Mainstay Posted May 16, 2016 Posted May 16, 2016 Freakin awsome Uboats ! u did it again have been waiting for this for a very long time now. ED should bring this to the base sim if you ask me. Again thanks for your time and effort Uboats
Weegie Posted May 16, 2016 Posted May 16, 2016 Hi UBoats I haven't yet fully tested but it works for some of my aircraft in 2.0 but not for others I've looked at the Dora (does not change picture with skin) A-10C (does not change picture with skin) Kurfurst (works a treat) Anyway its bound to have a few bugs but its an awesome tool and should have been in the main package a loooooong time ago Many Many Thanks for this
Tarres Posted May 16, 2016 Posted May 16, 2016 Still crashing with some combinations of country/airplane. Examples: USA-39ZA Russia-M2000C France-F5E Thanks Uboats! 1
diditopgun Posted May 16, 2016 Posted May 16, 2016 (edited) Amazing !!! Waiting for it since they have removed it so long years ago.... But still have CTD. Some examples I remember: USA L39-ZA France/Russia F-86F Edited May 16, 2016 by diditopgun 1 [sIGPIC][/sIGPIC] Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 + Track Clip Pro / Windows 11 64bits.
YoYo Posted May 16, 2016 Posted May 16, 2016 Really nice work. It was missing feature in DCS. Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
Midnight Posted May 16, 2016 Posted May 16, 2016 Great MOD uboats, will make things so much easier. Maybe now that this is finished you can look at the coalition change mod in ME...wink!
uboats Posted May 16, 2016 Author Posted May 16, 2016 (edited) Still crashing with some combinations of country/airplane. Examples: USA-39ZA Russia-M2000C France-F5E Thanks Uboats! I've looked at the Dora (does not change picture with skin) Kurfurst (works a treat) But still have CTD. Some examples I remember: USA L39-ZA France/Russia F-86F thanks guys, they have been fixed A-10C (does not change picture with skin) it changes, since most for US skin are almost similar. you can try RU skin and see Edited May 16, 2016 by uboats 1 [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
NRG-Vampire Posted May 16, 2016 Posted May 16, 2016 Any rep is highly appreciated! rep sent :thumbsup: great job :bounce:
uboats Posted May 16, 2016 Author Posted May 16, 2016 v1.4: fix bug cause CTD 1 [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
uboats Posted May 16, 2016 Author Posted May 16, 2016 如果能显示挂载配置就更好了 可能不太能实现, 系统限制 1 [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
BaD CrC Posted May 16, 2016 Posted May 16, 2016 Extremely nice and needed mod Uboats! Makes you wonder why on earth this is not a basic feature in game!!! https://www.blacksharkden.com http://discord.gg/blacksharkden
NRG-Vampire Posted May 16, 2016 Posted May 16, 2016 unfortunately old models (such as F-14, F-16, MiG-23, MiG-29S etc.) does not show changed skins. only default skin visible :(
uboats Posted May 16, 2016 Author Posted May 16, 2016 unfortunately old models (such as F-14, F-16, MiG-23, MiG-29S etc.) does not show changed skins. only default skin visible :( Yes, since those old ones use different way for skin that they use index and dds file name include index. So that's why viewer doesn't know how to load. If you can figure this out in modelviewer, then I think it can be fixed here as well [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
NRG-Vampire Posted May 16, 2016 Posted May 16, 2016 (edited) Yes, since those old ones use different way for skin that they use index and dds file name include index. So that's why viewer doesn't know how to load. If you can figure this out in modelviewer, then I think it can be fixed here as well yes, those old models use arg70 for sinks arg70 value 0.0, 0.1, 0.2 and so on - that's the id number in the description.lua file however the modelviewer able to read skins both way: from description.lua by material and texture names and from description.lua by id number - that read the 3d model texture names what connected to arg70 skin-visibility so can you implement that arg70 value changes/variable usage into your lua file ? (if not we can convert that old arg70 skin names texture usage to a description lua file - how newer skins/liveries works - but this "conversion" needs some time unfortunately) Edited May 16, 2016 by NRG-Vampire
uboats Posted May 16, 2016 Author Posted May 16, 2016 yes, those old models use arg70 for sinks arg70 value 0.0, 0.1, 0.2 and so on - that's the id number in the description.lua file however the modelviewer able to read skins both way: from description.lua by material and texture names and from description.lua by id number - that read the 3d model texture names what connected to arg70 skin-visibility I see. Then the implement is ok, but the issue is that how to know whether this is index based skin or not. And also, it only supports up to 11 skins? [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
diditopgun Posted May 16, 2016 Posted May 16, 2016 Great ! [sIGPIC][/sIGPIC] Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 + Track Clip Pro / Windows 11 64bits.
NRG-Vampire Posted May 16, 2016 Posted May 16, 2016 (edited) I see. Then the implement is ok, but the issue is that how to know whether this is index based skin or not. And also, it only supports up to 11 skins? only old/index based skins use the id number from the description.lua file (old models use the arg70 coz newer models do not have arg70 skin-visiblility, however you can add id number usage to the description.lua if animations or visibility is set to arg70 in 3dsmax to new models) id number usage is good to over the arg70 value 1.0 too (for new user-made skins) for example if you add new skins with numbers in the texture dds file name then id=14 will load texture name with "tex-name-14" however that's not the same if a built in skin (in the 3D model) use the arg70 value 1.4 old models use 10 textures (or maximum 11 if it defined in the 3d model file "inside") but you can load textures from "outside" as well - see above - LOM models used the "skins" extension for this too Edited May 16, 2016 by NRG-Vampire
uboats Posted May 16, 2016 Author Posted May 16, 2016 only old/index based skins use the id number from the description.lua file (old models use the arg70 coz newer models do not have arg70 skin-visiblility, however you can add id number usage to the description.lua if animations or visibility is set to arg70 in 3dsmax to new models) id number usage is good to over the arg70 value 1.0 too for example if you add new skins with numbers in the texture dds file name then id=14 will load texture name with "tex-name-14" however that's not the same if a built in skin (in the 3D model) use the arg70 value 1.4 old models use 10 textures (or maximum 11 if it defined in the 3d model file "inside") but you can load textures from "outside" as well - see above - LOM models used the "skins" extension for this too yes, that's what I thought [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
NRG-Vampire Posted May 16, 2016 Posted May 16, 2016 yes, that's what I thought so i think you should implement that arg70-id number usage to you me_payload.lua file first- model viewer use that too to read textures of old models
SkateZilla Posted May 16, 2016 Posted May 16, 2016 (edited) Yes, since those old ones use different way for skin that they use index and dds file name include index. So that's why viewer doesn't know how to load. If you can figure this out in modelviewer, then I think it can be fixed here as well old skins were ARGUMENT Based IIRC. For F-14/F-18A EDM etc Argument 70. Description.LUA Contains the ARG Value (ie 7 = .700 = VF-1 Wolfpack) Just gotta get the value from the description.lua Edited May 16, 2016 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
uboats Posted May 16, 2016 Author Posted May 16, 2016 so i think you should implement that arg70-id number usage to you me_payload.lua file first- model viewer use that too to read textures of old models old skins were ARGUMENT Based IIRC. For F-14/F-18A EDM etc Argument 70. Description.LUA Contains the ARG Value (ie 7 = .700 = VF-1 Wolfpack) Just gotta get the value from the description.lua thanks i just tried, but didn't succeed. so in modelviewer, for those old model, we dont use livery list but use arg scroll to change skin? [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
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