jaylw314
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A10C2 Touble Finding Target - TGP WHOT/BHOT
jaylw314 replied to INSTIG8R's topic in DCS: A-10C II Tank Killer
I think that footage shows both the GIMB ROLL problem and the gimbal lock problem. The TGP spinning around near the forward sector I think is a true gimbal lock issue, where the longitudinal axis can't rotate fast enough for video tracking only when the other axis is near the forward limit. I haven't found any solid explanation of the GIMB ROLL issue, but I suspect it is because the longitudinal axis can only rotate a certain amount before it reaches a physical limit and can rotate no more. At that point, any further rotation won't happen, and the camera needs to 'unwind'. This could happen with the other axis pointing anywhere. If my speculation is correct: Gimbal lock happens only near center of HUD can resume normal tracking immediately GIMB ROLL can happen anywhere after too much rolling cannot resume normal tracking until unwound What I can't figure out is how to unwind the TGP with GIMB ROLL. I've tried rolling in the direction of the arrows, or opposite the arrows, and neither works consistently until all of a sudden, everythings's fine <shrug> -
Flap Indicator does not show flaps at 30 degrees
jaylw314 replied to Chops's topic in Controller Questions and Bugs
I believe the flap angle measures the angle of the flap from its original position, not the angle compared to the wing chord (which I think is the more traditional definition). Since the wing is so heavily cambered already, it's actually not as big an angle as it looks. It's pretty much the angle between the section ahead of the white stripe and the section aft of the white stripe -
No, but historically there have been some videos out there showing the differences between manually entering wind info and not (just do a YT search on 'DCS wind laste'). It's a tiny difference, and I've never had an issue with it, but I've no idea if this has changed over time or not.
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A10C2 Touble Finding Target - TGP WHOT/BHOT
jaylw314 replied to INSTIG8R's topic in DCS: A-10C II Tank Killer
In fairness the MT and OpenXR stuff were pretty big things and probably occupied much of the past 6-12 months, but, yes, IR views remain a pretty big issue. -
A10C2 Touble Finding Target - TGP WHOT/BHOT
jaylw314 replied to INSTIG8R's topic in DCS: A-10C II Tank Killer
It's been that way to some degree since the Apache release last year. Some vehicles still don't have FLIR textures, and many terrain textures are brighter than warm vehicles. Sometimes it gets worse, sometimes better. -
This is for DCS, it's not clear that the CDU actually records this info correctly in-game. Otherwise you might not have flown through all the layers to get the wind info in the first place.
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That is true, even if in real life there is an emphasis on visual site cues and a consistent seating position for formation flying. I recall the Blue Angels specify something crazy like 'the nose of the Sidewinder has to be directly under the 'n' in Blue Angels' or something like that. Given the diversity of aircraft in DCS, that's probably unfeasible, and it's probably better to be primed to look for a visual a cue once you are in the right position, e.g. hit the basket, move up 6 feet, then note that the horizontal stab of the tanker touches the canopy arch and the fuel pod is at the top edge of the HUD (I'm just making those up). If you find two cues close enough together that you can quickly scan between, you should be able to keep any position precisely. Again, you probably do do this subconsciously, and that's kind of the goal for the process to become subconscious. However, breaking down learning how to learn into steps might be helpful for someone else, since it's hard to learn 'subjective' As an aside, while VAICOM breaks script IC in multiplayer if the server has it on, calling 'Ready Precontact' using VAICOM is 1) very cool, and 2) means you don't have to take your hands off anything
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How to display allied flights in the HMD?
jaylw314 replied to Mule's topic in DCS: A-10C II Tank Killer
Somehow, the image of a military communicating using emoji's makes me smile -
can not reproduce Mirrors not working in MT
jaylw314 replied to funkster's topic in Bugs and Problems
wasn't there some bug with motion blur and/or fog? Do you have those off? -
They're not just normal DirectInput buttons like every other USB device out there? If they show up in the "USB Game Controllers" applet they are, and you could just map them to a vJoy device using Joystick Gremlin. Then the vJoy device wouldn't have the artificial limitations in bindings due to the Cougar device profile and you could assign them to anything
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The meteo direction. There's a mod to put LASTE wind corrections into the mission briefing. https://www.digitalcombatsimulator.com/en/files/2080541/ Also the original forum tutorial, although some pictures are broken now: In addition, OpenKneeboard puts the LASTE wind corrections in the briefing tab: https://github.com/OpenKneeboard/OpenKneeboard
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Doh! You're right and it's not new. According to George Carlin, I must have been having a 'Vuja De'!
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correct as is Aircraft won't turn when ALT Hold is engaged
jaylw314 replied to JackFlash's topic in Bugs and Problems
Well I'll be danged! I just tried it and it DOES work that way now! ALT allows you to change your bank without disengaging the autopilot and it works like a charm. I'm not sure if I'm remembering DCS wrong or what, but it works the way it's supposed to. Of course, for @JackFlash that doesn't really help other than to point out I'm not seeing what you're seeing... -
correct as is Aircraft won't turn when ALT Hold is engaged
jaylw314 replied to JackFlash's topic in Bugs and Problems
According to the -1, that is the way it's SUPPOSED to work, but in DCS I've always recalled changing bank angle required disengaging and reengaging the AP in ALT mode. Now you have me doubting myself, I'll check it tonight. -
correct as is Aircraft won't turn when ALT Hold is engaged
jaylw314 replied to JackFlash's topic in Bugs and Problems
That isn't how ALT hold works. ALT will hold your altitude and the current bank at the time it's activated, so if you engage it with wings level it works just like ALT/HDG. You need to engage ALT while banked if you want to be in a turn. -
The 'E126' in the lower left between the 'TGP' and 'ARM' lines I've not seen before. Did it get added recently, and what does it mean?
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Momentary Toggles and 3-position switches
jaylw314 replied to bigdave32's topic in Controller Questions and Bugs
Bind 3 vJoy buttons in DCS to Master Arm OFF, ARM and TRAIN. then for your joystick, you'll have "UP" and "DOWN" buttons you want to assign. Then for "UP" have the remap to the vJoy button for OFF if TRAIN or none of the vJoy buttons is held down. Also assign the vJoy button to for ARM if OFF is currently held down. I assume you'll also need to turn off the 3 vJoy buttons if you assign a new one, too. Basically, whenever you press UP, if the Master Arm TRAIN is being held down, it'll change it to OFF, if OFF is held down it'll change it to ARM (and if none is being held down it'll set it to OFF). Mind you I haven't tested this out, but it seems like it should work -
Momentary Toggles and 3-position switches
jaylw314 replied to bigdave32's topic in Controller Questions and Bugs
I looked in https://github.com/Munkwolf/dcs-community-keybinds and there aren't any Master Arm keybinds that function that way either -
Momentary Toggles and 3-position switches
jaylw314 replied to bigdave32's topic in Controller Questions and Bugs
Not that I know of. You could program that sort of thing in Joystick Gremlin, or probably in your Virpil programming software, but not in DCS. -
Comm switch replaced Load switch on the left MFD on default
jaylw314 replied to weijas's topic in Bugs and Problems
As an aside, for those who are in a hurry or who hate pressing extra buttons, you can assign any bottom OSB to LOAD, and you don't have to change it back. Just press LOAD ALL, and it will also revert the MFCD program to the original buttons. For those REALLY in a hurry and hate pressing LOAD ALL because it takes 15 seconds instead of just 5 for LOAD DSMS, you could even press LOAD DSMS then LOAD PAGE. LOAD PAGE only takes 5 seconds and is the part that reverts the MFCD display programs, so by pressing both you've saved a grand total of 5 seconds from LOAD ALL -
They swapped it out for the COMM page. You can set it on any other bottom OSB button, but it makes sense to replace the MSG (or STAT) OSB on the right MFD: Long-press any bottom right MFD OSB to bring up the button menu Press the OSB next to LOAD Press the OSB below MSG It'll replace that button with LOAD and you can do your stuff.
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I thought it was only supposed to show the selected preset frequency if you press the 'Status' button?
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Until they add this, you can do so using Joystick Gremlin or the like.
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The fact that 476th names there documents like USAF documents scares me sometimes, I look at a post and think someone's done the WT forum thing Then I notice it's 476th and it's all good
