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Posted
... But is it possible, to remove the fuel nozzle?

 

 

COMMS Menu > F8 Ground Crew > F8 AAR Probe > F2 Remove

 

or in the ME in the very last tab on the right when you highlight a player-controlled JF-17. (Deka pls add an option for probe removal for AI too. It's not possible to do so rn.)

Posted
COMMS Menu > F8 Ground Crew > F8 AAR Probe > F2 Remove

Thanks - didn't knew that this is possible :thumbup: Will try later

or in the ME in the very last tab on the right when you highlight a player-controlled JF-17.

I should check my optics. I checked in the ME, since I knew this procedure from the L39 and the Nav, as mentioned. Will look at this again

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Posted
updated changelog for next ob update

 

?????

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Posted
updated changelog for next ob update

 

I had a feeling that turning batteries and power on while the AAR proble is being installed/removed was odd. Glad to see it has been fixed now. Nice updates. :thumbup:

 

I need to remember to rebind my axis after the update.

Airplanes : A-10C II | AJS-37 | A/V-8B | F-4E | F-14A/B | F/A-18C | FC3 | JF-17 | M2000-C
Helicopters : AH-64D | CH-47F | Ka-50 III | Mi-24P | Mi-8MTV2 | SA342 | UH-1H

Other Modules : Combined Arms | Persian Gulf | Afghanistan

 

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Posted
I had a feeling that turning batteries and power on while the AAR proble is being installed/removed was odd. Glad to see it has been fixed now. Nice updates. :thumbup:

 

I need to remember to rebind my axis after the update.

 

Don’t want to electrocute ground crew!

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Posted
I had a feeling that turning batteries and power on while the AAR proble is being installed/removed was odd.

 

 

The ability to update the data cartridge through a closed canopy is odd as well.

Posted
The ability to update the data cartridge through a closed canopy is odd as well.
I've been waiting quite long for someone to post this lol. I agree its odd.

Mastering others is strength. Mastering yourself is true power. - Lao Tze

Posted
The ability to update the data cartridge through a closed canopy is odd as well.

 

will be fixed in next update

canopy must be opened to get dtc card updated

[sIGPIC][/sIGPIC]

My DCS Mods, Skins, Utilities and Scripts

 

| Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD |

| TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |

Posted (edited)

Could we finally get AG target info on the lower 1/3rd Right MFD pls?

 

I imagine it would show WPT/SPI info for weapons in TOO/AUTO/DTOS/CCIP mode, and PP TGT info for weapons in PP/COO mode.

 

b5idUQf.png

Edited by J20Stronk
Posted
Could we finally get AG target info on the lower 1/3rd Right MFD pls?

 

I imagine it would show WPT/SPI info for weapons in TOO/AUTO/DTOS/CCIP mode, and PP TGT info for weapons in PP/COO mode.

 

b5idUQf.png

 

will be finished, together with modification CNTL page of AG weapons layout

[sIGPIC][/sIGPIC]

My DCS Mods, Skins, Utilities and Scripts

 

| Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD |

| TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |

Posted
Could we finally get AG target info on the lower 1/3rd Right MFD pls?

 

I imagine it would show WPT/SPI info for weapons in TOO/AUTO/DTOS/CCIP mode, and PP TGT info for weapons in PP/COO mode.

 

b5idUQf.png

 

All this time I never notice that readout. That looks handy as hell, particularly coordinating with JTAC for those bottomless BRM's

Posted
All this time I never notice that readout. That looks handy as hell, particularly coordinating with JTAC for those bottomless BRM's

 

Yep, it's pretty crucial for delivering precise Pre-planned strikes using IAMs (especially since you have no exact range info besides the HSD symbology.), and working with JTAC or as a FAC craft.

 

Of course first they'll have to fix the awfully exaggerated INS drift / lack of proper GPS navigation, since currently the NAV computer will accumulate massive error for flying just a couple nm/minutes.

Posted
Yep, it's pretty crucial for delivering precise Pre-planned strikes using IAMs (especially since you have no exact range info besides the HSD symbology.), and working with JTAC or as a FAC craft.

 

Of course first they'll have to fix the awfully exaggerated INS drift / lack of proper GPS navigation, since currently the NAV computer will accumulate massive error for flying just a couple nm/minutes.

 

That would explain why sometimes I end up doing my approaches 5 miles away from the runway lol.

Posted

Is the wing flex on the JF-17 Thunder something that will still be added to this module ? Is there any new information on that wing flex ?

 

Also with the INS is it expected and normal procedure to enter the THDG information every time even when we request the Update INS Align Data? It appears that doesn't include any heading information.

 

I have seen this thread already. https://forums.eagle.ru/showthread.php?t=257770&highlight=Wing+flex

 

Great work on including the Air-to-Air refueling (AAR) so quickly after release, that has been awesome. Great fun. Superb work on this module.

Posted

Hi,

I would be interested when / if it is planned to revise the cockpit. And if it is firmly planned, when you can expect it. That it comes to the quality of an F-14 / FA-18 or F-16.

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Posted
That would explain why sometimes I end up doing my approaches 5 miles away from the runway lol.

 

Also with the INS is it expected and normal procedure to enter the THDG information every time even when we request the Update INS Align Data? It appears that doesn't include any heading information.

 

Plan to deal with the INS issue for Sept update.

 

Is the wing flex on the JF-17 Thunder something that will still be added to this module ? Is there any new information on that wing flex ?

 

IRL, we didn't see wing flex in high G maneuver. So not plan to add this effect

 

 

Hi,

I would be interested when / if it is planned to revise the cockpit. And if it is firmly planned, when you can expect it. That it comes to the quality of an F-14 / FA-18 or F-16.

 

the current cockpit model is how it looks like IRL, you can easily google the photo of real cockpit and compare. I don't think dirty/heavily weathered cockpit means 'real' for all.

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My DCS Mods, Skins, Utilities and Scripts

 

| Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD |

| TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |

Posted

Yep, the JF-17 cockpit is excellent as is. :thumbup:

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Posted
the current cockpit model is how it looks like IRL, you can easily google the photo of real cockpit and compare. I don't think dirty/heavily weathered cockpit means 'real' for all.

 

You gus are finishing the Throttle Quadrant, Control Stick/Stick Base, Canopy Control and all the intricacies behind the seat, right? Those are clearly unfinished.

Posted

IRL, we didn't see wing flex in high G maneuver. So not plan to add this effect

 

 

What about wing wobble like on the F-16? Here in this video you can actually see it.....

 

[sIGPIC][/sIGPIC]

 

 

Planes: FC3, P-51, F-86, F-5E, Mirage 2000, F/A-18, F-14, F-16, Mig-19P :joystick:

 

ED pls gib A-4 and F-4 :cry:

Posted

Yeah, cockpit quality looks good for me, although sometimes the text next to some switches get blurry (unreadable) on VR. Im almost positive its something on my end though.p, and it doesn’t happen often.

 

INS upgrade is welcomed. Thanks!

Posted
Wing looked really solid to me in that video, thanks for sharing

 

Every time he rolls or recovers from the roll you can see the pylons jiggle, similar to the F-16 and the F-5E

[sIGPIC][/sIGPIC]

 

 

Planes: FC3, P-51, F-86, F-5E, Mirage 2000, F/A-18, F-14, F-16, Mig-19P :joystick:

 

ED pls gib A-4 and F-4 :cry:

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