S3NTRY11 Posted December 18, 2015 Posted December 18, 2015 It should be obvious to anyone that this wouldn't possible in the first generation of VR, or in subsequent generations for more than a few years. Which part? The stuff you were saying about full-body tracking? Yeah, way off, like I said. If you're referring to Lighthouse tracked gloves, you're way off. Slip the surly bonds of Earth [sIGPIC][/sIGPIC] Core i7 2600k@4.5||Z77 Extreme 6||16GB RAM WIN 10||HTC Vive ||G940||1080Ti
vicx Posted December 18, 2015 Posted December 18, 2015 Those hover junkers videos are awesome. Thanks for posting that one DE, I was just laughing pretty much the whole time. It is so impressive how using even very primitive IK on just three inputs can be so effective. Sometimes comical but really adding something special. I think the low latency tracking is what makes this work. We have had hand and head tracking before but it never worked this well. I was struck by that watching this video a few days ago DCS HMD tracking shows in the external view. I love that but you have to get pretty close to see it.
Chivas Posted December 18, 2015 Posted December 18, 2015 Fresh Leak Seemingly Reveals New HTC Vive and Controllers http://vrfocus.com/archives/26837/fresh-leak-seemingly-reveals-new-htc-vive-and-controllers/ I like the controller inputs, a much better solution than the unbalanced Wands. Same hand ergonomics as the Touch controllers without the half moon.
Chivas Posted December 18, 2015 Posted December 18, 2015 Which part? The stuff you were saying about full-body tracking? Yeah, way off, like I said. If you're referring to Lighthouse tracked gloves, you're way off. I suggested that at some point in the future there could be a combination of laser and cameras to track all body parts without requiring wired or wireless markers. What so off base about that. I tried to explain it in one sentence to make it slightly harder for you to quote only a portion of my comments out of context to suit your agenda.
SkateZilla Posted December 18, 2015 Posted December 18, 2015 I suggested that at some point in the future there could be a combination of laser and cameras to track all body parts without requiring wired or wireless markers. What so off base about that. I tried to explain it in one sentence to make it slightly harder for you to quote only a portion of my comments out of context to suit your agenda. You'd be amazed what the hackers do with Kinect and Kinect II on windows :-) We have full body tracking in some engines working flawlessly, down to ya fingers. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
SkateZilla Posted December 18, 2015 Posted December 18, 2015 With delays and cost increases, It might be more feasable to build a forward dome with 3 3D projectors and 3D glasses. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Python Posted December 18, 2015 Author Posted December 18, 2015 Looks good to me, I wonder who will win what seems to be a two horse race for the most part. [sIGPIC][/sIGPIC]
S3NTRY11 Posted December 18, 2015 Posted December 18, 2015 I suggested that at some point in the future there could be a combination of laser and cameras to track all body parts without requiring wired or wireless markers. Yeah, it's way off, into the future. Like I said.What so off base about that. It wasn't clear from your previous post what you were saying was obviously into the future, since you context-switched from what Oculus are doing right now to what will be possible in the future. I was just after clarity. If you were referring to finger tracking, combining Lighthouse, the point that's off-base is that it's being done now, not in the future. Just one example: [ame] [/ame] Yes, the person in the Vive thread has an agenda to focus on the Vive... alarming. Slip the surly bonds of Earth [sIGPIC][/sIGPIC] Core i7 2600k@4.5||Z77 Extreme 6||16GB RAM WIN 10||HTC Vive ||G940||1080Ti
Chivas Posted December 19, 2015 Posted December 19, 2015 The latest leaked pics of the Vive suggests there is a camera on the headset. No word yet what its function is. Maybe a see through camera. Maybe an inside out tracking function, or combination of both.
Chivas Posted December 19, 2015 Posted December 19, 2015 If you were referring to finger tracking, combining Lighthouse, the point that's off-base is that it's being done now, not in the future. What part of "without requiring wired or wireless markers" don't you understand?
spacenavy90 Posted December 19, 2015 Posted December 19, 2015 The latest leaked pics of the Vive suggests there is a camera on the headset. No word yet what its function is. Maybe a see through camera. Maybe an inside out tracking function, or combination of both. I hope it gives you an idea of the physical limitations of your immediate area in the game somehow. So you aren't knocking stuff over. Either that or something to do with hand finger tracking. [sIGPIC][/sIGPIC] | Mi-8MTV2 | MiG-21 | M-2000C | F-86F | P-51D | BS2 | UH-1H | FC3 | CA 1.5 | A-10C | i7 2700k --EVGA GTX970 --16Gb RAM --Seiki 39" 4K --Saitek X-55 Rhino --Saitek Pro Flight Pedals --TrackIR 5 --Win10 x64
Chivas Posted December 19, 2015 Posted December 19, 2015 (edited) I hope it gives you an idea of the physical limitations of your immediate area in the game somehow. So you aren't knocking stuff over. Either that or something to do with hand finger tracking. Vive uses the Chaperone system to let you where objects are. I don't know if Oculus has adapted any tech like Vives Chaperon system. Oculus bought a company that does some sort of camera tracking without the need for gloves, with wired or wireless markers. One of the reasons I suggested a combination of the low resource Vive type laser system, and camera tracking without markers might a possibility at some point. Below is an interesting video of hand tracking without markers. Pebbles Interfaces joins Oculus Oculus Blog | Posted by Oculus VR | July 16, 2015 Edited December 19, 2015 by Chivas
spacenavy90 Posted December 19, 2015 Posted December 19, 2015 Reddit rumors are that Facebook Oculus is giving up on competing with Vive and gradually shifting focusing onto mobile. If this truly is a breakthrough for Vive on the horizon, then that combined with the superior Lighthouse tracking will really have the Rift playing catch up. Rumors will be rumors but it makes good sense. Valve has no interest in mobile and there is definitely a market for it that Facebook is already a huge part of. I wonder if Facebook will just cut their loses after CV1 launches. [sIGPIC][/sIGPIC] | Mi-8MTV2 | MiG-21 | M-2000C | F-86F | P-51D | BS2 | UH-1H | FC3 | CA 1.5 | A-10C | i7 2700k --EVGA GTX970 --16Gb RAM --Seiki 39" 4K --Saitek X-55 Rhino --Saitek Pro Flight Pedals --TrackIR 5 --Win10 x64
hansangb Posted December 19, 2015 Posted December 19, 2015 Icarus, you are a loyal one man band, I'll give you that. Let's hope for all of us that Rift stays in the game. Competition is good. hsb HW Spec in Spoiler --- i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1
S3NTRY11 Posted December 19, 2015 Posted December 19, 2015 (edited) What part of "without requiring wired or wireless markers" don't you understand? That was never the point of contention. Same old stuff from you, Chivas. You dart around a conversation like it's freestyle jazz. I'm going to do myself and everyone here a favour. Ignore-list. Edited December 19, 2015 by S3NTRY11 Slip the surly bonds of Earth [sIGPIC][/sIGPIC] Core i7 2600k@4.5||Z77 Extreme 6||16GB RAM WIN 10||HTC Vive ||G940||1080Ti
S3NTRY11 Posted December 19, 2015 Posted December 19, 2015 The Rift isn't going quietly into the night. They're not going to invest so much time, sweat, and money into something only to fall back to something so inherently crippled by a lack of computational power, as mobile. I'm going to go with 'wild rumour'. Slip the surly bonds of Earth [sIGPIC][/sIGPIC] Core i7 2600k@4.5||Z77 Extreme 6||16GB RAM WIN 10||HTC Vive ||G940||1080Ti
Chivas Posted December 19, 2015 Posted December 19, 2015 That was never the point of contention. Same old stuff from you, Chivas. You dart around a conversation like it's freestyle jazz. I'm going to do myself and everyone here a favour. Ignore-list. No your problem is a lack of comprehension, and/or using out of context partial quotes , ignoring the parts that don't suit your argument.
Chivas Posted December 19, 2015 Posted December 19, 2015 All else being equal, I've suggested many times that Vive wouldn't be able to compete with Oculus because of the price differential, unless they made some sort of tech advancement. Hopefully Vive actually has, and its not some sort of overhyped, under delivered tech to help stem their delay loses. Its likely that both the Rift and Vive have some unannounced features that they have been saving for their release hype. Which will be better is yet to be determined. Oculus has been spending considerable resources on wireless VR because that's where the future lies. I'm sure Vive is aswell. Its also highly likely that whatever breakthrough Vive has made will be applicable to wireless, VR aswell.
ED Team BIGNEWY Posted December 19, 2015 ED Team Posted December 19, 2015 Guys stay on topic and dont make things personal otherwise this thread will get cleaned. Please check out the forum rules before posting. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
hansangb Posted December 19, 2015 Posted December 19, 2015 For those of you who want SLI, can you go to the link below and ask NVidia (there's on for ATI as well) and supply the information? Lot of us on Vive/Oculus may fall into the SLI camp. thank you. http://forums.eagle.ru/showthread.php?t=155674 hsb HW Spec in Spoiler --- i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1
S3NTRY11 Posted December 20, 2015 Posted December 20, 2015 In that video, the Vive controller is used to track the hand. The fingers are tracked by the glove, it's not part of the lighthouse system. You're correct, the fingers themselves are not part of the Lighthouse system, but the Lighthouse system is still at the core of the glove's functionality. Making the glove itself "part of the lighthouse system". Splitting hairs a bit. Slip the surly bonds of Earth [sIGPIC][/sIGPIC] Core i7 2600k@4.5||Z77 Extreme 6||16GB RAM WIN 10||HTC Vive ||G940||1080Ti
Psyrixx Posted December 20, 2015 Posted December 20, 2015 Looks Like HTC Has a Glove Accessory to Track Hands In VR This is pretty darned cool! Down to individual finger movements. Robert Sogomonian | Psyrixx website| e-mail | blog | youtube | twitter
spaceraver Posted December 21, 2015 Posted December 21, 2015 This is pretty darned cool! Down to individual finger movements. This is why I'm leaning towards the Vive. Imagine having the gloves on and playing the ASM airframes. Fingering buttons, switches and all that. You would probably need some kind of disabling method for the gloves, so if taking a break from the controls for a drink or something, you don't accidentally launch a missile on someone. :lol: Anything with a Rotary Wing is fun and challenging. Use SRS radio. Saitek X55 Modding System Specs Mixed Metals: i7 4790K@4.6, 32GB Kingston HyperX ram@2400Mhz, Gigabyte GA-Z97MX Gaming 5, ASUS Vega 64, 3xSamsung SSD drives, FSP Aurum 1000W PSU, Custom watercooling with EK blocks, Vive, Virpil MT 50, X55 throttle.
Fab Posted December 21, 2015 Posted December 21, 2015 Oculus works like a charm, even with the low res on DK2 you can read the guags, when you lean forward to read em.... Intel Core i7-6700K Cpu 4.00 GHz OC 4.8 GHz Water Cooled|32 GB DDR4 ram OC| Nvidia RTX 2080Ti| TrustMaster Warthog|Saitek Battle Pro Pedals | Logitec G13| Oculus Rift S :joystick: I´m in for a ride, a VR ride:pilotfly: https://www.youtube.com/channel/UCBX_-Hml7_7s1dggit_vGpA?view_as=public
spacenavy90 Posted December 21, 2015 Posted December 21, 2015 I had a DK2. Had. It was really hard to use because it made me very sick very fast, not sure why. Sent from my SAMSUNG-SM-G900A using Tapatalk [sIGPIC][/sIGPIC] | Mi-8MTV2 | MiG-21 | M-2000C | F-86F | P-51D | BS2 | UH-1H | FC3 | CA 1.5 | A-10C | i7 2700k --EVGA GTX970 --16Gb RAM --Seiki 39" 4K --Saitek X-55 Rhino --Saitek Pro Flight Pedals --TrackIR 5 --Win10 x64
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