blackasdf Posted December 29, 2015 Posted December 29, 2015 I haven't seen it mentioned yet, so let's bring up the graphical quality of the cockpit and especially the textures. It is by no means bad, but I do not think it can match the quality of ED, Belsimtek or LNS cockpits. I think the textures on the instruments and panels are rather weak. Also the cockpit all around is pretty dark, making it somehow difficult to quickly find switches. But this might be the way the real cockpit looks like. On the plus side is the view back over the shoulder, which is very detailed in modeling and textures and looks very nice. You are not supposed to criticize this module, otherwise you will be jumped by lots of people saying that nothing is wrong with this. (what a joke) You are supposed to say that everything is gorgeous and extremely well made even if u dont like it. You are supposed to enjoy this fake fantasy airplane with the skin of a mirage 2000 and say that you wish you've payed more for this module, 50 bucks are too low price for such a masterpiece. Fortunately the people who created the A10C were not thinking like the majority of you fanboys, otherwise we would have a mediocre module with unrealistic behaviour and cockpit, instead of the marvel we have now. The quality of modules like the A10C should be used as a reference for all the third party developers, let's be honest, the mirage 2000C quality is not even close to it. Razbam delivered a slightly more complex FC3 module with clickable cockpit, not much more, feel free to jump me cause you think it's not true, you like the module and for you it's so good... I'm sorry, but you are either a casual simmer or in complete denial.
rrohde Posted December 29, 2015 Posted December 29, 2015 For me, besides the fact that this is still under development and additional systems needs to be completed before it's considered done, the only thing missing in the cockpit is a pilot that we can toggle on/off as needed. PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com
Aginor Posted December 29, 2015 Posted December 29, 2015 You are not supposed to criticize this module, otherwise you will be jumped by lots of people saying that nothing is wrong with this. (what a joke) You are supposed to say that everything is gorgeous and extremely well made even if u dont like it. You are supposed to enjoy this fake fantasy airplane with the skin of a mirage 2000 and say that you wish you've payed more for this module, 50 bucks are too low price for such a masterpiece. Fortunately the people who created the A10C were not thinking like the majority of you fanboys, otherwise we would have a mediocre module with unrealistic behaviour and cockpit, instead of the marvel we have now. The quality of modules like the A10C should be used as a reference for all the third party developers, let's be honest, the mirage 2000C quality is not even close to it. Razbam delivered a slightly more complex FC3 module with clickable cockpit, not much more, feel free to jump me cause you think it's not true, you like the module and for you it's so good... I'm sorry, but you are either a casual simmer or in complete denial. Please don't be an a**. We are criticising the jet all the time, that's legit. You are allowed to criticise anything you like, if you do it based on facts and not on feelings, and if you do it using proper language. DCSW weapons cheat sheet speed cheat sheet
Deezle Posted December 29, 2015 Posted December 29, 2015 You are not supposed to criticize this module, otherwise you will be jumped by lots of people saying that nothing is wrong with this. (what a joke) You are supposed to say that everything is gorgeous and extremely well made even if u dont like it. You are supposed to enjoy this fake fantasy airplane with the skin of a mirage 2000 and say that you wish you've payed more for this module, 50 bucks are too low price for such a masterpiece. Fortunately the people who created the A10C were not thinking like the majority of you fanboys, otherwise we would have a mediocre module with unrealistic behaviour and cockpit, instead of the marvel we have now. The quality of modules like the A10C should be used as a reference for all the third party developers, let's be honest, the mirage 2000C quality is not even close to it. Razbam delivered a slightly more complex FC3 module with clickable cockpit, not much more, feel free to jump me cause you think it's not true, you like the module and for you it's so good... I'm sorry, but you are either a casual simmer or in complete denial. It's the very first version released, calm the hell down. Judge the module after they've taken community feedback and made updates for a few months, if it still has problems, that's totally fair. Intel 9600K@4.7GHz, Asus Z390, 64GB DDR4, EVGA RTX 3070, Custom Water Cooling, 970 EVO 1TB NVMe 34" UltraWide 3440x1440 Curved Monitor, 21" Touch Screen MFD monitor, TIR5 My Pit Build, Moza AB9 FFB w/WH Grip, TMWH Throttle, MFG Crosswinds W/Combat Pedals/Damper, Custom A-10C panels, Custom Helo Collective, SimShaker with Transducer
cquail Posted December 29, 2015 Posted December 29, 2015 (edited) The quality of modules like the A10C should be used as a reference for all the third party developers, let's be honest, the mirage 2000C quality is not even close to it. Razbam delivered a slightly more complex FC3 module with clickable cockpit, not much more +1 Edited December 29, 2015 by cquail
dapits Posted December 29, 2015 Posted December 29, 2015 :thumbup: I totally agree on seeing a pilot in the cockpit...:thumbup: I know lots of people dont like it, but there is a Shift P key to remove it...:smilewink: I am really fed up with being in a cockpit with a ghost holding the stick..:joystick: After all, nobody complains about the fact that when you eject, you can see your "virtual body" hanging around there, and not a "ghost" attached to the parachute..:music_whistling: For me, it is really improving the immersion.. :) And for someone who does not like it.... Shift P ;)
jaguara5 Posted December 29, 2015 Posted December 29, 2015 Yes, please pilot in the cockpit (as an option) Even if the cockpit is tight and his legs will cover part of the side panels, that's why we have trackir to move our heads around the cockpit like in Real life 1
TomOnSteam Posted December 29, 2015 Posted December 29, 2015 :thumbup: I totally agree on seeing a pilot in the cockpit...:thumbup: I know lots of people dont like it, but there is a Shift P key to remove it...:smilewink: I am really fed up with being in a cockpit with a ghost holding the stick..:joystick: After all, nobody complains about the fact that when you eject, you can see your "virtual body" hanging around there, and not a "ghost" attached to the parachute..:music_whistling: For me, it is really improving the immersion.. :) And for someone who does not like it.... Shift P ;) spot on. at the very least people can switch it off. but not having a pilot in the cockpit makes for a very poor virtual reality module (for the oculus rift). you can do other things such as making it transparent too. --------------------------------------------------------------------------------- Cockpit Spectator Mode
Mainstay Posted December 30, 2015 Posted December 30, 2015 I have to agree with Mbot on this one. The exterior 3d model looks absolutely beautifull. But the office can use alot of improvement. I made a few screenshots of the pit in the 3d modelviewer and highlighted the ares where there is room for imporved textures to complete this beautifull machine. The above picture the grey part with open ring shapes is very low quality textures. :cry: This picture is a good example of the extreme difference between textures. Look at how detailed the stick, radar display, weapons display and other displays are compared to the textures the dash has gotten. Very no no :cry: And this one is another good example between night and day in the same areas.. Look at how beautifull textured the green arrowed parts are. Now compare those with the yellow arrow marked areas. :cry: In my opinion it would be very sad to not see these areas improved by RAZBAM. Im very happy with the M2000C and i think she will be a lovely product when shes finished. Please dont forget to include these details to make her perfect ! Thank you in advance RAZBAM :thumbup: 1
rrohde Posted December 30, 2015 Posted December 30, 2015 (edited) Points well made, and well presented, Mainstay! In all fairness, though, some of the actual materials from the real Mirage 2000 seem to look just like RAZBAM did it: Edited December 30, 2015 by rrohde Added photo. PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com
Akatsuki Posted December 30, 2015 Posted December 30, 2015 IMHO the cockpit is not bad. It could be better but it get the job done during the action. It still have a "FSX" look/feel to it though.
TOYKILLA Posted December 30, 2015 Posted December 30, 2015 (edited) Yes, please pilot in the cockpit (as an option) Even if the cockpit is tight and his legs will cover part of the side panels, that's why we have trackir to move our heads around the cockpit like in Real life Yes and it is an must have for Oculus Rift use for every Module. And before anybody polish the Cockpit textures, we need this Baby feature complete before that happens please :-) Mobiler Beitrag Edited December 30, 2015 by TOYKILLA [sIGPIC][/sIGPIC] Thrustmaster Warthog SLM - F/A-18 , MFG Crosswind V2 , Cougar MFD`s , HP Reverb , PointCtrl , i9@5,1Ghz/2080Ti, :joystick: DIY 2DOF Motionsimulator with 4Ch Simshaker :joystick: https://www.facebook.com/micsmotionsimulator
jcbak Posted December 30, 2015 Posted December 30, 2015 I don't know what I'm missing. I happen to believe the cockpit modelling is excellent. Where is it deficient? What am I not seeing? [sIGPIC][/sIGPIC]WIN 10, i7 10700, 32GB DDR4, RTX 2080 Super, Crucial 1TB SSD, Samsung EVO 850 500GB SSD, TM Warthog with 10cm extension, TIR5, MFG Crosswind Pedals, Wheelstand Pro, LG 40" 4K TV, Razer Black Widow Ultimate KB[/size]
jojo Posted December 30, 2015 Posted December 30, 2015 Points well made, and well presented, Mainstay! In all fairness, though, some of the actual materials from the real Mirage 2000 seem to look just like RAZBAM did it: please note that this one is not flight worthy :smilewink: Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
rrohde Posted December 30, 2015 Posted December 30, 2015 please note that this one is not flight worthy :smilewink: Should have known... the screwdriver is missing. ;) PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com
Bourrinopathe Posted December 30, 2015 Posted December 30, 2015 (edited) [great explanation] Thanks for the effort Mainstay! I perfectly agree. That resolution contrast is one of the main visual inconsistency that could attract our attention and bring our reason back to reality, yelling this beauty is made of polygons and textures instead of actual M-2000C parts… Based on the textures those generic parts did not benefit from a generous texture area because they're secondary surfaces/details. It's probably due to rendering performance and texture area budget concerns (or something completely different). Unfortunately I can't see how Razbam would modify those textures without significantly modifying the UV mapping. Imo, using bigger textures wouldn't be the wisest trick. (or just use new 4k textures for the weak parts?) At least, now they can see some of us are sensitive to the texture work. And +1 for the pilot model :thumbup: I'd love that too. Edited December 30, 2015 by Bourrinopathe 1 /// ВКБ: GF Pro MkII+MCG Pro/GF MkII+SCG L/Black Mamba MkIII/Gladiator/T-Rudder MkII | X-55 Rhino throttle/Saitek Throttle Quadrant | OpenTrack+UTC /// ZULU +4 /// /// "THE T3ASE": i9 9900K | 64 GB DDR4 | RTX 2080ti OC | 2 TB NVMe SSDs, 1 TB SATA SSD, 12 TB HDDs | Gigabyte DESIGNARE mobo ///
ChoSeungWan Posted January 1, 2016 Posted January 1, 2016 Just my 2cents, edges/angles look indistinct because of the low res to me and it plays tricks with my depth perception.
TomCatMucDe Posted January 2, 2016 Posted January 2, 2016 My only complaint about the cockpit is its darkness, its hard to read gauges or see switches positions without switching on the flood lights
Chrinik Posted January 2, 2016 Posted January 2, 2016 (edited) The quality of modules like the A10C should be used as a reference for all the third party developers, let's be honest, the mirage 2000C quality is not even close to it. So the A-10C module is how many years old and went through how many fixes? And the M2K is how many years old and went through how many fixes? Sure, you can criticize a product as soon as people start demanding money for it, no problem there. But you can also wait 5 years until all the issues are ironed out and the accepted level of quality has been reached and buy it then. Noone stops you from doing that. So please, don´t complain about a raw steak you just ordered and payed for before I even threw it on the grill, just because the steak of the guy next to you was done perfectly 5 minutes ago. Also, consider that the US DoD probably payed for the A-10C module preemptively (the one we got being an off-shoot of the one they developed to train real A-10 pilots)...unless they didn´t, in which case I retract the statement. Edited January 2, 2016 by Chrinik [sIGPIC][/sIGPIC] GCI: "Control to SEAD: Enemy SAM site 190 for 30, cleared to engage" Striker: "Copy, say Altitude?" GCI: "....Deck....it´s a SAM site..." Striker: "Oh...." Fighter: "Yeah, those pesky russian build, baloon based SAMs." -Red-Lyfe Best way to troll DCS community, make an F-16A, see how dedicated the fans really are :thumbup:
Manuel_108 Posted January 2, 2016 Posted January 2, 2016 Chronic and blackasdf both have a point. However, RAZBAM apparently chose to release their module as open beta in a more unfinished state, compared to the A-10 from ED. The A-10 was more feature complete back then, no discussions about HUD accuracy or cockpit geometry had to be raised.
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