Vibora Posted March 10, 2016 Posted March 10, 2016 The C-101 model texture template is finally re-uploaded to DCS web site: http://www.digitalcombatsimulator.com/en/downloads/texture_templates/c-101_template/ 1 Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC]
ac5 Posted March 10, 2016 Posted March 10, 2016 OK THANKS! Mainboard: ASUS Maximus X Hero Intel Z 370 CPU: Intel Core i7-8086K @ 4.0 GHz Memory: 32GB Corsair Dominator Platinum DDR4-3000 Graphics Card: ASUS NVIDIA GeForce RTX 3080 10GB Monitor ASUS PA 329 32" @ 4K 1 SSD Samsung 860 PRO 256 GB 1 SSD Samsung 860 PRO 4 TB Windows 10 - 64 V. 2004 CH Pro combatstick, throttle and pedals
Aginor Posted March 10, 2016 Posted March 10, 2016 Thanks! :) DCSW weapons cheat sheet speed cheat sheet
Snoopy Posted March 10, 2016 Posted March 10, 2016 Thanks! v303d Fighter Group Discord | Virtual 303d Fighter Group Website
gospadin Posted March 10, 2016 Posted March 10, 2016 Can you guys point us to the PixelSix02 font you used as well? (I'm getting a font substitution popup because I apparently don't have the correct font installed) My liveries, mods, and missions for DCS:World M-2000C English Cockpit | Extra Beacons Mod | Nav Kneeboard | Community A-4E
joey45 Posted March 11, 2016 Posted March 11, 2016 Thanks again.:thumbup: The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Home Fries Posted March 11, 2016 Posted March 11, 2016 agreed. looking good. -Home Fries My DCS Files and Skins My DCS TARGET Profile for Cougar or Warthog and MFDs F-14B LANTIRN Guide
joey45 Posted March 11, 2016 Posted March 11, 2016 Getting a missing texture error while trying a livery.. double checked the names in the .lua file... Anybody else? The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
peyvolt Posted March 13, 2016 Author Posted March 13, 2016 Getting a missing texture error while trying a livery.. double checked the names in the .lua file... Anybody else? did you check well description.lua?
joey45 Posted March 13, 2016 Posted March 13, 2016 Yes. To me it looks okey.. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
mltskyhawk Posted June 16, 2017 Posted June 16, 2017 Can anyone explain how to add new skins to the new C-101, I've been having major trouble
Aginor Posted January 1, 2019 Posted January 1, 2019 Are these still working with the current version of the planes? DCSW weapons cheat sheet speed cheat sheet
chaser Posted January 27, 2019 Posted January 27, 2019 Hi Guys Does anyone know where/what pilot and helmet templates are being used [sIGPIC][/sIGPIC]
ESAc_Lipe Posted January 27, 2019 Posted January 27, 2019 Can anyone explain how to add new skins to the new C-101, I've been having major trouble Make your skin as you came doing it until now, but the folder with your textures should be put in ... \ DCS World \ Mods \ aircraft \ C-101 \ Liveries in the model that corresponds to your skin. If it is for a C-101CC you must place the folder of your skin in the directory ... \ DCS World \ Mods \ aircraft \ C-101 \ Liveries \ C-101CC. If it is for a C-101EB you must place the folder of your skin in the directory ... \ DCS World \ Mods \ aircraft \ C-101 \ Liveries \ C-101EB.
xvii-Dietrich Posted March 11, 2019 Posted March 11, 2019 Is it possible to open the template using GIMP? For me, some .psd files load in GIMP just fine, but not these ones. I am wondering whether it is just the version of GIMP I am using, or if there is some PhotoShop specific feature in the C-101 template that will actually require PhotoShop to deal with it.
Tarabostes Posted April 5, 2019 Posted April 5, 2019 (edited) Hey guys,can you help me to find on CC aviodev skin this areas ? Thanks . Edited April 6, 2019 by Tarabostes
xvii-Dietrich Posted April 11, 2019 Posted April 11, 2019 Hey guys,can you help me to find on CC aviodev skin this areas ? Thanks . I am not completely sure, but here are my best estimates at the moment. poza2-skin.jpg Static discharge wicks main wing = C-101-fuse-2, x=2575, y=1790 poza3-skin.jpg Dorsal aerial = C-101-fuse-1 x=2130, y=2270 Base aerial = C-101-fuse-1 x=x2275, y=2350 Ventral aerial = C-101-fuse-1 x=2475, y=2360 poza1-skin.jpg Static discharge wick rudder= C-101-fuse-1, x=2970-3075, y=2415 Static discharge wick elevators = C-101-fuse-2, x=3200, y=1780 Note that some of these are on fuse-1 and some are on fuse-2. Also, on the static discharge wicks (esp on the elevators), my impression is that the wire is different to the connector. They could just be adjacent, but I'm not sure. Anyway, hopefully that will help a bit. I can look into it a bit more, if you wish. In which case, just let me know.
Vibora Posted April 11, 2019 Posted April 11, 2019 This is what my collegue Peyvolt passed me. Hope it helps Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC]
Tarabostes Posted April 11, 2019 Posted April 11, 2019 Thank you very much friends , i fix my little problems :), my best regards and good luck in your projects .
MorrisMessing Posted December 13, 2022 Posted December 13, 2022 @Vibora Hey I got a question regarding the C-101. I noticed that there are two versions of both the nose and the tail. There is a round nose and a conical nose & there is a tail with a round plate on top of the rudder and one without. Are those parameters set in the description.lua although they modify the 3d model? Where can I find the parameters? Looking forward to hear from you! Thanks in advance!
blaster182 Posted December 20, 2022 Posted December 20, 2022 On 12/13/2022 at 6:32 PM, MorrisMessing said: @Vibora Hey I got a question regarding the C-101. I noticed that there are two versions of both the nose and the tail. There is a round nose and a conical nose & there is a tail with a round plate on top of the rudder and one without. Are those parameters set in the description.lua although they modify the 3d model? Where can I find the parameters? Looking forward to hear from you! Thanks in advance! You're looking at two different versions of the plane that are available to fly: The C-101EB trainer with the standard rudder top and the C-101CC light fighter with the dish-like antenna base on top of the rudder. Have a look at Chuck's guide page 11 for a comparison. A-4E | AV-8B N/A | C-101 | F/A-18C | F-4E | F-5E | F-14A&B | F1 | FC3 | M-2000C | Mosquito | P-47D | Spitfire | AH-64D | CH-47F | Mi-8MTV2 | Mi-24P | OH-6A | SA342 | UH-1H Afghanistan | Germany | Iraq | Kola | Nevada | Normandy | Persian Gulf | Sinai | South Atlantic | Syria | The Channel | Supercarrier | NS430 i7-5820K @ 4.50GHz | 32GB DDR-4 @ 3.00GHz | 1+4TB NVMe SSD | Asus RTX 2070S O8G | VKB GNX EVO + STECS | Thrustmaster TFRP pedals | TrackIR 5
MorrisMessing Posted December 27, 2022 Posted December 27, 2022 Am 20.12.2022 um 20:07 schrieb blaster182: You're looking at two different versions of the plane that are available to fly: The C-101EB trainer with the standard rudder top and the C-101CC light fighter with the dish-like antenna base on top of the rudder. Have a look at Chuck's guide page 11 for a comparison. Nope. There is a French fictional trainer version with a round nose and without the rudder antenna. So, it is definitely possible to set those parameters as you like and not dependent on CC or EB type.
Andurula Posted January 4, 2024 Posted January 4, 2024 (edited) I am struggling with a little green box near the nose. It shows up even if I export the original template to a .dds without making any changes. Any idea what this is? There is another similar green line on the opposite side of the cockpit in a near mirror position. Edited January 4, 2024 by Andurula
Etten Posted January 4, 2024 Posted January 4, 2024 10 hours ago, Andurula said: I am struggling with a little green box near the nose. It shows up even if I export the original template to a .dds without making any changes. Any idea what this is? There is another similar green line on the opposite side of the cockpit in a near mirror position. Those are the numerals for the Jordanian livery. You can set them to an empty texture by setting these two lines on the description.lua file to "empty" and true: {"C-101-FUSE_1_7", DECAL ,"empty",true}; {"C-101-FUSE_1_8", DECAL ,"empty",true}; 1
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