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Posted

Hello Ranger ;)

 

GREAT !!!!

One new great and awesome vehicle perfect for my Huey :thumbup:

 

One super Mod again, thanks for this new Mod and of course this sharing...

 

Bye, Skull :smilewink:

Posted (edited)
Since you're adding so many why not make it one thread and one install package?

 

I'll take the weight off his shoulders for this one and bundle them into a single JSGME package, updating it on his behalf as more mods come along or are updated (with your permissions of course Ranger) rather than take up his time which is obviously better spent elsewhere!

 

Here is the download (92MB) for all of the current mods as of March 25th.

 

Included;

Base Objects

Life Raft

Technical

Security Vehicle

RG31 MK5

 

Extract into a folder of your choice in your JSGME Mods directory and enable.

Edited by Highwayman-Ed
  • Like 1

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Posted
I'll take the weight off his shoulders for this one and bundle them into a single JSGME package, updating it on his behalf as more mods come along or are updated (with your permissions of course Ranger) rather than take up his time which is obviously better spent elsewhere!

 

Here are all of the current mods as of March 25th. Extract into a folder of your choice in your JSGME Mods directory and enable.

 

That awesome man!

Posted
I'll take the weight off his shoulders for this one and bundle them into a single JSGME package, updating it on his behalf as more mods come along or are updated (with your permissions of course Ranger) rather than take up his time which is obviously better spent elsewhere!

 

Here is the download (92MB) for all of the current mods as of March 25th.

 

Included;

Base Objects

Life Raft

Technical

Security Vehicle

RG31 MK5

 

Extract into a folder of your choice in your JSGME Mods directory and enable.

 

Thanks, already did that myself about a couple hours ago. My point wasn't that I couldn't do it, but in my opinion people wouldn't have to search through multiple threads for each mod.

Posted

Additional Technical Vehicle (Technical Vehicle Pack Version 1.2

 

Smaller Technical Vehicle

 

tech_small.jpg~original

 

Only issue is when the gunner turns over 75 degrees right or left his legs are out of the cab (another reason I used the platform for the Dodge).

 

Dodge Technical located under Armor > Technical Large 12.7mm

Jeep Technical located under Armor > Technical Small 12.7

 

Modman Version HERE

 

I will adding approximately 8 vehicles & 10+ static objects this weekend and releasing all mods in one major mod pack.

Posted
Smaller Technical Vehicle

 

 

 

Only issue is when the gunner turns over 75 degrees right or left his legs are out of the cab (another reason I used the platform for the Dodge).

 

Dodge Technical located under Armor > Technical Large 12.7mm

Jeep Technical located under Armor > Technical Small 12.7

 

Modman Version HERE

 

I will adding approximately 8 vehicles & 10+ static objects this weekend and releasing all mods in one major mod pack.

Awesome!!! Can't tell how long I waited for that... Sorry, can't rep you ("Must spread some reputation blabla").

 

This is adding so much to DCS "Insurgent" Scenarios! :notworthy:

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

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Posted
Awesome!!! Can't tell how long I waited for that... Sorry, can't rep you ("Must spread some reputation blabla").

 

This is adding so much to DCS "Insurgent" Scenarios! :notworthy:

 

No problem man, glad you like it.

Posted

 

I will adding approximately 8 vehicles & 10+ static objects this weekend and releasing all mods in one major mod pack.

 

Sounds great!! And one big mod pack would be pretty handy, because slowly I loose track of all the mods you fire at us:thumbup:

My Specs:

I don`t care..it is a Computer..a black one..

Posted

Ranger79

First, thanks for the mod :thumbup:

 

Second, you wrote again for pickups small-caliber weapons.

Needed caliber 12.7х108 (50/250). Look tank T-55 he has DSHK.

Need to fix only one line in lua file.

This:

__LN = add_launcher(GT.WS[ws], GT_t.LN_t.machinegun_7_62);

Change to this:

__LN = add_launcher(GT.WS[ws], GT_t.LN_t.machinegun_12_7_utes);

Не говорите что мне надо делать и я не скажу куда вам надо идти…

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Posted
I will adding approximately 8 vehicles & 10+ static objects this weekend and releasing all mods in one major mod pack.
Hello Ranger,

 

 

WOW super news, all these little Mods are very important and necessary for us.

With all these Mods DCS is better, thanks again for your work and talent.

 

Bye, Skull.

Posted
Ranger79

First, thanks for the mod :thumbup:

 

Second, you wrote again for pickups small-caliber weapons.

Needed caliber 12.7х108 (50/250). Look tank T-55 he has DSHK.

Need to fix only one line in lua file.

This:

__LN = add_launcher(GT.WS[ws], GT_t.LN_t.machinegun_7_62);

Change to this:

__LN = add_launcher(GT.WS[ws], GT_t.LN_t.machinegun_12_7_utes);

 

Nice, will update for this weekends release.

  • Like 1
Posted

Well done Ranger and thanks for your work and effort. It is definitely appreciated.

Regards

 

DL available skins here:

https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Strut

 

 

Pictures of my Skins here: https://imgur.com/a/bOQyQqW

 

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Win10 64bit, Intel® Core i7-5820K CPU OC @ 4.50GHz x6, X99A GAMING PRO CARBON, MSI RTX 2080 TI GAMING X TRIO 11Gb, 32GB DDR4 RAM, SSD 960 EVO250GB, SSD 850 EVO 500GB, JetSeat, MFG Crosswind Pedals, VPC Mongoose T-50, TMWH, DSD ButtonBox, Pimax 5k XR/BE

 

 

Posted

Ranger first of all thank you for the vehicle.

 

Very nice job as usual I want more,

 

any how, when I take control of the vehicle the view and control is side ways I can fire the MG, but the view is side ways.

"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

"Success is not final, failure is not fatal, it is the courage to continue that counts",
"He who never changes his mind, never changes anything," Winston Churchill.

MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||

Posted

very nice use's for this stuff. :thumbup:

"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

"Success is not final, failure is not fatal, it is the courage to continue that counts",
"He who never changes his mind, never changes anything," Winston Churchill.

MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||

Posted

having a side ways issue with taking control of vehicles..

"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

"Success is not final, failure is not fatal, it is the courage to continue that counts",
"He who never changes his mind, never changes anything," Winston Churchill.

MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||

Posted

Damage skins are still orange. :joystick:

"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

"Success is not final, failure is not fatal, it is the courage to continue that counts",
"He who never changes his mind, never changes anything," Winston Churchill.

MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||

Posted
Damage skins are still orange.[*/QUOTE].*

 

Hello Mastiff,

 

It's strange because if I say no mistake I have no problem with this texture, I try again and I give you my feedback...

Skull.

Posted
It's a platform for other weapons I am adding, feel free to make your own mods and tweak to your liking, it's free, if you don't like don't use.
Absolutely agree with you Ranger79 and congratulate you on the work and time you have put into this community.
Posted

UPDATED: One complete mod pack located at the link below, please use this forum thread for correspondence with this mod. Thank you.

 

http://forums.eagle.ru/showthread.php?p=2018497#post2018497

 

 

MODERATOR please lock this post, thank you.

  • 4 years later...
Posted

Great job- I wish this had been in the vanilla game. I am making mission, where a small spec ops team is being picked up by choppers with a crapload of insurgents, headed their war

  • 1 year later...
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