

DayGlow
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Everything posted by DayGlow
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I have found as pixel density increases, the stuttering the control menu increases
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Decrease engine volume when canopy is closed
DayGlow replied to DayGlow's topic in How To Mod for DCS World
Yes, it muffled sound as well, but still the variance between how loud the engine is between open and closed canopy isn't great enough for my liking. It's a small thing, but I'm like just a little whine in the background with the canopy closed, but much louder with the canopy open. If I have the closed sound levels I like, an active airbase is eerily quiet taxing around with the canopy up. Not the end of the world, but I'm hoping it's a simple gain variable that I haven't found yet -
I'm trying to figure out how to decrease the engine sound when the canopy is closed. I've find that when in have a good level for when the canopy is open (loud, but not deafening) closing the canopy doesn't cut the sound enough for me. Searching the sound definition files I can't find how the engine sound is reduced by the canopy position.
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VR Shaders mod for better VR experience
DayGlow replied to Kegetys's topic in Utility/Program Mods for DCS World
Is this working with the latest beta? I'm getting shawdow shader errors when compiling new shaders on launch -
I had this app. I believe it never got updated a few years ago when iOS went full 64bit and doesn’t work any more
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Got the latest beta, volume still increasing
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Yup, from exploring this I’ve found a bug where sound volume increases no matter the slider setting https://forums.eagle.ru/showthread.php?t=246537
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In my quest to lower in cockpit sound I've found that there is an issue with volume increasing no matter the slider setting. One example is the menu music slider. Even if you set it to 1% it will start off quiet, but will keep increasing until it's loud. Same for the cockpit slider. If I set it to 0%, no engine sound in the cockpit, but as soon as I put it 1% it will start off quiet, but keep increasing in volume. You can test this by setting it to 1%, go to external and then back into the cockpit. It will start off quiet and keep increasing. This seems to be tied to a feature I've just noticed where sound levels go down when the radio message is being played, then the sound increasing back up. This seems to have made broken the sound sliders.
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I'm looking for a way to just turn down the engine in the cockpit, it seems that the volume sliders keep changing what they do. Before I was able to have my engine just barely audible while other cockpit sounds were at a normal level, much like it would be in RL Now it seems all cockpit sound levels are tied together. I use simshaker to model the rumbling feeling of the engine, so I don't want the artificial sound level as well.
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The devs have already said they won't support proprietary rendering options.
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Joystick axis jumping around center
DayGlow replied to DayGlow's topic in Controller & Assignment Bugs
Figured it out. Autitrimmer was selected in options. Don't remember ever selecting that -
Joystick axis jumping around center
DayGlow replied to DayGlow's topic in Controller & Assignment Bugs
Yeah I saw that. It was the brake axis on my t50cm stick. I've already cleared that and double checked that pitch isn't mapped any where else. Same with the F-5 -
Joystick axis jumping around center
DayGlow replied to DayGlow's topic in Controller & Assignment Bugs
Done more testing. This jumpiness happens in Instant Action, Missions, and Campaigns If I load a training mission then the input is smooth Tested both with the F-5 and F/A-18 -
Hello, I've noticed when I was trying to learn to AAR that I wasn't having smooth input around the center of my joystick axis. I've uploaded this video to show what is going on. You can see in the config screen I can have small inputs around the center of the axis and that I have no deadzones. But when I go into flight the control stick indicator shows that small movement isn't possible. It jumps out, then I can move it smoothly back to center ${1} I have a Virpil T-50 base that has the latest software and firmware that has been calibrated in their software suite. This happenning in all modules that I have tested so far.
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Just did the hideout mission as well. Designate any target in the target area, get the affirm and rejoin. Told him to attack tragets of opportunity, and he flew off into Russia to get shot down.
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how is everyone dealing with clickable cockpit in VR?
DayGlow replied to hannibal's topic in Virtual Reality
I have a left handed trackball attached with Velcro to the side of my throttle and use a regular more with my right hand. -
X-55, X-56, X-65 question...
DayGlow replied to fitness88's topic in PC Hardware and Related Software
Still have my x-65f, well I use the throttle. Nothing touches it for number of hats, rotories, even analogue mini stick. The only thing that may pull me away from it is the new Virpil throttle. -
I wonder if it would be possible to print a bracket that would sit on top of the where the throttle levers come out of the base they comes in slightly at one point so you would have to push through some resistance au a certain point to mimic a detent. Kinda like how you can buy mods for the Thrumaster shifter for Sim racing that add resistance pushing it into gear. The only issue would be securing it to the throttle to provide that resistance.
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My understanding is latency. There isn't enough bandwidth between the cards to sync fast enough with VR head movement.
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Can't wait to try the clearer labels in vr
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It looks angled out from the desk Vs going straight down. Maybe a shorter version for the gunfighter base since you can't use an extension with it?
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BoxxMann's Tips - Adjust Seat/Eyepoint with VR
DayGlow replied to DerekSpeare's topic in Virtual Reality
it doesn't for me. It's reset every time I load up a mission. -
That could explain why I can't get the cannister to disperse in the training mission
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As I was RTBing in the mission I was browsing through the other units with F2 and came across one of the AI M2000's in a flat circle turning with no bank what so ever no idea of why it was doing this hard loop over and over again.
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Try these settings for clear (not blurry) VR! Nvidia users
DayGlow replied to Nascar's topic in Virtual Reality
What is the clutter that the mod removes?