lucien Posted September 25, 2014 Share Posted September 25, 2014 I'm loving this aircraft so far. The way the pitot tube vibrates in the wind, the bluepit with those beautiful red illuminations, the sounds of the breaks and the gun loading. Oh man <3 I love this thing. Heres a little landing. What's your favorite thing about the aircraft? Link to comment Share on other sites More sharing options...
Brun Posted September 25, 2014 Share Posted September 25, 2014 Keep the airspeed up and you might be able to see where you're going :) Asus Z690 Hero | 12900K | 64GB G.Skill 6000 | 4090FE | Reverb G2 | VPC MongoosT-50CM2 + TM Grips | Winwing Orion2 Throttle | MFG Crosswind Pedals Link to comment Share on other sites More sharing options...
Devrim Posted September 25, 2014 Share Posted September 25, 2014 I'm only hearing electrick tone. Is that a bug or engine sound is missing too? Intel i7-14700@5.6GHz | MSI RTX4080 Super SuprimX | Corsair V. 32GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | Saitek X-55 Rhino & Rudder | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 >>MY MODS<< | Discord: Devrim#1068 Link to comment Share on other sites More sharing options...
Chrjs Posted September 25, 2014 Share Posted September 25, 2014 Keep the airspeed up and you might be able to see where you're going :) ditto. Too slow, too low and your crooked approach makes your landing more difficult than it actually is. Give yourself a little bit more space to set up your approach. A thoroughly and well planned/executed approach is at least 50% of a good landing! :smartass: i79900k @ 4,7 - Geforce RTX2080TI 11GB - 32Gbram - Win10 - TRackIr4 - Thrustmaster Warthog/Saitek Rudder Link to comment Share on other sites More sharing options...
Grizzly1606688174 Posted September 25, 2014 Share Posted September 25, 2014 Everyone's a critic.! That's a fine landing, I've seen way worse than that by very experienced guys, and you made a fine easy touchdown with no damage. That is a success in a mig-21! :P Good job, and I couldnt agree with you more about the love to this plane. :) Link to comment Share on other sites More sharing options...
Justin Case Posted September 25, 2014 Share Posted September 25, 2014 What's your favorite thing about the aircraft? The attention required to perform nice approach! It's not an A-10 in which you cross the threshold at a comfortable speed with great visibility, instead you have to maintain constant watch of speed and sink rate…great fun! http://www.masterarms.se A Swedish Combat Flight Simulator Community. Link to comment Share on other sites More sharing options...
lucien Posted September 26, 2014 Author Share Posted September 26, 2014 (edited) ditto. Too slow, too low and your crooked approach makes your landing more difficult than it actually is. Give yourself a little bit more space to set up your approach. A thoroughly and well planned/executed approach is at least 50% of a good landing! :smartass: Well that's no fun :smartass: The landing didn't seem very 'difficult' but to each their own. Edited September 26, 2014 by lucien Link to comment Share on other sites More sharing options...
Chief1942 Posted September 26, 2014 Share Posted September 26, 2014 Good Job! Well that's no fun :smartass: The landing didn't seem very 'difficult' but to each their own. Don't let any criticism bother you. There are some real "Chuck Yeagers" flying these modules. My time in the Air Wing of the USMC I always heard the pilots imply that "any landing where you don't break something and you walk away from the plane, is a good landing." :pilotfly: Intel i5-4690K Devil's Canyon, GForce TitanX, ASUS Z-97A MB, 16GB GDDR3 GSkill mem, Samsung SSD X3,Track IR, TM Warthog, MFG Crosswind pedals, Acer XB280HK monitor,GAMETRIX KW-908 JETSEAT Link to comment Share on other sites More sharing options...
aaron886 Posted September 26, 2014 Share Posted September 26, 2014 If you inspected landing gear of DCS MiGs, I think you would feel differently! :D Link to comment Share on other sites More sharing options...
Vinny002 Posted September 26, 2014 Share Posted September 26, 2014 Hi, guys! I'm having a very hard landing the mig-21. How do I setup the approach for landing to get the mig-21 on the runway safely,what is the best speed in kilometers per hour for good visibility in front of me, and what is the best sink rate (vertical speed) on touchdown? Thanks! Cheers, Vincent Link to comment Share on other sites More sharing options...
Corrigan Posted September 26, 2014 Share Posted September 26, 2014 Passing the threshold at 350 km/h or so is probably ideal, but going a bit faster is fine. When you're above the rwy, flare to increase drag and touch down SOFTLY. Don't idle the throttle to descend, you'll fall like a brick. Sink rate should basically be zero. Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5 Link to comment Share on other sites More sharing options...
lucien Posted September 27, 2014 Author Share Posted September 27, 2014 (edited) Don't let any criticism bother you. There are some real "Chuck Yeagers" flying these modules. My time in the Air Wing of the USMC I always heard the pilots imply that "any landing where you don't break something and you walk away from the plane, is a good landing." :pilotfly: lol very true. Hi, guys! I'm having a very hard landing the mig-21. How do I setup the approach for landing to get the mig-21 on the runway safely,what is the best speed in kilometers per hour for good visibility in front of me, and what is the best sink rate (vertical speed) on touchdown? Thanks! Cheers, Vincent tbh you can land the Mig-21 at a pretty high rate of speed and get away with it because of the parachute. If you want visibility, I've found 350-400km/h is pretty good, but touch-down speed is supposed to be 260-270km/h with a flare. However, if you were to land it at 400km/h you'd still be able to stop it in time with the parachute. The main thing, however, is the sink-rate more than anything else. To setup the approach for landing the mig has the RSBN which essentially points to the selected airport on your compass(refer to manual, forums are here to help though), PRMG system that works with RSBN to help setup landing. Essentially, what you do is look on your kneeboard find the radio frequency of the desired airport and call the ATC for navigation instructions. Tune the RSBN and PRMG to their channels for that specific airport, set your course set knob to the heading that the ATC gave you and follow the radial. Sorry if I'm no help, I've been working too much to understand anything important about the mig. Don't idle the throttle to descend, you'll fall like a brick. Sink rate should basically be zero. This is also very true. If you look down at the throttle, you should have the throttle close to where it says "Landing" for a landing. Edited September 27, 2014 by lucien Link to comment Share on other sites More sharing options...
effte Posted September 27, 2014 Share Posted September 27, 2014 If you were to land it at 400 km/h, your tyres would explode. The wheel limit speed is 330 km/h - do not touch down above it. No chute above 320 km/h, or you risk facing the far threshold sans a chute and at a high rate of speed. Being sloppy with your approach and landing speeds is a cardinal sin in aviation, quite literally in many cases. There's a safety factor, of course, and it may not be modelled at all (yet), but exceed published limitations and you are a test pilot. Do you have the right training for that job? ----- Introduction to UTM/MGRS - Trying to get your head around what trim is, how it works and how to use it? - DCS helos vs the real world. Link to comment Share on other sites More sharing options...
Kelevra9987 Posted September 27, 2014 Share Posted September 27, 2014 (edited) Tyres explode at 400 kp/h? Never experienced it with my Landings. I found it okay to touch down with 380 - 410 kp/h and an Alpha at about 8. These aren´t the softest nor the best Landings in the World, but they Work for me without being Crash and Burned after 3-4 bounces like a Volleyball. Edited September 27, 2014 by Kelevra9987 Modules: Well... all of 'em ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Motherboard: ASUS Maximus VIII Hero | CPU: i7-6700K @ 4.6GHz | RAM: 32GB Corsair Vengance LPX DDR4 | GPU: GTX TITAN X (Maxwell) | SSD1: 256GB NVMe SSD System | SSD2: 250GB Games | HDD 4TB WD Red Link to comment Share on other sites More sharing options...
WildBillKelsoe Posted September 27, 2014 Share Posted September 27, 2014 I'm sorry what is the alpha? is that AoA? if so how do you fix your AoA? AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow. Link to comment Share on other sites More sharing options...
Kelevra9987 Posted September 27, 2014 Share Posted September 27, 2014 Yes it is your AoA an you can keep it with Advancing the Throttle and maintaining the sinkrate. Modules: Well... all of 'em ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Motherboard: ASUS Maximus VIII Hero | CPU: i7-6700K @ 4.6GHz | RAM: 32GB Corsair Vengance LPX DDR4 | GPU: GTX TITAN X (Maxwell) | SSD1: 256GB NVMe SSD System | SSD2: 250GB Games | HDD 4TB WD Red Link to comment Share on other sites More sharing options...
effte Posted September 27, 2014 Share Posted September 27, 2014 Yes, alpha <=> AoA. You control alpha through the stick. Kidding aside, the stick is in many ways effectively an AoA selector. Now, that's not the proper answer to your question though. For a given weight and level flight (or the approach, which in this regard effectively is level flight) a given airspeed dictates a given alpha in order to keep the weight of the aircraft equal to the lift generated by the wings. In other words, you can affect your alpha by changing your airspeed, as the weight of the aircraft is typically constant. Cheers, /Fred ----- Introduction to UTM/MGRS - Trying to get your head around what trim is, how it works and how to use it? - DCS helos vs the real world. Link to comment Share on other sites More sharing options...
mpdugas Posted September 27, 2014 Share Posted September 27, 2014 Nicely done, no histrionics, no damage. Link to comment Share on other sites More sharing options...
lucien Posted September 28, 2014 Author Share Posted September 28, 2014 If you were to land it at 400 km/h, your tyres would explode. The wheel limit speed is 330 km/h - do not touch down above it. No chute above 320 km/h, or you risk facing the far threshold sans a chute and at a high rate of speed. Being sloppy with your approach and landing speeds is a cardinal sin in aviation, quite literally in many cases. There's a safety factor, of course, and it may not be modelled at all (yet), but exceed published limitations and you are a test pilot. Do you have the right training for that job? I'd rather not be a test pilot if I'm honest. But this is a simulation afterall, it allows us to project the physical limitations of the actual aircraft without putting anything of actual value in danger. I've been trying to land at 600km/h just to see if I could. I've yanked bombs off of my hardpoints in high G maneuvers just to get an idea of how hard I can yank the stick:joystick::joystick::joystick:. I admit that I don't know as much about the aircraft as I wish I could right now, but that is the consequence of working a full time job I'm afraid. Link to comment Share on other sites More sharing options...
Kenan Posted September 28, 2014 Share Posted September 28, 2014 My approach is usually 380-390 km/h. Touchdown speed is 350-370 km/h and it works fine, no need for chute if runway is long enough. [sIGPIC][/sIGPIC] Commanding Officer of: 2nd Company 1st financial guard battalion "Mrcine" See our squads here and our . Croatian radio chat for DCS World Link to comment Share on other sites More sharing options...
EvilFD Posted September 28, 2014 Share Posted September 28, 2014 I'd rather not be a test pilot if I'm honest. But this is a simulation afterall, it allows us to project the physical limitations of the actual aircraft without putting anything of actual value in danger. I've been trying to land at 600km/h just to see if I could. I've yanked bombs off of my hardpoints in high G maneuvers just to get an idea of how hard I can yank the stick:joystick::joystick::joystick:. I admit that I don't know as much about the aircraft as I wish I could right now, but that is the consequence of working a full time job I'm afraid. Do what ya want/what works. Ignore the folks that feel the need to critique your play style. I play for fun. The uniform is worn in real life... Link to comment Share on other sites More sharing options...
Dejjvid Posted September 28, 2014 Share Posted September 28, 2014 If you take constructive criticism as something negative you need to take a deep breath, step away from your computer and man the f*ck up. i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder [sigpic]http://www.132virtualwing.org[/sigpic] Link to comment Share on other sites More sharing options...
GUMAR Posted September 28, 2014 Share Posted September 28, 2014 Dont forget about landing weight. If you dont have any weapons, or fuel tanks, your fuel quantity must be not more than 700 liters. [sIGPIC][/sIGPIC] Реальные хотелки к ЛО3 по Су-25 в основном... ASRock PG9, i-5 9600KF, MSI 2080Ti, 32GB 3466 Link to comment Share on other sites More sharing options...
lucien Posted September 28, 2014 Author Share Posted September 28, 2014 (edited) If you take constructive criticism as something negative you need to take a deep breath, step away from your computer and man the f*ck up. I'm going to file a hurt feelings report against you, sir. Do what ya want/what works. Ignore the folks that feel the need to critique your play style. I play for fun. The uniform is worn in real life... No need to ignore. If what they say may improve my flights, why not? Edited September 28, 2014 by lucien Link to comment Share on other sites More sharing options...
Vespa Posted September 28, 2014 Share Posted September 28, 2014 Can I ask how did you record the video? Link to comment Share on other sites More sharing options...
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