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Posted (edited)

Hello Dudes,

 

 

I have a bad performance in DCS 1.5..

 

But my PC is very good....

 

All Video Settings are on Ultra (highest)

 

Resolution is 1920X1080 so Full HD

 

CPU : I7 6700K 4.6Ghz

 

Ram : 16GB DDR4 2666mhz

 

GPU : GTX 1080 OC 2Ghz

 

NT : 750Watt

 

OS: Windows 10 Pro 64bit

 

Storage : 512GB M2 SSD + 1TB HDD

 

Ive got over 100FPS but very often under 60fps like 30-40fps with or without Mirrors... Multiplayer is extremly bad .... 30-40 FPS like looking in the Sun or mirrors..

 

 

Can Somebody help me ?

 

 

Thx

 

MrFies

Edited by MrFies
Posted
Either turn back to 1.5.4 and 2.0.3

 

OR

 

go an NVidia driver version back

Or stop staring at FPS counter . 30-40 for the lowest FPS is acceptable (at least for me).

 

Or you may want to turn down shadow and (civilian traffics ?) to medium.

 

Good luck

Mastering others is strength. Mastering yourself is true power. - Lao Tze

Posted
Or stop staring at FPS counter . 30-40 for the lowest FPS is acceptable (at least for me).

 

Or you may want to turn down shadow and (civilian traffics ?) to medium.

 

Good luck

 

 

 

This.........

99% of the movies that have ever been made were shot and shown in 24 FPS. Did you notice any problems with them?? 30-40 is more than adequate. :thumbup:

Posted
This.........

99% of the movies that have ever been made were shot and shown in 24 FPS. Did you notice any problems with them?? 30-40 is more than adequate. :thumbup:

....agree, more than enough...........besides he lost me at "Hello Dudes":eek:

Posted
Hello....

 

 

Its since ive got DCS ...

 

Then search for the other threads about bad performance with pascal GPU's

 

there are actually a lot of them here

Posted
...besides he lost me at "Hello Dudes":eek:

 

Agreed. :doh:

  • Like 1

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Posted

Reduce your terrain preload radius a bit.

Turn flat shadows ON.

Turn mirrors off.

 

Otherwise as others mentioned, turn fps counter off - as long as gameplay is smooth you are good to go.

Don B

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Posted
....agree, more than enough...........besides he lost me at "Hello Dudes":eek:

 

+1.......;-)

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Posted
This.........

99% of the movies that have ever been made were shot and shown in 24 FPS. Did you notice any problems with them?? 30-40 is more than adequate. :thumbup:

 

 

The vast majority of movies were shown in 24fps, thats right. But you really cannot suggest there is not problem with it. Maybe dozens of years ago, when the TVs were way smaller and the resolutions way lower, THEN it wasnt a problem, because big muddy pixels move just a few cm from frame to another. Nowadays with 50'' TV (and above) and HD resolution (and above) the problem is getting bigger with it. A lot of people, as I do, really hate the juddering in movies. I mean the resolution is gettig higher and higher but they are not able to make blurays with 60fps or a least 48fps. Thats why the most TVs have frame interpolation integrated.

So it should be considered how big the monitor or TV is, which MrFies uses.

 

Another thing is the difference between the number of rendered pictures and the frequency of the monitor panel (input). If the monitor is big enough, you will see interferences between for example 55fps out of the graphic card into the 60hz panel. These 5fps can be really annoying.

 

And using a headtracker reinforces this juddering once again.

 

So i totally agree with MrFies that 30-40fps can be too low in some cases.

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Posted
Hello Dudes,

 

 

I have a bad performance in DCS 1.5..

 

But my PC is very good....

 

All Video Settings are on Ultra (highest)

 

Resolution is 1920X1080 so Full HD

 

CPU : I7 6700K 4.6Ghz

 

Ram : 16GB DDR4 2666mhz

 

GPU : GTX 1080 OC 2Ghz

 

NT : 750Watt

 

OS: Windows 10 Pro 64bit

 

Storage : 512GB M2 SSD + 1TB HDD

 

Ive got over 100FPS but very often under 60fps like 30-40fps with or without Mirrors... Multiplayer is extremly bad .... 30-40 FPS like looking in the Sun or mirrors..

 

 

Can Somebody help me ?

 

 

Thx

 

MrFies

 

 

Just wait for DCS2.5. You maybe noticed that the performance on nevada is much better with modern GPUs. The same stabil performance will come into the caucasus too. So, be patient.

  • Like 1

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Posted

With your rig you should get around 50fps lowest and it should not stutter or have loading issues.

 

I just test-played my rig for an hour last night on VA and lowest I got was low 50 with all on HIGH, VIS to extreme, shadow medium + flat terrain, 2x MSAA, 16xASF, 1440p.

 

I was not a single frame faster ( rather slower ) than my old 2600k, that is the real shame of this 1k€ endavour.

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Posted
Hello Dudes,

 

 

I have a bad performance in DCS 1.5..

 

But my PC is very good....

 

...

 

Can Somebody help me ?

 

 

Thx

 

MrFies

 

Waz happenin' man :)

 

You have an excellent computer and should have no problems, only things I can see trying are:

 

--try a bit older graphics card drivers, sometimes the newest ones are a little on the buggy side. Also, make sure you have the latest version of DirectX installed.

 

--try using Medium or High shadow settings

 

--Reduce the Tree Visibility distance with the slider to maybe 2/3 or half, instead of full (that's a major one!)

 

--Try turning on Flat Shadows.

 

I'm not sure why you're having framerate issues, but keep in mind that 30-40 FPS for a hefty sim like DCS World is actually pretty good, especially when near large airfields--and that goes double when there's a lot of other aircraft buzzing around, and especially with lots of civilian road traffic. Try turning those down, or even off. Nevada is *extremely* demanding.

 

Peace and happy warfare :)

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Posted
Waz happenin' man :)

 

You have an excellent computer and should have no problems, only things I can see trying are:

 

--try a bit older graphics card drivers, sometimes the newest ones are a little on the buggy side. Also, make sure you have the latest version of DirectX installed.

 

--try using Medium or High shadow settings

 

--Reduce the Tree Visibility distance with the slider to maybe 2/3 or half, instead of full (that's a major one!)

 

--Try turning on Flat Shadows.

 

I'm not sure why you're having framerate issues, but keep in mind that 30-40 FPS for a hefty sim like DCS World is actually pretty good, especially when near large airfields--and that goes double when there's a lot of other aircraft buzzing around, and especially with lots of civilian road traffic. Try turning those down, or even off. Nevada is *extremely* demanding.

 

Peace and happy warfare :)

 

+1 for the shadows....

 

I dont think any card will do them with proper speed, also mirrors are bugged since a few updates - I have those turned off for now as well but usually have them plain ON, my shadows are medium and flat only as well, almost no loss in graphical joy, turning them furthwr down to low is I think even less disturbing in helicopters.

 

grass 250m - trees 6000m - preload max - shadows low or medium and flat terrain option...should help ;)

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  • 1 month later...
Posted

Last post is now one month old. I try to chime in anyway :)

 

Someone wrote, 24 to 25 FPS are good. So far I'm with you.

What about 7 to 12 FPS?

 

I've been astonished about my brandnew Sopitfire is "nearly" unflyable - besides the natural problems of this bird.

So I took a look at the Frames: 7 to 12 (sometimes 20 if I look in the sky). Outside the plane FPS jumps up to 30 ... 50 FPS.

 

So I raised some money and spent it to a second GTX970. This one runs now with the other one in SLI-compound.

Still the same!

 

Interesting is, these low FPSs happen just inside of the Spit. Inside the A-10C (e.g.) everything looks good.

Same bad performance if I screw all at "LOW" or even "OFF".

 

I don't think, this is standard.

Manual for my version of RS485-Hardware, contact: tekkx@dresi.de

Please do not PM me with DCS-BIOS-related questions. If the answer might also be useful to someone else, it belongs in a public thread where it can be discovered by everyone using the search function. Thank You.

Posted
Last post is now one month old. I try to chime in anyway :)

 

Someone wrote, 24 to 25 FPS are good. So far I'm with you.

What about 7 to 12 FPS?

 

I've been astonished about my brandnew Sopitfire is "nearly" unflyable - besides the natural problems of this bird.

So I took a look at the Frames: 7 to 12 (sometimes 20 if I look in the sky). Outside the plane FPS jumps up to 30 ... 50 FPS.

 

So I raised some money and spent it to a second GTX970. This one runs now with the other one in SLI-compound.

Still the same!

 

Interesting is, these low FPSs happen just inside of the Spit. Inside the A-10C (e.g.) everything looks good.

Same bad performance if I screw all at "LOW" or even "OFF".

 

I don't think, this is standard.

 

what's your driver version? I've been using 368.81 with success, and not budging from that unless there's really a compelling reason. (using a 970).

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Posted (edited)

Hallo, javelina1.

First I had version 373.06 -> bad

Than I updated (suggested by GeForce Experience - uninstalled meanwhile) to the latest version -> no difference

Than (after I read this Thread) I downdated to 355.98 -> also bad.

 

355.98 I elected randomly from a long list of downloaded drivers (I could go back to 266.58 from 2011 :) )

 

Now I'll try 368.81 - no, I can't. There is a gap in my list: Previous is 364.72. So I try this.

 

Thank you. Will see.

 

PS: Tried some different drivers. Meanwhile I get about 12 FPS in Cockpit... 100+ outside (F2 ... F4) :huh:

Edited by Tekkx

Manual for my version of RS485-Hardware, contact: tekkx@dresi.de

Please do not PM me with DCS-BIOS-related questions. If the answer might also be useful to someone else, it belongs in a public thread where it can be discovered by everyone using the search function. Thank You.

Posted (edited)

It might only be me but when I have to fly at 33fps this rig flies out of the window !!!!!!

 

No joking, this is a FLIGHT SIM with airframes at over Mach 1 sometimes in Low Level Flight.

 

I don't know what you expect to happen when you approach an object at that speed and have 33fps...likewise it means that with roughly 330m/sec at Mach-1 you get an update on that object every 10 meters...not that good I'd say.

 

Higher frames look better AND FOREMOST, your airframe steers SMOOTHER.

 

Try 33fps in the Mi-8 and then fly the same with 65-120fps. I bet a grand you will feel the difference and dont wanna fly at 33fps again...not speaking lower than 30..that is plain impossible in helicopters at least when you try to land or hover.

 

At 120-144fps this is a totally different game, just those who never get there cant find that out and possibly turn that idea down due to not experiencing it and believing it afterwards.

 

There is more to it than just looks.

Edited by BitMaster

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Posted

Last good driver imo for DCS was 368.81 iirc, the last one before the 37x.xx came out. Try that one.

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Posted (edited)
It might only be me but when I have to fly at 33fps this rig flies out of the window !!!!!!

...

There is more to it than just looks.

I am 100% with you. Not just at high speeds, also notably in ACs with baulky attitude (like the Spit). Spitfire is NOT to handle under this circumstances.

 

Low FPS are also a good excuse for lousy skills :) (as I did right now) ;)

 

Otherwise ATM I'd be glad to reach 30 FPS.

I think (on actual ascertainments) in my case it's not just a question of drivers. There went something wrong with my whole system. But I'm still on it.

 

Edit (one day later): All tweeking with drivers got me nowhere.

Now I try a new clean install of DCS. Checked 2.0.x: Just Nevada Map :(

Right now runs install of DCS 1.5.5. Now comes the worst thing: Recover all configs (keymapping, Stick curves, DCS-BIOS, Helios... and modules like A10C, FC3 and Spit) without recovering my old problem... Huh.

Edited by Tekkx

Manual for my version of RS485-Hardware, contact: tekkx@dresi.de

Please do not PM me with DCS-BIOS-related questions. If the answer might also be useful to someone else, it belongs in a public thread where it can be discovered by everyone using the search function. Thank You.

Posted (edited)

Now I overclocked my GPUs to about 1300 MHz, reduced Gras/Clutter considerable and set Textures and Shadows to medium.

On the ground with engine off my rig manages now 30 FPS (+/-) with mirror off. With mirror on my FPS melts down to about 15.

 

It's impressive, how much power this small mirror consumes.

I think I can fly now. Without mirror and a landscape looking like "good old" 90s (Strike Commander) - using two GPUs, I thought I'd be safe for 2 years at least :(

 

Maybe here is some one with a useful hint, where I can do further tweeking without loosing too much immersion?

1190693706_DCSOCGPU.thumb.PNG.ec17872d079114f42c2a16c46b3c3095.PNG

496514010_20170107DCSsettings.PNG.d71c94227f00e645fe3ac4189f12ec16.PNG

Edited by Tekkx

Manual for my version of RS485-Hardware, contact: tekkx@dresi.de

Please do not PM me with DCS-BIOS-related questions. If the answer might also be useful to someone else, it belongs in a public thread where it can be discovered by everyone using the search function. Thank You.

Posted (edited)

Tekkx, You should be able to switch textures back to high, there's not much performance difference compared to medium. Turn water detail down, however - it's one of the four biggest resource hogs (next to mirrors, civil traffic and shadows). Mind You, in v 1.5 water is rendered below the whole map all the time and consumes Your frames even if there's no visible sea around. You might think about cockpit screens resolution as well - do You really need them at 1024 in the A-10?

Edited by Art-J
  • Like 1

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Posted (edited)

Thank you, Art-J :)

"Water" is a very helpful hint. Looks like, posting a shot of my settings has been my best idea today ;)

 

1024 inside the cockpit is really (really) important for meter-reading some instruments. But A-10C makes no problems. It's just the Spitfire. Problems occure first time as I installed that (long awaited) Airplane.

 

Edit 30 minutes later: Found out wherefore the A10 makes no problems: There are no mirrors. I think I have deactivated them sometimes for some reason (while setting up MonitorExports somehow - maybe). I have inside that bird such a workload so I never realised the absence of mirrors.

Setting Water down made about 5 to 10 FPS+. Will see - if I fly over the sea - if it's worth of that :)

Edited by Tekkx

Manual for my version of RS485-Hardware, contact: tekkx@dresi.de

Please do not PM me with DCS-BIOS-related questions. If the answer might also be useful to someone else, it belongs in a public thread where it can be discovered by everyone using the search function. Thank You.

Posted (edited)

I can assure You that "cockpit screens resolution" parameter affects just what it says - TV screens of planes & helicopters that have them, but not analog instruments, so that setting will not affect Spitfire in any way. But if You're happy with performance You get in A-10 cockpit, You can leave it at 1024.

 

I didn't notice previously, but You've got the terrain shadows on "default" and it's more demanding setting. You might want to set it to "flat" to save a few more fps more while loosing just a bit of visual quality.

Edited by Art-J

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

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