Cisco Posted February 21, 2017 Posted February 21, 2017 I don't know if there was a physical turnover of people managing the server but regardless, this server is now nothing more than a shooting gallery for the blue side and enforcing preposterous game changes. I want to make it very clear that i dont have any access to the server at all, and even tho i host the server for free i dont have any say in how it is run. :) [sIGPIC][/sIGPIC]
Dino Might Posted February 21, 2017 Posted February 21, 2017 I'm wondering if, at least for the testing rounds, we could have no restriction on team choice - freely switch sides at any time without mods needing to do it. I have been playing red the past few rounds, so wanted to fly some blue side for F5 goodness. But it is quite dull when it is 20-2 in favor. My other idea is to PLEASE give red side F5s - use the black aggressor skin. I feel like plane choice is one of the more significant factors. Giving red the Mirage was a good choice, and I'd almost rather take it away from blue side (one, to make it easier to know which ones are hostile when I have no IFF, and two, entice more people to join red).
D4n Posted February 21, 2017 Posted February 21, 2017 Blue won, map and players coalition restriction reset. what kind of "restriction" ? DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
CrashO Posted February 21, 2017 Posted February 21, 2017 I definitely think there should be some kind of script which prevents capturing when team balance is extremely off (3:1 or worse). It totally undermines the whole PvP concept when one team can capture points without any opposition. Well, time so balance then.. (just kidding, red can keep their We-are-too-cool-for-simpleRadio because we don't have GCI players) :D
counter25 Posted February 21, 2017 Posted February 21, 2017 what kind of "restriction" ? I think it is meant that you have to choose your coalition (red, blue) now again.
Frostie Posted February 21, 2017 Posted February 21, 2017 Well, time so balance then.. (just kidding, red can keep their We-are-too-cool-for-simpleRadio because we don't have GCI players) :D Pick a moment in time i'm sure you'll get that, fast forward 10mins and the sides were balanced. :) "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
Fedduk Posted February 21, 2017 Posted February 21, 2017 Yes, also me, Naughty and Bobr were in our own TS, as we usually do.
levanoga Posted February 21, 2017 Posted February 21, 2017 Well, time so balance then.. (just kidding, red can keep their We-are-too-cool-for-simpleRadio because we don't have GCI players) :D This is incredible, Blue Flag has changed so much its unrecognizable! What happened? It wasn't like this 30 years ago! This unbalance is incredible and I refuse to adapt my tactics and strategies but I will whine here! Has there been a physical turnover of people managing the server? No one who's been around since Round 1 can say this is a good start to round 10 (even though round 10 never started in the first place). Well sorry maybe a bunch on the red side might say its great like this. I think I learned how this community works.
Dagger71 Posted February 21, 2017 Posted February 21, 2017 This is incredible, Blue Flag has changed so much its unrecognizable! What happened? It wasn't like this 30 years ago! This unbalance is incredible and I refuse to adapt my tactics and strategies but I will whine here! Has there been a physical turnover of people managing the server? No one who's been around since Round 1 can say this is a good start to round 10 (even though round 10 never started in the first place). Well sorry maybe a bunch on the red side might say its great like this. I think I learned how this community works. Ok I'm done with your childish condescending tone. You don't represent Buddy Spike nor Blue Flag. So run along back to your mom's basement.
levanoga Posted February 21, 2017 Posted February 21, 2017 Ok I'm done with your childish condescending tone. You don't represent Buddy Spike nor Blue Flag. I was repeating you, so if I am childish then so are you. And you don't represent Buddy Spike nor Blue Flag either so your words don't mean anything either. So run along back to your mom's basement. Careful as personal attacks are against the rules of this forum. Behave like an adult and counter banter with banter.
CrashO Posted February 21, 2017 Posted February 21, 2017 Yes, also me, Naughty and Bobr were in our own TS, as we usually do. A lot of people are. Which is why SimpleRadio is so handy. You can report stuff that happens to either a GCI or other players. And just have private tactics/banter on a private freq or on your own teamspeak. SRS just allows for way more global awareness. And the lack of red using it is a large reason why many people join blue. (I hear people saying they went red x restarts ago, and because no-one used comms they came back to blue, all the time). Just look at this: See something different between the two teams?
BodyOrgan Posted February 21, 2017 Posted February 21, 2017 snip CrashO, I'm one of those regulars who play the Red side, and I've mentioned before reasons why I don't play much anymore, so the only thing I'm going to say here is: Forget the communication thing, and forget your M2K (as in don't even factor these in). Join Redfor for a testing round, and use all the other modules, and formulate your opinion on why playing on Redfor isn't fun. Again, do not factor in communication or the M2K (do not worry, you'll find many other reasons why it isn't fun). You'll have a much better understanding of the situation then.
OperatorJack Posted February 21, 2017 Posted February 21, 2017 I sure do love having to only fly CAP to defend sites because blue always gets the numbers /да бойз/ [sIGPIC][/sIGPIC]
*Rage* Posted February 21, 2017 Posted February 21, 2017 We got a squadron leader meeting back then about this kind of event but had to postpone it for now. We run into stability issues that we won't be able to easily deal with them with our current free time status. Greg Thanks Greg. I hope they can be resolved. Good luck friend! [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
Frostie Posted February 21, 2017 Posted February 21, 2017 A lot of people are. Which is why SimpleRadio is so handy. You can report stuff that happens to either a GCI or other players. And just have private tactics/banter on a private freq or on your own teamspeak. SRS just allows for way more global awareness. And the lack of red using it is a large reason why many people join blue. (I hear people saying they went red x restarts ago, and because no-one used comms they came back to blue, all the time). Just look at this: See something different between the two teams? All I see is a server full of new players, most of them probably unaware of what BF is and haven't read anything about it. Seems to me this long period of testing has turned off many regulars and attracted a lot of new players. The SR choice is probably down to organised long term regulars on blue showing them the way before bowing out whilst red is a lot of new guys struggling to understand what exactly is going on with nobody there to guide their hand. This co-operation in a side is not some new wheel discovery, it just isn't present on red due to the dragging on of testing. "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
Oceandar Posted February 22, 2017 Posted February 22, 2017 I don't know why but I couldn't hear anyone on SRS despite I have correct freq setting (126 for Red right ?) Mastering others is strength. Mastering yourself is true power. - Lao Tze
Alwandy Posted February 22, 2017 Posted February 22, 2017 Hm, I'm looking to go to red but I'm actually worried that in RED there will be no communication, GCI or Simple radio which I have seen while being blue. I need the teamwork and communication which Crash0 and Raptor provide often when I play with them.
roccoo Posted February 22, 2017 Posted February 22, 2017 A lot of people are. Which is why SimpleRadio is so handy. You can report stuff that happens to either a GCI or other players. And just have private tactics/banter on a private freq or on your own teamspeak. SRS just allows for way more global awareness. And the lack of red using it is a large reason why many people join blue. (I hear people saying they went red x restarts ago, and because no-one used comms they came back to blue, all the time). You're right, but why none of them tries to provide the communication? I mean, even if we have 1 GCI, it's not enough, many people have to play that role sometimes, and the testing is perfect for learning :thumbup: I'd add also that RED team scored great victories against all odds thanks to the good comms in the past rounds.
Fedduk Posted February 22, 2017 Posted February 22, 2017 (edited) I've been thinking lately and came to conclusion that we have to remove M2K from the setup. Its just too OP and I've seen moment when I was alone in 29S and like 10-15 mirages, in the red team obviously. Its just mirage vs mirage and sometimes F-15 now, which breaks immersion for me. M2K is just too OP. D2M, best radar missile, good IR missiles, powerful radar and WVR modes, good speed and maneurability - its only flaw is 4 missiles, but it actually is not an issue because its missiles actually can hit something, while R-27T and R-73 cant. I launched 1 27T and 4 73 during one engage yesterday (my target was CrashO or other reaper, if I am not mistaken), he detected launch from below with D2M and defeated all missiles by just popping a couple of flares and casually flying around. I also cant defeat 530D with .. that maneuver... u know, when you fly towards the missile, making a high-G spiral. R-27 and AIM-7 can be defeated that way, 530 cant (well, maybe somtimes, but you cant rely on that) Discuss. Edited February 22, 2017 by Fedduk
Frostie Posted February 22, 2017 Posted February 22, 2017 This is part and parcel the problem of having different devs creating their own versions of missiles; range, drag, thrust, eccm, ircm etc. are all valued differently to the creaters tastes, no such thing as a global standard. "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
iLOVEwindmills Posted February 22, 2017 Posted February 22, 2017 I've been thinking lately and came to conclusion that we have to remove M2K from the setup. Its just too OP and I've seen moment when I was alone in 29S and like 10-15 mirages, in the red team obviously. Its just mirage vs mirage and sometimes F-15 now, which breaks immersion for me. M2K is just too OP. D2M, best radar missile, good IR missiles, powerful radar and WVR modes, good speed and maneurability - its only flaw is 4 missiles, but it actually is not an issue because its missiles actually can hit something, while R-27T and R-73 cant. I launched 1 27T and 4 73 during one engage yesterday (my target was CrashO or other reaper, if I am not mistaken), he detected launch from below with D2M and defeated all missiles by just popping a couple of flares and casually flying around. I also cant defeat 530D with .. that maneuver... u know, when you fly towards the missile, making a high-G spiral. R-27 and AIM-7 can be defeated that way, 530 cant (well, maybe somtimes, but you cant rely on that) Discuss. Do you own the M2k?
Jugdriver Posted February 22, 2017 Posted February 22, 2017 (edited) I've been thinking lately and came to conclusion that we have to remove M2K from the setup. Its just too OP and I've seen moment when I was alone in 29S and like 10-15 mirages, in the red team obviously. Its just mirage vs mirage and sometimes F-15 now, which breaks immersion for me. M2K is just too OP. D2M, best radar missile, good IR missiles, powerful radar and WVR modes, good speed and maneurability - its only flaw is 4 missiles, but it actually is not an issue because its missiles actually can hit something, while R-27T and R-73 cant. I launched 1 27T and 4 73 during one engage yesterday (my target was CrashO or other reaper, if I am not mistaken), he detected launch from below with D2M and defeated all missiles by just popping a couple of flares and casually flying around. I also cant defeat 530D with .. that maneuver... u know, when you fly towards the missile, making a high-G spiral. R-27 and AIM-7 can be defeated that way, 530 cant (well, maybe somtimes, but you cant rely on that) Discuss. The Mirage has a few more Flaws than the 4 missiles which IMO is a real hindrance, especially in a large engagement. I have had to run away more times than I can count because I launched every missile I had, didn’t get one hit and I knew the aircraft I was up against still have both heaters and Radar guided missiles to shoot at me. The Radar on the Mirage is still a WIP and has a real problem with dropping contacts. It is very maneuverable in the initial turn but then bleeds energy so badly that you will be down to 250 knots in no time and dead in the air. Then there is the IFF which has to be managed, which is not a flaw, but certainly is something that does not have to be done on the 15, 29, or 27. Is the Mirage a seriously dangerous fighter in DCS, Yes, absolutely, does it have the best SARH missile ATM, apparently so. Is it OP, I don’t think so. I think one of the reasons so many folks are flying it is because it is not as sterile as the FC3 fighters. There is a start up procedure, there is a working INS navigation system that is very usefully in BF especially at night, there are the little things that you have to account for like if you want your Radar to be ready on takeoff you will want to warm it up on the ground, or being mindful when you jettison your drop tank to turn off the jettison switch and close the gate or you are going to be in for a rude surprise when you go to fire your next missile. Overall the Mirage, along with the other DCS world aircraft, are a more immersive experience and this is contributing to its popularity. I also think that because of its FBW system it is an easy plane to fly and that makes it popular. Lastly and I think most importantly the fact you don’t have to refuel it makes it a lot of peoples first choice, especially in a defensive situation. Someone mentioned this a few pages back and said that the Mirage should start with 20% Fuel like the other Gen 4 fighters and I agree. The purpose of having fighters refuel at the start is so we don’t have fighters spamming while trying to defend a location, the Mirage certainly should be subject to this. Lastly the R-27T is the most dangerous missile in BF and you are one of the most dangerous users of that missile, I Have seen you hit people with it and at ranges that would make for a great SARH shot. @ iLOVEwindmils, Fedduk does have the M2K and he is very dangerous with it. JD AKA_MattE Edited February 22, 2017 by Jugdriver
iLOVEwindmills Posted February 22, 2017 Posted February 22, 2017 Alright, everything I wanted to say in that case Jug pretty much said. It's arguably a bit better in certain ways, but removing it is pretty absurd and would only hurt BF.
Oceandar Posted February 22, 2017 Posted February 22, 2017 Or maybe the problem is not 530D, the problem lies in 27R itself. Its POS missile and chaff magnet. There're many threads talking about this already .... Mastering others is strength. Mastering yourself is true power. - Lao Tze
lemoen Posted February 23, 2017 Posted February 23, 2017 Still not sure why people complain or are surprised about the M2000's effectiveness. It is supposed to be very dangerous, being the most modern fighter in the setup right now and doubly so in Blue Flag where active radar missiles have been taken away. Even with SPAMRAAMS and whatever the Russian version is, it'll still be something you cannot just dismiss in DCS. The F15s and Flankers are not the sole proprietors of freedom in these lands.
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