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Posted

home program crashed when connecting dk2

 

since a couple of days the oculus home program crashes when plugging in the usb cable. Never had this before ...worked fine always....

 

any ideas why ?

 

regards Ian

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Posted

My Oculus... Every time Oculus home starts I get a message that it can't find my sensor, but it does find my sensor and everything works... funky.

 

So I flew 2.0 last night for the first time in forever.... Does anyone else think it looks "worse" than 1.5 currently? All my settings appeared to be the same as 1.5 but everything just seemed to be at a lower resolution than 1.5. Cockpit markings in the Mirage (English cockpit mod) I can read on 1.5 were not legible in 2.0, and the outside world seemed just less clear too... I would say it's just in my head but my virtual squadron mate who uses the Rift felt the same way....

 

Lastly, does anyone know how the hell to turn off the tooltips in the Mirage on 2.0? We both had the box unchecked but both had the stinking tooltips. Known bug I've missed?

 

Sage

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Posted
My Oculus... Every time Oculus home starts I get a message that it can't find my sensor, but it does find my sensor and everything works... funky.

 

So I flew 2.0 last night for the first time in forever.... Does anyone else think it looks "worse" than 1.5 currently? All my settings appeared to be the same as 1.5 but everything just seemed to be at a lower resolution than 1.5. Cockpit markings in the Mirage (English cockpit mod) I can read on 1.5 were not legible in 2.0, and the outside world seemed just less clear too... I would say it's just in my head but my virtual squadron mate who uses the Rift felt the same way....

 

Lastly, does anyone know how the hell to turn off the tooltips in the Mirage on 2.0? We both had the box unchecked but both had the stinking tooltips. Known bug I've missed?

 

Sage

 

Tool tips need to turned off in mission and options i think.

 

As for clarity, double check pixel density settings.

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Posted

Okay I was using someone else's Mission maybe they had to tips on when they created it I'll double-check thanks. PD was set at 2.0 the same as I have it in 1.5. It's very possible it was just in our head about the outside stuff and maybe the English cockpit mod textures don't like 2.0 as much as they do 1.5 I don't know

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Posted

heating problem.

 

recently my rift has become rather hot when using. the heat emulates from the top and the lenses area, resulting in a really uncomfortable heat sensation on my eyes.

 

I created a ticket and provide various logs and info... the result is they have shipped out a new headset for me. obviously i will have to send the existing one back but i thought I would share this issue.

 

if your rift starts to exume more heat then normal they will replace it straight away as others have had the same issue as me.

 

best customer service ever ;)

Thank you oculus



 

Water cooled i9-9900K | Maximus Code XI MB | RTX3090  | 64GB | HP Reverb G2 
Posted
Quick question for you guys: I can't seem to bring up the fps counter with ctrl-pause in VR; any ideas?

 

Are you using right ctl+ pause?



 

Water cooled i9-9900K | Maximus Code XI MB | RTX3090  | 64GB | HP Reverb G2 
Posted

Hi guys, i have a question for you. I picked up DCS after a few months away from home and i noticed something that i remember different. Before inside the cockpit with the rift whenever i moved backwards and forwards i would get closer and farther away from any given object within the cockpit, now if i move everything moves with me so it reamins at the same scale. The same happens when i try to move left or right to see gauges that are otherwise difficult to see like some in the mirage, everything moves so i keep being centered and unable to see somethings. The same happens when i'm looking outside the cockpit, before if i was looking outside and to my right if there was a piece of the cockpit blocking my sight i would move forwards or backwards to clear my line of sight, now since everything moves with me i'm always having my sight blocked.

Any idea what might be going on, maybe i just messed up some setting? Was it always like this? Maybe i remember wrong? It happens both in 1.5.5 and 2.0.

Thanks.

Posted

Einherjer, my camera is working since it tracks all of my movements, it's only that everything moves along with me, the cockpit should remain static and only me moving around, but that is not what is doing :(

Posted

Your camera is only for your linear movement like leaning forward/backwards or left and right

 

Looking up/down and left right is tracked by the internal sensor of the headset. So this could be the issue

 

Have you checked an other USB port and does something shows up in your notifications panel of oculus home?

Posted

Ahh, that makes a lot of sense, as soon as i get home i'll check it out. I didn't have any notification regarding sensors but i'll connect it to a different port just in case.

Thanks a lot.

Posted

My set has problem this days.

 

I keep my PC with power cable pluged after shuting down.

The oculus will lose connection(HDMI error via oculus home), It happens every few minits on the next boot.

 

If i cut the power completly and reboot,then the problem gone. But it only affects on this boot.

 

I guess its a power supply issue or connection issue? possible?

Posted (edited)
My set has problem this days.

 

I keep my PC with power cable pluged after shuting down.

The oculus will lose connection(HDMI error via oculus home), It happens every few minits on the next boot.

 

If i cut the power completly and reboot,then the problem gone. But it only affects on this boot.

 

I guess its a power supply issue or connection issue? possible?

 

Is your usb power mgmt. off? Under device manager look at properties of all usb hubs and controllers. Under the power mgmt. tab untick "allow computer to turn off device to save power" Do the same with Rift sensor.

Edited by dogbite
addition

I5 6600K @4.5, Gigabyte GA-Z170XP mobo, GMMAXX GTE Cooler, MSI GTX 1080 ti Gaming X gpu (factory OC), SoundBlaster X-F1 sound card, 16 gig Corsair Vengeance ddr4 ram @ 3200 , 3 ssd hds, EVGA 650 Gold Power supply, Saitek X52 Hotas and rudders, 2 AuraSound AST-2B-4 Pro Bass Shakers, Pimax 5K+

Posted

Yes, the white mouse dot is persistent in the cockpit.

Quote Vedexent: The technical term for an over ambitious ground attack pilot is "dead".

Quote SiThSpAwN: I figure 1.5 will have to buy some roses and chocolates, take 2.0 to a nice restaurant, and if it opens doors and is a gentleman, 1.5 and 2.0 might just get to merge one day.

Posted

Latest NTTR update yesterday killed my fps. WTF

Anyone else seeing this?

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Posted

Everyone is

Derek "BoxxMann" Speare

derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform!

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Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC

Been Flight Simming Since 1988!

Useful VR settings and tips for DCS HERE

Posted

Yep, I'm seeing a steady 25 fps taking off in formation with a couple other A-10s and it should then go to 40 or so but it doesn't. This is with ASW off - with it on, I get some really strange texture distortions and not really any faster anyway.

 

Dave

PC HW 9700K@5.0Ghz

Win 10 (Build 2004 ) with WMR

VR - Reverb

RTX2070 with Nvidia 451.48

DCS 2.5.6 (latest)

Posted

I wish I could try, but my Rift is borked with that damn set-up with 1.10

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I'm learning to fly - but I ain't got wings

With my head in VR - it's the next best thing!

Posted

I've noticed I'm unable to get VSYNC to work in 1.5.5. I've tried enabling it in game and in nVidia CP but I still get tearing while in the Rift. Any ideas?

 

I updated to latest nVidia drivers last night, maybe that's the issue?

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