Cobra847 Posted March 3, 2015 Author Posted March 3, 2015 The really cool part is taking this million poly model and by using some impressive technics and texture magic - reduce it into 5% of the polys here to make it playable ... The seat, for example, is within standard industry triangle limits (around 20,000). All of the detail you see has indeed been baked from a sculpted High-Poly. This will apply to all parts and components of the aircraft. By avoiding some mistakes we did with the MiG-21; We should be able to achieve better performance, with better detail. Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
GeorgeLKMT Posted March 3, 2015 Posted March 3, 2015 The really cool part is taking this million poly model and by using some impressive technics and texture magic - reduce it into 5% of the polys here to make it playable ... I know, that magic is called baking, but even MiG-21 from what I've heard has a lot more details than ED's aircraft and we had some "bad performace" threads here and there... ;) Although I'm not flying it myself, just what I've heard, so I might be wrong. But I believe they know what they're doing. /sniped by Cobra, thanks, make it shine guys! ■ L-39C/ZA Czech cockpit mod ■ My DCS skins ■
SilentGun Posted March 3, 2015 Posted March 3, 2015 Cobra, do you have an ETA of when the cockpit will be showcased? Link to my Imgur screenshots and motto http://imgur.com/a/Gt7dF One day in DCS... Vipers will fly along side Tomcats... Bugs with Superbugs, Tiffy's with Tornado's, Fulcrums with Flankers and Mirage with Rafales... :)The Future of DCS is a bright one:)
joey45 Posted March 3, 2015 Posted March 3, 2015 All this baking stuff is making me hungry. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Manuel_108 Posted March 3, 2015 Posted March 3, 2015 I am very satisfied with the FPS in the Fishbed, so more FPS AND more details sounds amazing.
RNeves Posted March 3, 2015 Posted March 3, 2015 Thought that you were anouncing the other modules too... :( [sIGPIC][/sIGPIC] "Your eyes only see what your mind is ready to comprehend" ________________________________________________________________________________________________________________ Asus Z170 Pro Gaming - Intel I7-6700K - 16GB DDR4 @ 2400MHz HyperX Savage - Strix GTX 960 DC II 2GB OC Edition - Seagate 1TB
joey45 Posted March 3, 2015 Posted March 3, 2015 All I can say is... and . The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
golani79 Posted March 3, 2015 Posted March 3, 2015 Thought that you were anouncing the other modules too... :( Hehe .. me too - waiting for a possible WWII bird announcement from LN :pilotfly: >> DCS liveries by golani79 <<
Raven68 Posted March 3, 2015 Posted March 3, 2015 Cobra, It seems like you're doing a press conference with us and I am very encouraged by what you all are sharing with us. By the sounds of it, you're essentially done with the 3-D model. Are you in a phase now doing damage modeling? Is that something that has to work in parallel with the systems modeling? Intel i5-9600K @ 3.7GHz; Gigabyte Z370XP SLI Mobo; G.SKILL Ripjaws V Series 64GB (4 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 4080 16GB 256-Bit GDDR6; Thermaltake Water 3.0 Certified Liquid Cooling System Windows 11 Professional Pimax Crystal Light /TrackIR 5 in case VR dies; Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
SVKSniper Posted March 3, 2015 Posted March 3, 2015 It is very interesting what i read here...for me this model(and pilot head too) is very similar work of one guy from militarymeshes.....or am I wrong?? ;-) Where i see problem for community: If you make detail pit with 2 seat and 2 pilot with 40k polygons than for other part you have 100k polygons....I think if we have model with max 100k or 150k(maybe200k) polys is flyable for all people from dcs community.... EDIT: but nice work!! :) 1 Support my work
SilentGun Posted March 3, 2015 Posted March 3, 2015 Oh another question @Cobra847, what is the size of the map that comes with the F-14 Link to my Imgur screenshots and motto http://imgur.com/a/Gt7dF One day in DCS... Vipers will fly along side Tomcats... Bugs with Superbugs, Tiffy's with Tornado's, Fulcrums with Flankers and Mirage with Rafales... :)The Future of DCS is a bright one:)
Buzzles Posted March 3, 2015 Posted March 3, 2015 This is one for LN: Is the F-14 (and future aircraft) being developed exclusively in and for DCS 2.0? Fancy trying Star Citizen? Click here!
AceRevo Posted March 3, 2015 Posted March 3, 2015 This is one for LN: Is the F-14 (and future aircraft) being developed exclusively in and for DCS 2.0? why do ppl think that DCS 2.0 is a completley new and different game..? :doh: X-55 profile for the F-15C
Charly_Owl Posted March 3, 2015 Posted March 3, 2015 @Cobra Is there an ETA for the second annoucement? I'm super excited to know what it is!!! Chuck's DCS Tutorial Library Chuck's Guides on Mudspike Chuck's Youtube Channel Chuck's Patreon
flyingscotsman Posted March 3, 2015 Posted March 3, 2015 Brilliant, I'm a great fan of the Hornet, but just gotta get this one, Och the bank manager will be pleased lol Never seen so many pages of thanks on an announcement before, think this'l sell then?
Buzzles Posted March 3, 2015 Posted March 3, 2015 why do ppl think that DCS 2.0 is a completley new and different game..? :doh: It effectively is. EDGE is the new rendering engine, and there's been a few posts by developers about them being different and certain features working fine under it but not under the current engine. It also supports newer version of DX and all the features that brings. DCS 2.0 comprises not just of EDGE though, it's also going to be combining all the menu section with the simulation (currently they're two exes), along with a whole host of other changes. Sure, a fair bit will be the same, but a whole lot of stuff is changing. The change to the new DX and all the graphical features is why I've raised the question. Be interesting to know if they're going to spend time making it work in the current engine or just solely work in 2.0. Fancy trying Star Citizen? Click here!
Cobra847 Posted March 3, 2015 Author Posted March 3, 2015 (edited) @Cobra Is there an ETA for the second annoucement? I'm super excited to know what it is!!! While our two other aircraft are considerably further along than the Tomcat -- they will not be announced for another month or two. Edited March 3, 2015 by Cobra847 Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
Akatsuki Posted March 3, 2015 Posted March 3, 2015 It effectively is. EDGE is the new rendering engine, and there's been a few posts by developers about them being different and certain features working fine under it but not under the current engine. It also supports newer version of DX and all the features that brings. DCS 2.0 comprises not just of EDGE though, it's also going to be combining all the menu section with the simulation (currently they're two exes), along with a whole host of other changes. Sure, a fair bit will be the same, but a whole lot of stuff is changing. The change to the new DX and all the graphical features is why I've raised the question. Be interesting to know if they're going to spend time making it work in the current engine or just solely work in 2.0. What's the point on spending time on the current DCS engine as it will probably be obsolete by the time the Tomcat is released ?
mhe Posted March 3, 2015 Posted March 3, 2015 I came. I saw. I came. | i9 12900K | 64GB DDR5-6000 | STRIX RTX 4090 OC | LG 38GN950 38" | | Hanns-G HT225HPB | TIR 5 & Varjo Aero | Virpil Throttle & Stick | TM TPRs | You don't stop playing because you grow old, you grow old because you stop playing.
Zakatak Posted March 3, 2015 Posted March 3, 2015 Huh, so we might not be getting the F-14 first if that is the case.
Revelation Posted March 3, 2015 Posted March 3, 2015 While our two other aircraft are considerably more advanced than the Tomcat -- they will not be announced for another month or two. Just for clarification... Are you saying the other two modules are further along in development or that that are newer generation aircraft? Win 10 Pro 64Bit | 49" UWHD AOC 5120x1440p | AMD 5900x | 64Gb DDR4 | RX 6900XT
will487 Posted March 3, 2015 Posted March 3, 2015 Oh dear -- what a huge thread already. Glad to have so much enthusiasm behind us. We won't let you down. :) We are. The cockpit is also finished -- we will be showcasing it soon. Yes -- there was supposed to be lengthier info on the site. Since there are a lot of questions in this thread; I will use more time to wrap up the project page and include a FAQ. Already? With all of the systems working or just the basic image? Also, so Tomcat is the least developed module so far? [sIGPIC][/sIGPIC]
Cobra847 Posted March 3, 2015 Author Posted March 3, 2015 Just for clarification... Are you saying the other two modules are further along in development or that that are newer generation aircraft? Edited. Apologies. 'Further Along' is the correct term. Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
AceRevo Posted March 3, 2015 Posted March 3, 2015 Just for clarification... Are you saying the other two modules are further along in development or that that are newer generation aircraft? Further along in development.. Im still pretty sure one of them is a older warbird. Edit: Sniped. I got my hopes up for the F-4U :) X-55 profile for the F-15C
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