Plagi_Arism Posted April 11, 2016 Posted April 11, 2016 There's always room for improvement. :) What ED does not want to made by modders. 1 May the THRUST be with you
Aginor Posted April 11, 2016 Posted April 11, 2016 Welcome to 2016, I am doubtful you will be able to poke around as much in the new maps compared to the older map. Expect ED to keep pushing the new map tech forward as well ;) Yeah, that's a pity (if it leaves modders out). But as I said before: There are more important things than textures. DCSW weapons cheat sheet speed cheat sheet
ED Team NineLine Posted April 11, 2016 ED Team Posted April 11, 2016 What ED does not want to made by modders. You dont know what you are talking about. So dont speak for ED please. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
ED Team NineLine Posted April 11, 2016 ED Team Posted April 11, 2016 Yeah, that's a pity (if it leaves modders out). But as I said before: There are more important things than textures. It allows modders to be awarded for their work, and allows ED to have some control over quality and security of their product. Period. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Vitormouraa Posted April 11, 2016 Posted April 11, 2016 The new maps are quite different, I dont know that retexturing options will be available right now... maybe years from now we will see. I dont think the new maps really will need much re-texturing... I hope so SiTh. :smilewink: SplashOneGaming Discord https://splashonegaming.com
ED Team NineLine Posted April 11, 2016 ED Team Posted April 11, 2016 I hope so SiTh. :smilewink: Trust me... there is more to come on this front. Its only going to get better. The new maps are going to keep getting better. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Aginor Posted April 11, 2016 Posted April 11, 2016 We'll see I guess. DCSW weapons cheat sheet speed cheat sheet
void Posted April 11, 2016 Posted April 11, 2016 (edited) The major concern for me is not the textures but the trees physics. Especially for the WWII scenario, when the dogfights are low to the ground. I hope that would be fixed so there will be no more situations when "pony" gets away hidden in the branches... Edited April 11, 2016 by void
ED Team NineLine Posted April 11, 2016 ED Team Posted April 11, 2016 The major concern for me is not the textures but the trees physics. Especially for the WWII scenario, when the dogfights are low to the ground. I hope that would be fixed so there will be no more situations when "pony" gets away hidden in the branches... New map has tree collisions... the old one probably never will unless its redone. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
void Posted April 11, 2016 Posted April 11, 2016 New map has tree collisions... the old one probably never will unless its redone. Thats great to know. Now I`m even more impatient for the new map.
Chief1942 Posted April 11, 2016 Posted April 11, 2016 "No because here I'm just talking about drawing the textures differently, not increasing their resolution. And it's the resolution that is mostly responsible for the textures size and hit on frames per second." Gotcha. Instead of the low altitude sense of blotchiness, more defined and refined renderings of the details. Irrespective of resolution, does not added "detail" also require additional rendering power? As you may have picked up on, I AM NOT a graphics Geek. Just trying to understand. Intel i5-4690K Devil's Canyon, GForce TitanX, ASUS Z-97A MB, 16GB GDDR3 GSkill mem, Samsung SSD X3,Track IR, TM Warthog, MFG Crosswind pedals, Acer XB280HK monitor,GAMETRIX KW-908 JETSEAT
Vitormouraa Posted April 11, 2016 Posted April 11, 2016 Trust me... there is more to come on this front. Its only going to get better. The new maps are going to keep getting better. Is the performance included as well? SplashOneGaming Discord https://splashonegaming.com
uboats Posted April 11, 2016 Posted April 11, 2016 The 2d footprint figure reminds me of fast multipole method :) Sent from my iPhone using Tapatalk [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
secret1962 Posted April 11, 2016 Posted April 11, 2016 It allows modders to be awarded for their work, and allows ED to have some control over quality and security of their product. Period. Are you talking for all the modders ? I have seen some (not mentioning the names here) that aren't really looking forward to selling their mods. As a personal modder, I can say I don't like when people talk for me :(
ED Team NineLine Posted April 11, 2016 ED Team Posted April 11, 2016 Are you talking for all the modders ? I have seen some (not mentioning the names here) that aren't really looking forward to selling their mods. As a personal modder, I can say I don't like when people talk for me :( Funny, I am sure ED feels the same way, but lots of people talking for ED ;) Buttoning up the core game is important for many reasons... honestly, how many versions of the textures do we need? And as I said here or elsewhere... I am not that concerned because the majority of my time will be over Nevada, SoH or Normandy. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
ED Team NineLine Posted April 11, 2016 ED Team Posted April 11, 2016 PS, I can now confirm that the base stock terrain that comes with DCS will still be able to be modded freely as always. 1 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Aginor Posted April 11, 2016 Posted April 11, 2016 Good news, thanks Sithspawn! DCSW weapons cheat sheet speed cheat sheet
flanker1 Posted April 11, 2016 Posted April 11, 2016 PS, I can now confirm that the base stock terrain that comes with DCS will still be able to be modded freely as always. thanks, good news. everybody of us will be happy and fine with it. . . :-)
Redacuragsr Posted April 11, 2016 Posted April 11, 2016 It would be really cool if ED came out with a DLC to repopulate the old Crimean map from the lock on days, I mean we can still fly there. I would definitely pay for that. Sorry to go off topic, just wanted to put it out there.
Grimes Posted April 12, 2016 Posted April 12, 2016 I am not that concerned because the majority of my time will be over Nevada, SoH or Normandy. Maybe. One must consider the years we have had to populate the current map with mission content. That simply doesn't go away when new maps are released. Couple that with the Caucuses being available for all while other maps (conceivably) will be behind a paywall and you've got a recipe for its dominance for potentially years to come. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Boberro Posted April 12, 2016 Posted April 12, 2016 It allows modders to be awarded for their work, and allows ED to have some control over quality and security of their product. Period. Then the cars' manufacturers should allow color change only to approved ones. Otherwise painting auto to pink would decrease quality of the auto in the people's eyes. You shouldn't also mod of your car because of safety. Only allowed, only approved. Because the quality, because the control. Because of the awards for modders. Really, like they've never been praised before. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
ED Team NineLine Posted April 12, 2016 ED Team Posted April 12, 2016 Then the cars' manufacturers should allow color change only to approved ones. Otherwise painting auto to pink would decrease quality of the auto in the people's eyes. You shouldn't also mod of your car because of safety. Only allowed, only approved. Because the quality, because the control. Because of the awards for modders. Really, like they've never been praised before. Do you paint your car yourself, or do you pay someone to do that? Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
HiJack Posted April 12, 2016 Posted April 12, 2016 Current standard textures is fine. Look at the long way DCS have come in 10 years! Impressive! Thanks ED! I would pay for extended Caucasus map if Crimea and west coast of black sea is populated!
Nooch Posted April 12, 2016 Author Posted April 12, 2016 Gotcha. Instead of the low altitude sense of blotchiness, more defined and refined renderings of the details. Irrespective of resolution, does not added "detail" also require additional rendering power? As you may have picked up on, I AM NOT a graphics Geek. Just trying to understand. It is possible to draw the textures in a way that gives the impression of more detail without hitting the fps. It requires some skill but it is doable. A few modders here have done it already (Mustang, Barthek, B3OP...). [sIGPIC][/sIGPIC]
Redacuragsr Posted April 12, 2016 Posted April 12, 2016 Current standard textures is fine. Look at the long way DCS have come in 10 years! Impressive! Thanks ED! I would pay for extended Caucasus map if Crimea and west coast of black sea is populated! +1
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