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Posted

104th server is down, I belive the auto scriping feature need more work on untill then belive better that it is done manually. But this just me. :)

Posted

The server will be back up shortly, its down installing some updates to Windows at the moment.

 

The script has been working very well but it's not bullet proof just yet, we are still optimising it as and when we can.

 

We have manually ran the server for the past several years, although the script is not working perfectly it has gave our admins our lifes back.. so we won't be going to manual again anytime soon ;)

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104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad

Posted

Hi, Mav.

There are still no chaffs and flares for Mig21. Could you check this issue. Because it is difficult to defend the enemy without chaffs and flares

Posted
Hi, Mav.

There are still no chaffs and flares for Mig21. Could you check this issue. Because it is difficult to defend the enemy without chaffs and flares

 

no RATO or 800L fuel tank either, the extra 310L fuel is a decent amount of time out there we're missing out on.

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Posted

can confirm the mig 21 issue.

 

you re-arm like normal, click on drop tanks... and it just gives the 490L

same for station 6...only SPRD

 

even using a saved re-arm profile, it just dont add anything.

 

this is also on more than more map

 

apparently, on able archer, the RED CAS mig 21 (one of them at least) gets flares and 800L tanks.

Posted

Please make it possible again to chat to other 104th pilots in teamspeak, just like before.

DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart

PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013

DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.)

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Posted
Hi, Mav.

There are still no chaffs and flares for Mig21. Could you check this issue. Because it is difficult to defend the enemy without chaffs and flares

Fixed

[sIGPIC][/sIGPIC]

Posted

Can you drop the AWACS/GCI missions from the rotation? It seems like it still causes client/server crashes...It's almost impossible to fly.

[100☭] holimoli #13, 100-й КИАП

Posted
... client/server crashes...It's almost impossible to fly.

 

Today especially. :helpsmilie:

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Posted

Its not strictly these missions that are causing the crashes gents, we have ran these missions with a 100% full server for 4 hours many times before in the past.

 

While they may have some intermittent impact on stability, its not black and white.

 

I will make sure we have someone monitoring it today for you good people.

 

S!

  • Like 1

[sIGPIC][/sIGPIC]



104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad

Posted
;2751070']Its not strictly these missions that are causing the crashes gents, we have ran these missions with a 100% full server for 4 hours many times before in the past.

 

While they may have some intermittent impact on stability, its not black and white.

 

I will make sure we have someone monitoring it today for you good people.

 

You might be right, but what I've observed lately is that everytime there is an AWACS mission people are mass-disconnecting or the server crashes after some time. You cannot even fly one sortie for most of the time...And afaik it does not happen on every AWACS mission the same way.. Leopard and Archer are the worst IMO.(might be just a coincidence).

 

Thanks anyway! :):thumbup:

[100☭] holimoli #13, 100-й КИАП

Posted

The server is going completely nuts right now. It's constantly mass kicking, restarting, etc.

It's bad enough that it's nearly impossible to start taxiing before getting kicked.

 

(Sorry if this is the wrong place to post this, but trust me when I say it's really really bad)

DCS modules are built up to a spec, not down to a schedule.

 

In order to utilize a system to your advantage, you must know how it works.

Posted
will you allow small impostors in the future? I can't see shit with my Oculus :(

 

any comments? More and more people using VR now...

:pilotfly:

 

Warthog HOTAS, Saitek Pedals, Oculus Rift

 

:joystick:

Posted (edited)

Sunday 04/24 - Report on Crashes:

 

Friday and Saturday I attempted to fly on your server and typically didn't get past TA Alpha before there were mass kicks or complete crashes of the map. After 14 attempts the furthest I got was TA Bravo. Saturday night the crash/massKick frequency increased to where we couldn't get past startup for TA Alpha. I was speaking with people in all the rooms of TS and the reports were consistent.

 

As a test I extracted Armageddon from the temp files into a MIZ. I ran the map from my server with all the same people who were in your server. The result was that we had no issues with mass kicks or crashes. To be clear, I only ran the map from my server as a test. I've since deleted it from my system.

 

Edit: I should add that the above is not at all a complaint, but rather an observation that I hope will help you in resolving the issue. I appreciate the 104th providing an open community server. If I can assist, please PM me and I'll come to your TS. I have over 20 years of hardware/software troubleshooting experience and an intimate knowledge of DCS as I was on the test team for a long time.

Edited by StrongHarm
  • Like 1

It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm

Posted

We removed the CA slots from the missions to see if we can get more stability.

 

Thanks for the offer StrongHarm, I'm afraid there is no additional help you can lend us sir.

We have very experienced hardware / software people within the Squadron helping with the server and myself and a few others on the 104th are also in the ED test team.

 

Many thanks again tho, S!

[sIGPIC][/sIGPIC]



104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad

Posted

Sometimes all it takes is one client with an exceptionally poor connection to ruin the stability of the server, we had one such occurrence a few months back and once that person was blocked from entering the server the stability returned.

Posted

Noprob Maverick. I'm sure you have everything covered, especially with the collective experience the 104th. I hate to point out problems without offering to contribute to a solution. If you ever need 'depot level' from an objective outside view, I'm at your disposal.

 

Mustang, I had all the people who were in the 104th server when it was crashing repeatedly move over to mine for a test, with the same map/code/settings and the issue didn't replicate. My theory was a server issue such as a bad routing table somewhere in the local network, or NIC duplex or IPv6 conflicts. With that being said, it's entirely possible that one of the clients connecting to the 104th server had a better route to my server. My route to the 104th is only 5 external hops and 40ms.. but that doesn't mean the rogue client couldn't have an entirely different route to me than to the 104th I guess.

 

If the 104th server is on a shared virtual server instance, I would consider looking into whether the NIC is virtualized. That can cause funkiness if the local node isn't on a dedicated static interface and there's a lot of traffic on the share. The other thing I'd look at is if someone else on a shared NAS is thrashing the disks. That's all irrelevant if it's not in a data center though. Regardless, periodic reboots might refresh route tables, etc. and mitigate having to find that needle in its haystack. Probably all things you guys have already thought about though I'm sure. Good luck to you.

It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm

Posted

Just FYI, the server name has changed to "DCS Server" and the slot count went from 55 to 16.

 

Last night during a restart it didn't come back up after waiting for an hour or so. Could that have something to do with it?

DCS modules are built up to a spec, not down to a schedule.

 

In order to utilize a system to your advantage, you must know how it works.

Posted

yeah, they live in England so when they go to sleep, and the server goes down, there's no one to restart it and we're stuck : (

i7-4790K | Asus Sabertooth Z97 MkI | 16Gb DDR3 | EVGA GTX 980 | TM Warthog | MFG Crosswind | Panasonic TC-58AX800U

 

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