mia389 Posted July 26, 2016 Posted July 26, 2016 There are certain aspects of the "game" that give additional perspective on what's going on around us. We can't feel momentum, g's, and deceleration. Depth perception is also hindered. I think the f10 map being there is an accepted trade off to give us all situational awareness that we lack from the fact we're playing a game on a 2 dimensional screen. Sent while I should be working instead. I would love to see the F10 map gone. I understand what you saying but I am not understanding what Gs and feeling has to do with navigation. All the planes have a compass. No F10 map would require guys to use charts :thumbup: Hardcore mode
Beeroshima Posted July 26, 2016 Posted July 26, 2016 Im saying that the hyper perceptive human body has much more spatial awareness in real life than we do in a 2 dimensional graphical rendering. The fact that we get an idea of where we are on a map is an assymetric balancing to take this into account. I'm ok with it being there. Sent while I should be working instead.
BodyOrgan Posted July 26, 2016 Posted July 26, 2016 I envy you guys having that mi8...if I was as proficient at the huey as I was the ka50 id be deploying Kubs everywhere. My huey ends up a burning wreck more than not with my limited skill so far. Sent while I should be working instead. You've got 8 lives, it's a great time to use them.
BodyOrgan Posted July 26, 2016 Posted July 26, 2016 Very well said. I'm for no plane shown on F10. I think it's going to be more fun than you think. Kinda like SR.
BSS_Sniper Posted July 26, 2016 Posted July 26, 2016 I'm for no plane shown on F10. I think it's going to be more fun than you think. Kinda like SR. Honestly, its whatever. I would prefer to just leave it as it is as I have to flight plan for my job. Either way, I'll just deal with what is decided. I9 9900k @ 5ghz water cooled, 32gb ram, GTX 2080ti, 1tb M.2, 2tb hdd, 1000 watt psu TrackIR 5, TM Warthog Stick and Throttle, CH Pedals
Sierra99 Posted July 26, 2016 Posted July 26, 2016 I'm not debating what anything is. That is pointless and you missed my point completely. My point was guys spend lots of time making programs for the community and the community whines and crys when they do. I am not sure how SR hurts anyone but still people are against it in this thread. Nothing surprises me anymore in today's day and age. :pilotfly: No, I understood exactly what point you were making. However, I doubt the community was whining and crying that he took the time to create the program. People like me were pissed that he created a cheat that allows players to see things they normally wouldn't be able to see and that information gives them an advantage over those not using it. THAT's why the community voiced its opinion about Levau. As to why there is resistance by some to SRS I have my theory about why but I'll save it for another time. Ciribib, thank you. I've thanked you privately but I want to make sure I thank you publicly. Your efforts could very easily change the face of this game. I honestly believe realistic comms is the weakest aspect of this game and this add on goes a long way toward addressing that defiency. Sierra 99 [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.
Sierra99 Posted July 26, 2016 Posted July 26, 2016 I envy you guys having that mi8...if I was as proficient at the huey as I was the ka50 id be deploying Kubs everywhere. My huey ends up a burning wreck more than not with my limited skill so far. Sent while I should be working instead. I'd love to see a DCS level Chinook...hauling stuff around can be suprisingly entertaining. Sierra [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.
gregzagk Posted July 26, 2016 Author Posted July 26, 2016 (edited) While your numbers are extremely lopsided I have seen five flankers in the air plenty of times during this testing phase. It's also worth mentioning we organized our group and got it together beforehand instead of waiting to see who showed up and then grabbing everybody. I think the message was planning beforehand is key. I will grant you that the number disparity needs to be addressed somehow. I'll leave that up to the buddyspike team. I'm sure they'll ask the community when and if they want our input. Sent while I should be working instead. Wasn't there T_T has to study for exams ._. Yes we had that a couple of times, because everyone will just go CAP in order to hold off the attack. Problem is, people are coming in and out like the wind and it really hard to get anything pre planned. We dont have a dedicated squad of 5+ people on red. Just a collection of lonewolfs and two ships. :P Organizing smaller groups is easier and a better start. There are also dedicated squadrons like the 373 in the Red side. Less than the Blue side but they are there fighting like yesterday over Maykop (btw Simple Radio helped a lot during the defence). Red side is getting better and tougher in defending assets. With time we will move on the offensive also. This was the discussion in the previous rounds but we did it in the end. Working of course to bring more people in Reds in the backround :detective:. Joined as GCI and really liked the COMAO that Blue side consisted as they attacked Maykop & Gelendzik. Even if the final attack failed it was a nice coordinated mission. Greg Edited July 26, 2016 by gregzagk "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP
QuiGon Posted July 26, 2016 Posted July 26, 2016 I would love to see the F10 map gone. I understand what you saying but I am not understanding what Gs and feeling has to do with navigation. All the planes have a compass. No F10 map would require guys to use charts :thumbup: Hardcore mode Exactly, having the F-10 position available to us takes away a huge part of the sim and renders our navigation systems pretty much useless, because there is no need for them. But navigation is a very important task IRL and I don't understand why it shouldn't be in the sim? :huh: Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Enduro14 Posted July 26, 2016 Posted July 26, 2016 What I love about red side is the fact it got me to learn the mi8 and mig21 had them all this time and have definitely missed out. Blue flag is a perfect environment to truly learn not very well known modules for me anyways. I never knew putting in Kub systems and Man pads could be so fun! Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
microvax Posted July 26, 2016 Posted July 26, 2016 If you can use the F10 Map, you are flying to high or to slow. Period. :DD For multicrew thingies like an MI8 or UH1 where you have a copilot/navigator for a reason, I am fine with having the Position on the F10 map. In single crew planes It shouldnt be there, I agree. But since we cant have differnt options for differnt kind of slots I guess that is not going to happen. [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ?
roccoo Posted July 26, 2016 Posted July 26, 2016 Are we getting a mig-29 slot in sochi-sukhumi area since they have mirage in vody? :huh:
gregzagk Posted July 26, 2016 Author Posted July 26, 2016 (edited) Are we getting a mig-29 slot in sochi-sukhumi area since they have mirage in vody? :huh: Nope cause it must be a mistake. It should be only A-10Cs & F-5s. Thanks for the report checking. EDIT: fixed it was a slot named F-5 but the type was Mirage :doh: Greg Edited July 26, 2016 by gregzagk "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP
roccoo Posted July 26, 2016 Posted July 26, 2016 Nope cause it must be a mistake. It should be only A-10Cs & F-5s. Thanks for the report checking. EDIT: fixed it was a slot named F-5 but the type was Mirage :doh: Greg :lol: Thank you!
D4n Posted July 26, 2016 Posted July 26, 2016 Personally, I like things the way they are. I have no interest in doing actual flight planning for this sim when people can't even be bothered to taxi correctly or even use the runway. Exactly, problem will be GCI will get asked VEEERY often "hey GCI, what is my position? Where the f*** am I? Did I cross border to Russia already or still in Georgia?" Or "How far am I from xyz, how far to xyz" or "what grid am I in" while GCI has to do GCI and not navigator ! ! ! That is the exception. I changed sides from Blue to Red because people literally have to flight for slots on missions the Blue side is doing most of the time. I think you mean "fight" for slots in team blue... ;) DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
roccoo Posted July 26, 2016 Posted July 26, 2016 Oh Greg there's an other issue, GCIs from both teams can change restrictions on enemy ewrs kubs troops etc!
microvax Posted July 26, 2016 Posted July 26, 2016 Oh Greg there's an other issue, GCIs from both teams can change restrictions on enemy ewrs kubs troops etc! AKA feature ))) Lots of spies everywhere. [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ?
gregzagk Posted July 26, 2016 Author Posted July 26, 2016 Oh Greg there's an other issue, GCIs from both teams can change restrictions on enemy ewrs kubs troops etc! Yes, it's a known issue that we check. Don't know if it's a general bug yet or something that we can change. Thanks "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP
BodyOrgan Posted July 26, 2016 Posted July 26, 2016 Oh Greg there's an other issue, GCIs from both teams can change restrictions on enemy ewrs kubs troops etc! All this time in previous rounds we thought it was enemy spies shutting down the KUBS. Turns out it was enemy GCI all this time. How did they get our launch codes? :doh:
Panhead Posted July 26, 2016 Posted July 26, 2016 All this time in previous rounds we thought it was enemy spies shutting down the KUBS. Turns out it was enemy GCI all this time. How did they get our launch codes? :doh: I just pop in Red channel and say "Hello, boyos!" Next thing you know I have the codes, and B1s can strike with impunity. :music_whistling:
microvax Posted July 26, 2016 Posted July 26, 2016 B1B Command approves of zis ))) [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ?
BodyOrgan Posted July 26, 2016 Posted July 26, 2016 What I love about red side is the fact it got me to learn the mi8 and mig21 had them all this time and have definitely missed out. Blue flag is a perfect environment to truly learn not very well known modules for me anyways. I never knew putting in Kub systems and Man pads could be so fun! I learned the Mi-8 while flying this testing phase as well. I only flew the Huey prior. Dropping those KUBS or Igla's is oh so satisfying, especially when you see one of those nemesis A-10's go down. Transport FTW!
BodyOrgan Posted July 26, 2016 Posted July 26, 2016 I just pop in Red channel and say "Hello, boyos!" Next thing you know I have the codes, and B1s can strike with impunity. :music_whistling: Crap, we were too lax with security. Should have known you were up to no good. :doh: Quick change the codes to something other than 123456!
Beeroshima Posted July 26, 2016 Posted July 26, 2016 More than likely we're losing the mirage in vody. Sent while I should be working instead.
Voodooflies Posted July 26, 2016 Posted July 26, 2016 (edited) About the player on F10 view subject. I would say that the server is almost perfect! No external view, NATO vs Warsaw planes, CGI, etc. :thumbup: But the F10 subject it erases completely the simulation environment immersion. :cry: 1) I could decide not to open the F10 view, but someone else will and he will have an advantage over me. 2) This is not HWAKS, this is DCS. Navigation is a part of flying, and for a war machine and its pilots is as important as his combat capabilities. 3) If F10 player position was not available, it would be much harder to fly low through the mountain to surprise an enemy. You could do that, but you’ll have to pay the consequences of that tactic. (Getting lost, losing radio navigation signals, etc.) 4) There are people that say that aircraft like Mig-21 are difficult because they have a very poor navigation equipment. But I would say that is one of the easiest to navigate, just put the RSBN channel and you are done. You have the radial and distance from nearest airport. Then you can use the F10 view as a navigation chart just to calculate vectors and position. 5) It also serves as an advantage for dose who are in TS or SR and can use GCI as a navigation assistance. So it also will encourage lone wolfs to use TS or SR. I could continue but I think my point is made. Maybe is a difficult change for someone that is not use to using the aircraft instruments for navigation, but I there are a lot of thing that we don´t do because we think are difficult, and when we are forced to learn them we discover that they were not that hard as we thought. Just my point of view. I'm okay with no plane display trought F10. It is still possible to navigate without, using charts/beacons/VOR/VFR (or CAM V). Every aircraft has an autopilot or trim capabilities, even the UH1H has an autopilot misc option to replace the copilot. There's no need to make a full flight plan like in reality, with SID/STAR or whatever kind of stuff that requires a ton of WPs. The Bullseye offers a good reference reguarding the conflict itself, but it's still possible to add a L/L WP over the shared AO. I don't get it when people say "it's not possible without F10 as we are in a 2D environment with bunch of displays, we do not feel Gs for instance". Well, you do have avionics with bunch of needles wich is enough to navigate. Ingame charts are aswell handy (trought Shift + k) as those display main terrain data such as rivers, powerlines, roads, that's all you need to know when you're doing VFR. Here's how I proceed for every sorties, first I'm gathering informations with BLUFOR about the active AO and the current CAP/CAS aircraft situation, I take a look at the tactical situation via BS cloud, I regroup my wingmen, I brief them quickly about the departure airfield, the runway in use, our flight level for transit, our task and the destination, potential frequencies usage, formations usage, callsign and wingmen assignation within the flight package... I then enter 1 to 3 WP depending on the situation to get good IFR references, for instance one straight on the AO, one as our homeplate and one as an alternate airfield. That's how we proceed. It doesn't take much time to setup, for sure less than 10 minutes from A to Z. Finally GCI are aswell able to give vectors, either towards homeplate, tankers, or as a snap towards a specific group to form up with. Some people should have already heard me on the net asking for vectors to our lovely GCI. As now with SR there no more stepping on each other, that gives way more free room to the GCI for talk-on. Edited July 26, 2016 by Sacha [sIGPIC][/sIGPIC]
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