ED Team BIGNEWY Posted March 3, 2015 ED Team Posted March 3, 2015 Key Features of DCS: F-14A & B include: Highly Accurate 6-DOF (Degrees of Freedom) Cockpit Highly Accurate avionics and weapons system modelling - including the vaunted AWG-9 Radar system and AIM-54 Phoenix missiles. AIM-54 Phoenix Simulation with a CFD based AFM 'JESTER AI' - A Proprietary AI System for fully voiced, dependable and smart RIO/WSO Highly Accurate Flight Model - Based on Real Performance Data Both -A and -B Model F-14's Multiplayer Multicrew capability. Fly together as RIO and Pilot! Animated Crew Members - Closely Integrated with JESTER AI Highly Detailed External Model, Animations and Textures Highly Accurate Aircraft System and Subsystem Modelling One Free Theatre bundled with the Aircraft Full, lengthy single-player campaign Full Suite of Documentation, including game manual, quickstart guides, and more. Fully voiced and interactive training missions, teaching you to fly and fight. ...and much, much more! Great news leatherneck, and very interesting feature " One Free Theatre bundled with the Aircraft " Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
mattebubben Posted March 3, 2015 Posted March 3, 2015 Study up ppl. https://www.youtube.com/watch?v=9TRBHLO--pE 1
Koriel Posted March 3, 2015 Posted March 3, 2015 'JESTER AI' - A Proprietary AI System for fully voiced, dependable and smart RIO/WSO I think this will be the most challenging feature to implement... No one in this community has ever been pleased with anything AI related :lol: So true... how about a DCS Smart AI add-on?....
Stealth_HR Posted March 3, 2015 Posted March 3, 2015 I think I'm about to have a compression stall! [sIGPIC][/sIGPIC] Real men fly ground attack :pilotfly: where EVERYTHING wants a piece of you :D
Quent Posted March 3, 2015 Posted March 3, 2015 (edited) YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS 'Highly Accurate 6-DOF (Degrees of Freedom) Cockpit Highly Accurate avionics and weapons system modelling - including the vaunted AWG-9 Radar system and AIM-54 Phoenix missiles. AIM-54 Phoenix Simulation with a CFD based AFM 'JESTER AI' - A Proprietary AI System for fully voiced, dependable and smart RIO/WSO Highly Accurate Flight Model - Based on Real Performance Data Both -A and -B Model F-14's Multiplayer Multicrew capability. Fly together as RIO and Pilot! Animated Crew Members - Closely Integrated with JESTER AI Highly Detailed External Model, Animations and Textures Highly Accurate Aircraft System and Subsystem Modelling One Free Theatre bundled with the Aircraft Full, lengthy single-player campaign Full Suite of Documentation, including game manual, quickstart guides, and more. Fully voiced and interactive training missions, teaching you to fly and fight. ...and much, much more!' ATCHACHACHACHACHACHACHACHACHACHACHACHACHACHACHACHACHA! Edited March 3, 2015 by Quent Kind regards, Quentin. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic105862_2.gif[/sIGPIC]
Call911 Posted March 3, 2015 Posted March 3, 2015 (edited) Gonna be interesting to see the tactics an gameplay with the Pheonix missle having a 100 mile range. Just curious how big is the caucas map in miles, is it to small a map? how big is the NTTR map gonna be? Or will they be scaled down ingame somehow? 18 seperate targtes painted for other crews an able to fire 6 missles...just crazy.:joystick::pilotfly: Edited March 3, 2015 by Call911
AceRevo Posted March 3, 2015 Posted March 3, 2015 (edited) Gonna be interesting to see the tactics an gameplay with the Pheonix missle having a 100 mile range. Just curious how big is the caucas map in miles, is it to small a map? how big is the NTTR map gonna be? Or will they be scaled down ingame somehow? lol when you start to scale things up or down to suit the ''players'', all were left with is just another game and not a simulator.... Im 100% confident that things wont be scaled down or up or nerfed or buffed to suit the players and balance, as DCS seems to be all about its name, beeing a simulatior! I dont know how good the Phoenix missiles are Im sure theyre pretty dangerous against huge targets like bombers at a long distance, but vs fast maneuvering targets?? I dunno, but I hope they'll make it as real as possible. Btw; As the Tomcat were able to be fitted with x6 AIM-54, This configuration were ''Rarely used due to weight stress on airframe''. I cant help but picturing myself that every servers will be filled with cats carrying 6 Phoenix's.... Edited March 3, 2015 by AceRevo X-55 profile for the F-15C
Potalien Posted March 3, 2015 Posted March 3, 2015 As a TM Warthog owner, I am enthused by this: Check this out, the guy's planning on a tomcat stick too! http://forums.eagle.ru/showthread.php?t=104154
mwd2 Posted March 3, 2015 Posted March 3, 2015 Gonna be interesting to see the tactics an gameplay with the Pheonix missle having a 100 mile range. Just curious how big is the caucas map in miles, is it to small a map? how big is the NTTR map gonna be? Or will they be scaled down ingame somehow? 18 seperate targtes painted for other crews an able to fire 6 missles...just crazy. NTTR (at the moment): 610km x 600km Caucasus (if you only count the Black Sea) 1000km x 300km for Carrier Ops Playing: DCS World Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof. Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh Ghost0815
OnlyforDCS Posted March 3, 2015 Posted March 3, 2015 lol when you start to scale things up or down to suit the ''players'', all were left with is just another game and not a simulator.... Im 100% confident that things wont be scaled down or up or nerfed or buffed to suit the players and balance, as DCS seems to be all about its name, beeing a simulatior! I dont know how good the Phoenix missiles are Im sure theyre pretty dangerous against huge targets like bombers at a long distance, but vs fast maneuvering targets?? I dunno, but I hope they'll make it as real as possible... I hope that most enemy fighters will hit the grass as soon as they get painted by that huge radar :) Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.
WildBillKelsoe Posted March 3, 2015 Posted March 3, 2015 renamed to Tom"Cruise"Cat... AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
Stratos Posted March 3, 2015 Posted March 3, 2015 For the Tomcat experts, any of the variants planned is capable of dropping bombs? And If yes, wich kind and within which modes (CCRP, CCIP, use of targeting pods...) Thanks! I don't understand anything in russian except Davai Davai!
Flagrum Posted March 3, 2015 Posted March 3, 2015 Gonna be interesting to see the tactics an gameplay with the Pheonix missle having a 100 mile range. Just curious how big is the caucas map in miles, is it to small a map? how big is the NTTR map gonna be? Or will they be scaled down ingame somehow? 18 seperate targtes painted for other crews an able to fire 6 missles...just crazy.:joystick::pilotfly: Well, "One Free Theatre bundled with the Aircraft". I bet, LNS will take the abilities into account when making that map. My personal guess is, that it will be a large map that probably covers mostly water - perhaps somewhere in the Pacific Ocean that might or might not be "resusable" for the other aircraft(s) they are developing (see the speculations about the WWII carrier together with Japanese flags, etc. ;o)
bart86pl Posted March 3, 2015 Posted March 3, 2015 Absolutely incredible news. MiG-21 is for me the best made module for DCS. The fact that you are working on such a legendary plane like F-14 is incredible. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic73792_1.gif [/sIGPIC]
Snoopy Posted March 3, 2015 Posted March 3, 2015 I leave for the middle east in August, I'm assuming it will be out more in the Fall/Winter time frame. But hopefully I'm wrong!!!!!!!! I leave in October so I feel your pain. Can't wait to get my hands on this bird. v303d Fighter Group Discord | Virtual 303d Fighter Group Website
NeF Posted March 3, 2015 Posted March 3, 2015 NeF said: :cry: T..Thank you Leatherneck !!!!! Before he fainted.
King_Hrothgar Posted March 3, 2015 Posted March 3, 2015 Mediterranean Sea with Libyan coast seems a likely option. A small sliver of land with a few airfields and then lots of water wouldn't be too hard to make and yet still relatively large in overall size. As for the AIM-54's range, not an issue on the current map. A practical range for the AIM-54 is less than 200km against a non-maneuvering target. It may seem like a lot, but it really isn't. Here are a few example distances: 1) Mozdok to Tbilisi: 240km 2) Senaki to Tbilisi: 250km 3) Senaki to Sochi: 220km 4) Tbilisi to Anapa: 720km The first 3 are what I consider typical distances between frontline airbases in most missions. The last is the maximum distance allowed using land bases only. There is more than enough room for the F-14 to play.
Slipp Posted March 3, 2015 Posted March 3, 2015 Let's sacrifice a Goose to DCS gods so that LN F-14 doesn't go the way of IRIS F-14. :joystick:
Paradox Posted March 3, 2015 Posted March 3, 2015 For the Tomcat experts, any of the variants planned is capable of dropping bombs? And If yes, wich kind and within which modes (CCRP, CCIP, use of targeting pods...) Thanks! They can all mount a load of some 16 or so Mk-82s between the engine nacelles. It's all unguided though so it's really old school in that regard. No support for FFARs or any kind of LGB on the normal version, only iron bombs. But to be fair, you can get quite a few on there and you can go very fast so you can almost use it like a mini B-58 if you get good at it.
MiG21bisFishbedL Posted March 3, 2015 Posted March 3, 2015 You know, the last time I saw a bunch of us geeks this excited for something video game related? It was 1994 and it was for Sonic 3. Reformers hate him! This one weird trick found by a bush pilot will make gunfighter obsessed old farts angry at your multi-role carrier deck line up!
DSHornet Posted March 3, 2015 Posted March 3, 2015 They can all mount a load of some 16 or so Mk-82s between the engine nacelles. It's all unguided though so it's really old school in that regard. No support for FFARs or any kind of LGB on the normal version, only iron bombs. But to be fair, you can get quite a few on there and you can go very fast so you can almost use it like a mini B-58 if you get good at it. A+/ B can do iron and smart munitions. Regular A's were tested with Irons but never actually used them in combat.
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