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flanker0ne

ED Beta Testers
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Everything posted by flanker0ne

  1. The test lamp and button, wasn't never implemented. The pitot icing is working perfectly Going OT, but remaining in the overhead panel, the "Brightness Adjust" knob was never been implemented too
  2. Is from BS1 that with HMS lowered the Uncage still respond to the HMS instead the Navtarget using Shkval
  3. Yes, a merge can be usefull From what i remember HOTAS/Home cockpits Abstractions Missing Axis Flashlight
  4. I think there should be an internal Ballistic settings somewhere.... 2A42 30mm shells Remember guys, w're talking about the same cannon mounted in the BMP-2, it should be compatible with and able to shoot different types of ammunition
  5. IMHO the first level of flexibility introduced by the Topic's wish, is to have 100% of one kind of ammunition and 0% in the other. The one mentioned by Kailux is the next and full implementation.
  6. Hope this can help to clear the location of the problem :D Picture taken by AlphaOnesix
  7. It will be very interesting to ad a page to handle CTLD, load unload troops ecc He need a radio menù combo
  8. Missing axis {action = 3001, cockpit_device_id = 7, filter = {saturationX = 1, saturationY = 0.5, deadzone = 0, invert = true, slider = true, curvature = {0}}, name = _('HUD Brightness Knob')}, {action = 3002, cockpit_device_id = 8, name = _('IT-23 TV Brightness Axis')}, {action = 3003, cockpit_device_id = 8, name = _('IT-23 TV Contrast Axis')}, {action = 3008, cockpit_device_id = 9, name = _('ABRIS Brightness Axis')}, {action = 3001, cockpit_device_id = 23, name = _('Helmet device Brightness Axis')}, {action = 3006, cockpit_device_id = 46, name = _('ADF Volume Axis')}, {action = 3002, cockpit_device_id = 49, name = _('R-828 (VHF-1) Radio Volume Axis')}, Still require some finetuning to accept secondary settings (slider, invert, saturation ecc) by default, but it work
  9. Inverting is related to axis binding, not for buttons
  10. If the aspect angle is too high you have to move the Cannon window where the cannon need, taking into account the necessary lead. What I mean is that the firing computer make the math, but if the cannon turret limit are reached theres nothing the ka-50 can do.
  11. ATM the bug, or some spawning bugs, persist. All helicopter spawn in the same spot, crushing into the one previously spawned.
  12. Too much changes from the initial BS IMHO it need to be rewrited, if not rethinked.
  13. Pirate attitude never die Inviato dal mio SM-G930F utilizzando Tapatalk
  14. Did you try Torrent?
  15. Try to load only rockets I think you have to wait for the fire autorization, the C on both HUD and Shkval
  16. I think we don't talking about Gift, but "Gift" :D
  17. Thank you :thumbup:
  18. It should be reported in the wishlist
  19. I used to think the same, than i get my F-16C in few hours using (the other guy) this dedicated page in his account.
  20. The Standy Compass (the one on the overhead) fail to show directions from 180° to 360° During a turn, the compass behave correctly till reaching 180°, than stuck on that reading, to start work again beyond 360°
  21. There is a sort off form on your account. It take really short time to transfer a module between users
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