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Posted (edited)

F15C LANDING

 

hey fellas ; i can land it just fine - touchdown at less than 130 knots gently :) - my approach is rather high and touchdown ABOUT half the runway. here is 4 landings lol its rather ... risky ...

LANDING THE F15C.trk

Edited by hypersonik

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Posted
Yup..makes you wonder how obvious bugs like these make it into offical patches..

 

Already reported at time of patch. As much as we wish it, everything cannot be fixed and incorporated into the patch. Some bugs are left behind to be dealt with another day.

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Posted
Already reported at time of patch. As much as we wish it, everything cannot be fixed and incorporated into the patch. Some bugs are left behind to be dealt with another day.

 

For sure! Is this frustrating ... sure it is. Will it be addressed? Absolutely. With so many other airframes to occupy our time, I am choosing to fly a different platform until this little buggy is fixed.

 

Been managing public sector software for 20+ years ... this stuff happens. :music_whistling:

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Posted

Just tried some landings myself. Seems You have to be in an exact angle to the horizon and when you then touch down very very gentle, you have perhaps a 50 50 chance of success. I dont think its this noseweel thing. You doesnt have to touch with your nosewheel in the first place anyway. You remark it the first second of touchdown whether the gear sinks in or not. Anyway as I chose the F15 as favorite fighter that moment its ****IN anoying. Please fix that it seems not that difficult!

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Good combat flight is understanding the nature of things and the feeling to handle it.

Posted

I posted this update from Wags on another F15C Landing Gear thread:

 

http://forums.eagle.ru/showpost.php?p=1805388&postcount=54

 

Since I almost exclusively fly the F15C, I've learned to nail about 90% of my landings without getting the glitch. I try to hit the ground around 150 knots and keep the nose pointed between 0 and 5 degrees inclination in the HUD.

Steve (Slick)

 

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Posted
Anyway as I chose the F15 as favorite fighter that moment its ****IN anoying. Please fix that it seems not that difficult!

 

They are working on the advanced flight model for the F-15 right now, so I doubt they will fix the scripted landing issue until the release of the AFM. Once the AFM is released the scripted landing goes away and that will fix the problem right there. So hopefully they got that released soon.

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Posted

Eh, have been telling myself that spending time on nailing the right factors to be accepted for the scripted landing is not worth it and just carry enough fuel to get myself to the targets, make some explosions, and then go down with the ship.

 

On the other hand, great excuse to finally try the SUs and MIG.

Posted (edited)

Unfortunatly the gear doesn't seem to collapse. The full gear vanishes into the ground and still exists when the plane is on its belly. I've been watching some F15's doing landing for some time yesterday evening on the Freeflight open server with even Matt's F15 going through buildings and floating on water in the sea at some point. It seems like the model/groundlocation detection is buggered. It starts when the nosewheel makes the touchdown and the the engines determination of location is in conflict with the F15's. F15: i'm here, engine: no you're not, F15: yes i am!!, engine: go to hell!! loool.

 

It's similar to the older carrier bug where the deck detection was out of control.

 

It's possible that this is related to the F15 only and that a fix is planed, but maybe not before AFM. I hope it's covered, because i like the FC3 module.

Edited by BRooDJeRo
Posted
They are working on the advanced flight model for the F-15 right now, so I doubt they will fix the scripted landing issue until the release of the AFM. Once the AFM is released the scripted landing goes away and that will fix the problem right there. So hopefully they got that released soon.

 

Ok, i see maybe its worth waiting then. But I really would appretiate an interims solution, so you have enough motivation returning to homebase after a battle. On the other hand Su27 came a bit more in handy for me lately ;-)

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Good combat flight is understanding the nature of things and the feeling to handle it.

Posted

I think the AFM should be worth the wait. Its still possible to land but you really need to touchdown at less than 130 knots, but descent rate plays a factor as well. Its best to flare just prior to touchdown, but too much and you could smack your tail on the ground and need repairs. If you go completely level just above the ground and idle the engines the jet will pitch up on its own as it begins to stall. That is basically the perfect point for landing, though you may need to counter stick forward a little. It works every time and have landed between 90-125 knots this way.

Posted
That is basically the perfect point for landing, though you may need to counter stick forward a little. It works every time and have landed between 90-125 knots this way.

 

Agreed. I counter stick when the HUD ladder hits +5 pitch. That usually keeps me from tail damage....

Steve (Slick)

 

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Posted

I see I'm getting used to it. What works good for me ist this leveling along the runway just gliding idle engines and additional speedbrake. When I look after the nose doesnt get too high by stalling it normally is a very decent landing. But 1or2 times out of ten I still mess ist up. Keep on practicing :-)

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Posted (edited)

It's annoying, but yeah keep speed to 130 or under on touchdown with nose pitched at 10degrees. You'll be flaring at that point so stick forward to stop over pitching above 8-10 degrees and you should be fine. You can get out of the script bug by flaring hard but you'll smash the tail stabilisers. At least you can taxi and repair if that happens. It must be one heck of a trivial bug for them if it hasn't been fixed yet. Parameter script must be tight. Hope it's fixed soon, or further modelled with AFM like Su-25/T landing style.

 

Be great to see tire blowouts or landing gear damage model collapse.

Edited by _Dredd

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Posted (edited)

SFM technique for the 44th Eagle Drivers. Since we all know AOA is how the jet is flown on approach and landing here is our technique. Has always worked for us since 2003 regardless of weight or landing gear bug.

 

5-7 Degrees Approach AOA,

 

Flare,

 

11-13 Degrees Landing (Touchdown) AOA DO NOT EXCEED 14.5 Degrees Pitch on Rollout due to possibility of Tailstrike.

 

The bug is mostly fixed in 1.2.5 so far. Only an occasional graphics glitch but no collapse of gear. Work in Progress.

 

Sincerely,

"Rooster"

Edited by 44th_Rooster

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Posted

/play rooster call sound

 

Good job. :thumbup:

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Posted
SFM technique for the 44th Eagle Drivers. Since we all know AOA is how the jet is flown on approach and landing here is our technique.

 

Yes, that's fine and everything but I used to land as well by the book and since landing gear bug, I would always sink into the runway so, excuse me if I won't believe you can land the F15 with the current (bugged) version we have just by following standard procedure. I never used to either come in too fast or too hard, my touchdowns were gentle, used aerobraking etc..and these days, the landing bug is simply turning me away from any F15C flying.

 

Once we, the community, get the bug-free version, we can fly/land it as intended but untill then, please don't try to tell us how everything is "business as usual" in regards to landing with the bugged version. It's not a rocket science really. Yes, it can be landed if certain parameters are met but that's not really -it-, it's more like, adjusting to the bug rather then doing it as it should be done.

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Posted (edited)
Yes, that's fine and everything but I used to land as well by the book and since landing gear bug, I would always sink into the runway so, excuse me if I won't believe you can land the F15 with the current (bugged) version we have just by following standard procedure. I never used to either come in too fast or too hard, my touchdowns were gentle, used aerobraking etc..and these days, the landing bug is simply turning me away from any F15C flying.

 

Once we, the community, get the bug-free version, we can fly/land it as intended but untill then, please don't try to tell us how everything is "business as usual" in regards to landing with the bugged version. It's not a rocket science really. Yes, it can be landed if certain parameters are met but that's not really -it-, it's more like, adjusting to the bug rather then doing it as it should be done.

This is version 1.2.4. I land like this all day and do not experience landing gear bug. So why don't you explain to me Kenan what I am doing that is incorrect or so non-standard in this track in 1.2.4.

 

Or how it is that I am doing it wrong only to compensate for Bug....

 

Since you land by the book and I don't.....respectfully please prove me wrong sir ;)

 

Sincerely,

"Rooster"

FC3-1.2.4-F-15C-Normal-Landing.trk

Edited by 44th_Rooster

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Posted

You know me, so I'll tell you this ... when Rooster says stuff, listen ;)

 

Yes, that's fine and everything but I used to land as well by the book and since landing gear bug, I would always sink into the runway so, excuse me if I won't believe you can land the F15 with the current (bugged) version we have just by following standard procedure. I never used to either come in too fast or too hard, my touchdowns were gentle, used aerobraking etc..and these days, the landing bug is simply turning me away from any F15C flying.

 

Once we, the community, get the bug-free version, we can fly/land it as intended but untill then, please don't try to tell us how everything is "business as usual" in regards to landing with the bugged version. It's not a rocket science really. Yes, it can be landed if certain parameters are met but that's not really -it-, it's more like, adjusting to the bug rather then doing it as it should be done.

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Posted
This is version 1.2.4. I land like this all day and do not experience landing gear bug. So why don't you explain to me Kenan what I am doing that is incorrect or so non-standard in this track in 1.2.4.

 

Or how it is that I am doing it wrong only to compensate for Bug....

 

Since you land by the book and I don't.....respectfully please prove me wrong sir ;)

 

Sincerely,

"Rooster"

 

You've found a "sweet spot" procedure and you're sticking with it and it makes your landing bug-free. What it really proves is that afterall, F15 in 1.2.4 can be landed without sinking into runway. Ok. you have proven me wrong and I stand corrected!

 

Fact remains, the bug hardly allows any deviations in the landing procedure and when I say deviations, I don't mean bad AOA or too high vertical speed..the bugged script makes it a lottery and it's ruining it for lots of people. If you're trying to argue that, then I guess I'm just wasting my time typing down the rest of this post.

 

Now, this is the video of my older F15C landing in FC3 and this is how I pretty much always landed the bird, depending on the fuel/stores at app. 150kts or so, never had any issues. Trying the same procedure these days makes me always dive into the concrete which is not realistic (even with FC3's standard flight model limitations) and is clearly a bug:

 

 

So, once again, please don't try to in any way downplay the negative impact this bug had on people who fly the F15C or inadvertedly blame us for not being able to handle it. Most of us fly Lockon/FC/DCS for years and I believe by this time, most of us know how to do a proper landing. And I really don't want to play the numbers and variables with the porked script more then I usually have to (which what it is at the moment) just to be able to land hoping it'll have a good day and won't turn me into a freaking submarine.

 

Fact is guys, you are the beta testers and your primary function is to find these out and squash them before the version/product gets to be available to the community. No matter how you spin it or try to explain it (which I'm sure you will do in the very next reply), you failed miserably in doing so because this bug has been with us for several versions now which is really frustrating - which means you either didn't test it enough and let it slip thru (on several occasions) or ED programmers simply didn't bother fixing it (which is something I seriously doubt is the case as they are dependant on your feedback as it's not in their job description to find bugs).

 

I am saying this as a customer, frustrated one albeit (and I believe I'm not the only one) and I really hope this gets fixed and burried once and for all.

 

To be honest, if I were in your shoes I don't think I would have the nerve to even argue with people in regards to the bug which slipped under my radar or try to downplay its importance in any way.

 

And BTW, Rooster, please don't "sir" me. I prefer "comrade".

 

Thanks.

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