imacken Posted March 31, 2020 Posted March 31, 2020 Yes agreed, and the team are looking into it still and making adjustments internally. BN, FWIW, I feel it has all to do with external aircraft - mostly on the ground. Certainly in my case, the perfect way to demonstrate this is to load up Home on the Range Viper mission. On loading, I am seeing CPU frame times all in the 30-35ms. If I look about 70 degrees to the left, they go back to normal 15-18ms. Now, wait for a couple of minutes until the A-10Cs taxi past and enter the left view, then the CPU frame times go back up in the 30s. Wait further and watch them take off and the frames go back to 15-18. Another example for me, is the Viper Free Flight in PG. Again, after loading turn to the left over the airfield with the Yaks and watch the CPU frame rate go into the 30s at times, then turn away from the airfield and other aircraft in the sky to normal terrain, and the frame rate goes down to low teens again. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
Charly314159 Posted March 31, 2020 Posted March 31, 2020 This is a big joke. If the development was made seriously you should have been able to identify what change between 2.5.5 and 2.5.6 caused that. That makes me believe that you don't even use a decent tool to track the changes that are made in this spagetti code... I am off DCS untill it get fixed and don't expect to get me back with a shinny new module.
ED Team BIGNEWY Posted March 31, 2020 ED Team Posted March 31, 2020 Please keep the feedback mature, as noted in the log we are still working on issues. Thank you everyone who has given feedback, I am seeing a slight improvement myself but no where near 2.5.5 yet. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
imacken Posted March 31, 2020 Posted March 31, 2020 Have you tried the scenario I mentioned above? Glad today’s patch is a little better for you. Unfortunately, I would say it is significantly worse for me. The bad situations are showing CPU frame times of 30-35ms that before today’s patch were 27-30. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
AnarchyZG Posted March 31, 2020 Posted March 31, 2020 I'm having severe issues in 2.5.6 with very low framerate, latest patch didn't change that i5-3570K 16G DDR3 SSD GTX 1080 What bugs me the most is that lowering the graphics settings didn't help that much. If task manager is to be trusted, CPU utilization is <60%, GPU is < 20%, there is still free RAM available yet I'm struggling to reach 20 FPS on Persian Gulf multiplayer. It was fine before 2.5.6. Any tips? I'm out of ideas [sIGPIC][/sIGPIC] MATRIC developer Check out MATRIC and forget about keyboard shortcuts
Zaz0 Posted April 1, 2020 Posted April 1, 2020 At last OB update I got 20fps at start and 8 fps minimun at Hornet 8vs8 Instant Action. Yesterday update give me 20fps at start and 12 fps minimun, same mission & settings. There's an improvement? yes It's enought? negative. Keep working on it ED, I'm crying for the stables 40fps on 2.5.5
Gryzor Posted April 1, 2020 Posted April 1, 2020 It´s clear due many report that there is some problem with uncommon CPU calls, even less CPU utilization adn low video mem usage. I hope ED find the root cause or modification since 2.5.5. that bring to knees the fps we had in 2.5.5 I understand BigNewy position, however, a comunication like "we´re working on it", for me is not enought. Taking into considerations many reports, tracks, and many testes given by the community... I would expect a bit more from ED. To my understanding: I suppose that the lack of more explanations from DEVs, is due ED don´t know whats going on with the root cause of the problem. We´re near 4 months with this situation, this worries me a lot.
ED Team BIGNEWY Posted April 1, 2020 ED Team Posted April 1, 2020 It´s clear due many report that there is some problem with uncommon CPU calls, even less CPU utilization adn low video mem usage. I hope ED find the root cause or modification since 2.5.5. that bring to knees the fps we had in 2.5.5 I understand BigNewy position, however, a comunication like "we´re working on it", for me is not enought. Taking into considerations many reports, tracks, and many testes given by the community... I would expect a bit more from ED. To my understanding: I suppose that the lack of more explanations from DEVs, is due ED don´t know whats going on with the root cause of the problem. We´re near 4 months with this situation, this worries me a lot. First it has not been 4 months, this big frame drop started with DCS 2.5.6.43453 Open Beta - 13.02.2020 I have looked at the feedback and data I have reported user findings and my own findings to the team in a report including statistics. The team is looking into the issues, and when I see significant changes to frames internally I will pass it on to you all. Other than that I do not know what else I could be doing. Thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
speed-of-heat Posted April 1, 2020 Posted April 1, 2020 It´s clear due many report that there is some problem with uncommon CPU calls, even less CPU utilization adn low video mem usage. I hope ED find the root cause or modification since 2.5.5. that bring to knees the fps we had in 2.5.5 I understand BigNewy position, however, a comunication like "we´re working on it", for me is not enought. Taking into considerations many reports, tracks, and many testes given by the community... I would expect a bit more from ED. To my understanding: I suppose that the lack of more explanations from DEVs, is due ED don´t know whats going on with the root cause of the problem. We´re near 4 months with this situation, this worries me a lot. 1) weeks not months 2) what possible benefit, other than sucking the time from the dev's would it provide "us", I would rather the dev spent his or her time ... diagnosing and testing and fixing it ... rather than trying to create a customer friendly dialog.. that's why they employ the community team to keep us away from the devs ... so the devs can focus on the actual things they are good at. they are working on it they have acknowledged the issue, they do not need to provide us more... SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Gryzor Posted April 1, 2020 Posted April 1, 2020 1) weeks not months 2) what possible benefit, other than sucking the time from the dev's would it provide "us", I would rather the dev spent his or her time ... diagnosing and testing and fixing it ... rather than trying to create a customer friendly dialog.. that's why they employ the community team to keep us away from the devs ... so the devs can focus on the actual things they are good at. they are working on it they have acknowledged the issue, they do not need to provide us more... Regarding the "sucking the time from the dev's", I´m sure that the April´s fool "three of a kind" doesn´t suck any time.
speed-of-heat Posted April 1, 2020 Posted April 1, 2020 (edited) in honesty I do think the Easter eggs are a waste of time, but I would try and include stuff for fun when I wrote code... but that’s not the point, the point is you let devs and testers test, you let community people deal with the community... get over it you are not a PM for this project. Edited April 1, 2020 by speed-of-heat SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Shuenix Posted April 1, 2020 Posted April 1, 2020 Other than that I do not know what else I could be doing. Thanks Hi Newy I don't think anybody is shooting at you. I think if ED explained in their own words what they are looking for, how far they got and give us as much details as possible. Then some of the bright heads here, might be able to come with some valueble input. For me it seems that ED is stuck and maybe a big brainstorm could trigger some ideas. My five cent's
flybull Posted April 1, 2020 Posted April 1, 2020 There is often a frame rate reduction with the F/A-18C when landing on runways and decelerating. I noticed this at 80KTS before the last update, now it seems to be 50KTS. Predominantly tested on NTTR Quick start missions. My suspicions is that it has something to do with the ground friction algorithm - perhaps to stop deck sliding. This is NOT an issue with AI or static aircraft.
pimp Posted April 1, 2020 Posted April 1, 2020 Regarding the "sucking the time from the dev's", I´m sure that the April´s fool "three of a kind" doesn´t suck any time. I'm sure it didn't because it's probably been there for a while. All they had to do was switch the flag over to false for the April 1st update in order to show it. There's nothing else BN can do. The fact that the team is aware and looking into it should be enough. I would be worried if they could not reproduce the bad fps. Imagine how frustrating that would be. i9 14900k @5.6GHz NZXT Kraken |Asus ROG Strix Z790 A-Gaming | Samsung NVMe m.2 990 Pro 2TB | 64GB DDR5 6400MHz EVGA RTX 3090 FTW3 Ultra | PiMAX CRYSTAL LIGHT | HOTAS Warthog | Saitek Flight Pedals
imacken Posted April 1, 2020 Posted April 1, 2020 This is NOT an issue with AI or static aircraft. I disagree. My observations suggest it is. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
greco.bernardi Posted April 2, 2020 Posted April 2, 2020 (edited) I know that the OB2.5.6 have a performance issue but i try to figure what´s the bottle neck on my system, and why i can´t fly a single mission. This night i did try to fly fight again a reflect mission called "Jagdflieger Campaign - Free Sample", and try to understand why when the b17´s come to "live" my FPS down of 45fps to 5fps.... I have a great computer spec. (Intel i7-7800x, 64Gb DDR4, SSD m.2 Intel 660p 1TB, GTX1080, Oculus rift cv1, saitekX52 and ch pedals) I look that my videocard be almost time at 45fps and above 80% of use between the start of mission and the place that we find the b17´s. And when the b17´s come to live my GPU decrease below to 10% and my fps downs hard to 5fps. My ram use was around 16Gb never goes up to 19Gb... Looking to (ctrl pause display) and what seems to be going wrong was a simulations time and HMDendframe time that rise to above 150 or more. thanks. https://we.tl/t-Puz41Hpg1D (log files) Edited April 2, 2020 by greco.bernardi
speed-of-heat Posted April 2, 2020 Posted April 2, 2020 I think there is more than one factor here, I see a perf issue, just being solo, I also see a perf issue with static aircraft, some see a perf issue with ai routing , some with specific aircraft or mfd modes...etc... it’s more than just one thing SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Gryzor Posted April 2, 2020 Posted April 2, 2020 I'm sure it didn't because it's probably been there for a while. All they had to do was switch the flag over to false for the April 1st update in order to show it. There's nothing else BN can do. The fact that the team is aware and looking into it should be enough. I would be worried if they could not reproduce the bad fps. Imagine how frustrating that would be. It not has been for a while (testing the latest 2.5.5 openbeta version, there is no fool day or resources spended in that...). The problem with ED is the lack of competence & other sims in the market. They don´t care giving any explanation appart "workin on it..." or fixing bugs, since many years. That is whats is happen in reality. Mainly due: 1-. Its the only product in market (sadly). 2-. They don´t have (or at least, it seems) any control about source code (confirmed in reddit due "spagetti"code). 3-. Sales in EA due most users (if not, all) don´t have any others sim options in the market. In december´2019, I was very happy to see new items like new clouds, vulkan, etc... now, I have lost all faith and hopes in ED, that really helps in growing&improving the sim. Many promises, many announcements, with no results. Patch after patch, at least the last 2 years, are a cumulative of errors & broking items, without fixes.
Enduro14 Posted April 2, 2020 Posted April 2, 2020 It not has been for a while (testing the latest 2.5.5 openbeta version, there is no fool day or resources spended in that...). The problem with ED is the lack of competence & other sims in the market. They don´t care giving any explanation appart "workin on it..." or fixing bugs, since many years. That is whats is happen in reality. Mainly due: 1-.Its the only product in market (sadly). 2-. They don´t have (or at least, it seems) any control about source code (confirmed in reddit due "spagetti"code). 3-. Sales in EA due most users (if not, all) don´t have any others sim options in the market. In december´2019, I was very happy to see new items like new clouds, vulkan, etc... now, I have lost all faith and hopes in ED, that really helps in growing&improving the sim. Many promises, many announcements, with no results. Patch after patch, at least the last 2 years, are a cumulative of errors & broking items, without fixes. Seriously? Well Vr running great for me have fun in the pit of despair :thumbup: Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
ED Team BIGNEWY Posted April 2, 2020 ED Team Posted April 2, 2020 Please do not turn this bug report thread into another rant. Lets keep this for the reporting and feedback of performance. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Lanzfeld113 Posted April 2, 2020 Posted April 2, 2020 Just want to give some data. 9900k @5.0 RTX 2080ti OC about 10% 16MB HP Reverb V2 2.5.5. Runs GREAT! Cannot live without VR 2.5.6. Is big drop in frames. Can’t use at all. Hope this helps a little and please keep up the incredible work!
TOViper Posted April 2, 2020 Posted April 2, 2020 (edited) 1-. Its the only product in market (sadly). 2-. They don´t have (or at least, it seems) any control about source code (confirmed in reddit due "spagetti"code). 3-. Sales in EA due most users (if not, all) don´t have any others sim options in the market. In december´2019, I was very happy to see new items like new clouds, vulkan, etc... now, I have lost all faith and hopes in ED, that really helps in growing&improving the sim. Many promises, many announcements, with no results. Patch after patch, at least the last 2 years, are a cumulative of errors & broking items, without fixes. 1.) Luckily, ED is on the market with this product. Otherwise we had no "wet boy dream satisfaction" from time to time (most of the time to be honest). 2.) I think so too, but I am sure they will stick together all their heads, and use them (and some efforts ...) to re-work or re-build things in order to have it work (again). They got the message from the comunity (IMHO) to be more accurate, and more careful with what they deliver. Latest 2.5.5 OB works not that bad ... but in terms of quality control 2.5.6 I have to ask some questions, which are asked in the forums 100 times. From time to time ... YES, ... the one or other "super-long-lasting" bug from years ago makes me go through the roof ... thinking of "WHY THE HELL IS THIS BUG STILL EXISTENT??? WHY DOES NO ONE CARE???" But the other day things come down again, and I fly an aircraft in VR having good background music over Caucasus, and everything is fine again. Until I start creating missions again and test them ... My fault. :doh: To sum up: ED, please go for quality, not quantity! BTW: Flaming cliffs aircraft mostly run super smooth, but F-16 ... oh my dear ... picture is wobbling around like hell (fly in VR ...) Edited April 2, 2020 by TOViper Visit https://www.viggen.training ...Viggen... what more can you ask for? my computer: AMD Ryzen 5600G 4.4 GHz | NVIDIA RTX 3080 10GB | 32 GB 3.2 GHz DDR4 DUAL | SSD 980 256 GB SYS + SSD 2TB DCS | TM Warthog Stick + Throttle + TRP | Rift CV1
ED Team BIGNEWY Posted April 3, 2020 ED Team Posted April 3, 2020 Hi all please keep this for the bug report and feedback, off topic posts will be removed. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Hippo Posted April 3, 2020 Posted April 3, 2020 (edited) 2.5.6.45915 performance remains worse than 2.5.5 Cf. https://forums.eagle.ru/showpost.php?p=4221938&postcount=73 I estimate that the GPU is having to do around 15% more work. The difference in FPS on the main menu screen is around 20%. N.B. This is in a mission with no other AI or static objects. I've given up on testing with those, as there is a clear issue there. Edited April 3, 2020 by Hippo System spec: Intel i7 12700k @ stock, ASUS TUF Gaming GeForce RTX 3080 Ti 12GB GDDR6X, Gigabyte Z690 UD DDR4, Corsair Vengeance LPX 32GB (2 x 16GB) DDR4 3200MHz C16, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), WD Black SN 850X 2TB NVME M.2 SSD (games drive), Thermalright Assassin Spirit 120 Evo Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS Prev System spec (leaving here because I often reference it in my posts): Intel i9 13900KF @ stock, Gigabyte GeForce RTX 4090 Gaming OC 24GB GDDR6X, Gigabyte Z690 UD DDR4, Corsair Vengeance RGB PRO SL 32GB (2 x 16GB) DDR4 3600MHz C18, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), Samsung 970 EVO 1 TB NVME M.2 SSD (games drive), Cooler Master ML360 Illusion CPU Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS, MFG Crosswind Rudder Pedals
vracan Posted April 3, 2020 Posted April 3, 2020 same here a good 15fps drop in beta 2.5.6, when playing exact exact same mission on beta 2.5.5. Not playable so reverting back.
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