is set for fov/zoom instead.
  8. Had a flight, disconnected. Back in server lobby pressed EXIT and
  9. Hi Towsim, any update on that? Any way I can manually force it to use front left, front right or center channel custom for each radio 1,2,3? I'll be playing this weekend.
  10. Does not happen here, I believe you must keep practicing. Also, getting rid of weapons does not mean you are at safe landing weight. Bring up payload screen to check your current weight, amount of fuel left in tanks is important. Stay in pattern and burn all unnecessary fuel practicing go-arounds (not touch&gos!) at own decision height. It is very good training to get your approaches spot-on and burn that extra fuel to be safe to land. 1. make sure controls are set correctly, curves for yaw and all; watch/read about cross-wind approach and final flare techniques - tons of material on internet; 2. straighten the plane before touchdown on main landing gear; you can't traverse left or right at touch down; 3. at touch down work rudder to keep plane straight; 3. once straight running down the runway, continue to keep nose wheel up (do not pitch too high) as long as possible using airplane's fuselage at positive pitch as air-break to reduce speed until moment you can't hold nose wheel up and make it touch down softly. Oh, never ever release any bit of pressure pulling on stick after flare, you can only add to stick pressure.
  11. 1. purpose, bring firepower into battlefield 2. smaller tank, smaller target 3. active and passive defences against anti-tank weapons in all enviroments 4. do not deploy tanks in dense city area 5. modern active tank defenses destroy guided missile in flight, how many high cost missiles will you throw at it at once?
  12. Advanced stats are all back! Take care of your airframes!
  13. Castle Air Museum, MERCED, CA http://www.castleairmuseum.org/ YOU MUST GO! BEEN THERE AND THAT WAS BEST http://www.castleairmuseum.org/ondisplay/
  14. Have not found by search feature anyone posted it before, so here it is. PL-01 TANK (CONCEPT)
  15. Similar thoughts here, this game had THE atmosphere and game-play like no other RTS, I have ever played. And its music score even today is magical.
  16. My worst most annoying habit is forgetting that once in game chat, with TIR view swimming, my mouse clicks can pull Fire handles XD Second worst habit is taking over max takeoff weight in payload while running on runway diagonally to have these extra few meters for my overfed big ;)
  17. Problem signature: Problem Event Name: APPCRASH Application Name: dcs.exe Application Version: 1.2.14.36041 Application Timestamp: 54be2573 Fault Module Name: AsyncNet.dll Fault Module Version: 1.2.14.36041 Fault Module Timestamp: 54be256c Exception Code: c0000005 Exception Offset: 0000000000001a9f OS Version: 6.1.7601.2.1.0.256.1 Locale ID: 1033 Additional Information 1: 0aeb Additional Information 2: 0aebefe03ad7b13f4a0d16c3b5edd059 Additional Information 3: 9e66 Additional Information 4: 9e66edd0a958ebad2e29ac6c75560b27 Happened same moment I squeezed trigger to launch Vikhr, if that is relevant...
  18. Aries TS plug-in seems not compatible with my 5.1 sound-cards output forcing me to put TS output on stereo-HDMI TV speakers (2.0). TS with Aries output on my 5.1 output on my mainboard or on PCIEx card, causes hearing loss ;) In other words, I can't hear people talking when I output via my 5.1 setups (speakers or headphones), just some clicks. I can hear people talking only on stereo HDMI output by Nvidia to my two-speaker TV.
  19. Google's Play Store application titled DCS Manager has all outdated charts, it is no longer valid for latest versions of DCSW. It was useful back in DCS+FC2 times. DCS pdf charts get updated with DCSW patch releases .\DCS World\Doc\Charts copying these PDFs to tablet and mobile phone, displaying in front of me at all times during DCSW play-time:)
  20. Do you use any of Controls / View cockpit / cockpit view zoom in and out? I zoom in on my TGP screen our outside the pit if I know where to scan since foremost use combination eye-balls MK1 supported by briefing, map + JTAC if available. Other way is, two ship formation, one flies ahead and tries to draw some fire. Maybe graphics settings are limiting you?
  21. Still sometimes frustrating, I just had close mishap because of "long commanded server pause" when another client was spawning in LN:MiG-21bis.
  22. How about option to make rudder action realistic to those who have fully capable hardware within DCS / Options / Other / MiG-21 ?
  23. Wish for quite big update in DCS 2 Multiplayer is requested here. Hop-in hop-out multiplayer for planes just like Ground Commander has for ground vehicles. And if there's no client driving it, AI takes over aircraft control. In editor: Instead of selecting a "skill" for the flight and choosing a "client", just check-mark box for "player can drive/fly", similar as for CA units. ED please start treating pilots as entities and dividing them into AI pilots and Human pilots. Where AI pilot always replaces human pilot in case client looses connection or quits in his current state (Alive, unconscious or dead) and immediate takes over vehicle routines. I'm totally not going to discuss how annoying it is to see plane disappear mid air or see how people quit when getting shot down not allowing me to confirm their vehicles crash. Thus solution also adds hop in hop out multilayer, as any client can replace AI pilot (in flight too, mission designer controlled). This will also allow airplanes to be spawned already on ramp, and be part of environment while awaiting for client human pilot or be available to be dispatched by Ground Commander as AI on request. DCS 1, creating all these separated human flights and AI flights is just ridiculous in time in editor, and aircraft static objects just to add environment on ramps (yet blocking ramp slot) imitating human planes, where these could actually be planes ready and waiting for human to take or AI to take on request of GC? Get it ready for multi crew as in current state pilots are only an editor setting of flight, not own AI object or human entity and GC resource, whether limited or unlimited. So units not fed by AI or human crew are basically as current static units instead of separate static unit routine, unless it's just a shortcut to place crewless unit on map.
  24. I have just emailed the realsimulator.com as I have been planning to purchase this product this year.
  25. I can always pretend I am flying civil registered MiG-21bis =) Voted for the cannon!
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