twistking Posted June 6, 2019 Posted June 6, 2019 (edited) from the screenshot it looks, as if one type of tree is just broken. i don't think it is an artistic decision, but merely a bug. the conifers look fine, it's just this one type of broadleaf that is all wonky... Edited June 6, 2019 by twistking My improved* wishlist after a decade with DCS *now with 17% more wishes compared to the original
wilbur81 Posted June 6, 2019 Posted June 6, 2019 from the screenshot is looks, as if one type of tree is just broken. i don't think it is an artistic decision, but merely a bug. the conifers look fine, it's just this one type of broadleaf that is all wonky... Agreed. :thumbup: i7 8700K @ Stock - Win11 64 - 64gb RAM - RTX 3080 12gb OC
SnowTiger Posted June 6, 2019 Posted June 6, 2019 I was thoroughly satisfied with the Trees we Had. I don't see much advantage of making them any more realistic, especially at 10,000+ feet or anything over 400 mph. However, I have long since felt that their Scale is off a bit with regards to Height. At least when compared to some buildings or measured using Radar Altimeter in the Gazelle (which may be anything but accurate as far as I know). SnowTiger AMD Ryzen 9 7950X - Zen 4 16-Core 4.5 GHz - Socket AM5 - 170W Desktop Processor ASUS ROG STRIX X670E-A GAMING WIFI 6E Socket AM5 (LGA 1718) Ryzen 7000 gaming motherboard Geforce RTX 4090 Gaming Trio X - 24GB GDDR6X + META Quest 3 + Controllers + Warthog Throttle, CH Pro Pedals, VKB Gunfighter MKII MCG Pro G.SKILL Trident Z5 Neo Series 64 GB RAM (2 x 32GB) 288-Pin PC RAM DDR5 6000 RAM
mazex Posted June 6, 2019 Posted June 6, 2019 Well - trees naturally have a massive impact on performance and I understand that the old ones where not performing well. So - when I tried 2.5.5 in VR it is way more stable and has higher FPS than before. And yes - I know that the VR-performance patch is supposedly not in and I'm a glass half full guy ;) Try flying in VR and look 90 degrees left or right. Before there where microstutters when doing that. They are gone now... The trees? Well, that is for sure one part of the explanation. And I actually like the new ones. After they straighten some branches and fix some distant LODS they will be great I think. Ryzen 9800X3D | RTX 5080 GPU | Gigabyte X670 Aorus Elite AX MB | 64GB 6000Mhz DDR5 | Windows 11 Pro x64 | Virpil T-50 Throttle | T50 CM2 Grip + WarBRD | VKB T-rudder MK IV | Asus PG279Q 1440p | Pimax Crystal Light VR | Samsung 980 Pro as system disk and DCS on separate Samsung 990 Pro NVME SSD
Kayos Posted June 6, 2019 Posted June 6, 2019 I like the performance increase in VR. Can't wait to see the 50% improvement : ) Just went for a quick fly and FPS didn't go below 45 once with the new trees. [sIGPIC][/sIGPIC]
KTFBGB Posted June 6, 2019 Posted June 6, 2019 I don’t fly with VR, I got a Solid 20 FPS gain with the update.
Goa Posted June 6, 2019 Posted June 6, 2019 Is that all still based on SpeedTree tech, or something new and different? good question!! :thumbup: CPU : Intel i7 8700k@5.0ghz cooled by Noctua NH-D15 / Motherboard:Asorck Z370 Taichi / RAM: 32GB GSkill TridentZ @3600mhz / SSD: 500GB Nvme Samsung 970 evo+1 TB Sabrent Nvme M2 / GPU:Asus Strix OC 2080TI / Monitor: LG 34KG950F Ultrawide / Trackir 5 proclip/ VIRPIL CM2 BASE + CM2 GRIP + F148 GRIP + 200M EXTENSION /VKB T-Rudder MKIV rudder /Case: Fractal Design R6 Define black
REDEYE_CVW-66 Posted June 6, 2019 Posted June 6, 2019 Is it just me or is the pop-in effect also really heavy now?
flanker1 Posted June 6, 2019 Posted June 6, 2019 it s not only you. . . it´s a desaster. not very well done. if this is the price for better vr. . . hmmm. not sure, but i guess much more people then before were not very happy now. . .
twistking Posted June 6, 2019 Posted June 6, 2019 it s not only you. . . it´s a desaster. not very well done. if this is the price for better vr. . . hmmm. not sure, but i guess much more people then before were not very happy now. . . i still think that the one broadleaf tree modell is broken and that it is not supposed to look that way. in the end it boils down to geometric complexity and i can't see, how the "proper", old broadlead should be more demanding than the new skewed, funky version of it. My improved* wishlist after a decade with DCS *now with 17% more wishes compared to the original
SnowTiger Posted June 6, 2019 Posted June 6, 2019 I guess in all fairness, I should wait until this bloody large update is finished and have a look for myself before commenting. I am happy to hear there is a boost in performance. Performance is all that I really care about in the end. SnowTiger AMD Ryzen 9 7950X - Zen 4 16-Core 4.5 GHz - Socket AM5 - 170W Desktop Processor ASUS ROG STRIX X670E-A GAMING WIFI 6E Socket AM5 (LGA 1718) Ryzen 7000 gaming motherboard Geforce RTX 4090 Gaming Trio X - 24GB GDDR6X + META Quest 3 + Controllers + Warthog Throttle, CH Pro Pedals, VKB Gunfighter MKII MCG Pro G.SKILL Trident Z5 Neo Series 64 GB RAM (2 x 32GB) 288-Pin PC RAM DDR5 6000 RAM
ED Team NineLine Posted June 6, 2019 ED Team Posted June 6, 2019 Is it just me or is the pop-in effect also really heavy now? What are your settings, I am not seeing an issue here? Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
flappybird Posted June 6, 2019 Posted June 6, 2019 Love that we are talking about trees and their performance. God bless DCS. Any horticulturists in the room?
Pikey Posted June 6, 2019 Posted June 6, 2019 TREEGATE! I love how this thread is on about the looks but have forgotten they are double sized. But I think they look better, more random shaped, I didn't realise they swayed in the wind. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Pikey Posted June 6, 2019 Posted June 6, 2019 wow, increase the wind, they move more! Did that happen before? ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
REDEYE_CVW-66 Posted June 6, 2019 Posted June 6, 2019 What are your settings, I am not seeing an issue here? I run 4x msaa and everything on high. Doing a canyon run through wooded valleys used to look crisp as hell. Now every other tree has a much high contrast, resulting that dark spots can be seen popping in the canopy everywhere and the general look is worse. See the dude that posted the reference pics. I really does not look better. Not to complain- just want what is best for the sim. I'd rather have the old ones.
Goa Posted June 6, 2019 Posted June 6, 2019 tested it intensivley : new tres looks bad, the only positive thing is a big performance increase. CPU : Intel i7 8700k@5.0ghz cooled by Noctua NH-D15 / Motherboard:Asorck Z370 Taichi / RAM: 32GB GSkill TridentZ @3600mhz / SSD: 500GB Nvme Samsung 970 evo+1 TB Sabrent Nvme M2 / GPU:Asus Strix OC 2080TI / Monitor: LG 34KG950F Ultrawide / Trackir 5 proclip/ VIRPIL CM2 BASE + CM2 GRIP + F148 GRIP + 200M EXTENSION /VKB T-Rudder MKIV rudder /Case: Fractal Design R6 Define black
chicomick Posted June 6, 2019 Posted June 6, 2019 From the perspective of VR helicopter flying I think they are quite bad. A lot of the fun in the Gazelle is tree top flying. They look quite fake now and the low bushes.... omg! Terrible! But, just my opinion and in a few weeks I guess I'll forget how good the old trees were... When viewing in 3d the difference is huge Old... New.... Intel Core i7-8086k@5Ghz / Asus PrimeZ370-A 32GB DDR4 3000Mhz Mem / GTX 1080 Ti / 500GB SSD Int M2 / Samsung U28E590 4k / Oculus Rift S
wilbur81 Posted June 6, 2019 Posted June 6, 2019 (edited) tested it intensivley : new tres looks bad, the only positive thing is a big performance increase. I'm not seeing any performance increase. I go from 60 fps at altitude to low 40's over the trees...just like before the 2.5.5 update. Glad you're seeing an increase, though. :) Chicomick's pics above are about all one needs to see. 2.5.4 trees were better. Bring them back, please. Edited June 6, 2019 by wilbur81 i7 8700K @ Stock - Win11 64 - 64gb RAM - RTX 3080 12gb OC
Schmidtfire Posted June 6, 2019 Posted June 6, 2019 Did they also correct the scale or are the new trees still double sized?
KTFBGB Posted June 6, 2019 Posted June 6, 2019 Did you guys erase the old shader files before running the new update? I always do as well as any time I change setting for video etc. Erasing those will make the first time you load the map take a few more seconds but then will be back to normal after the first time. You should see FPS gain after doing that.
ebabil Posted June 6, 2019 Posted June 6, 2019 new trees look more detailed but they look somwhow streched and something is wrong with them FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5
cro_mig_21 Posted June 6, 2019 Posted June 6, 2019 From the perspective of VR helicopter flying I think they are quite bad. A lot of the fun in the Gazelle is tree top flying. They look quite fake now and the low bushes.... omg! Terrible! But, just my opinion and in a few weeks I guess I'll forget how good the old trees were... When viewing in 3d the difference is huge Old... New.... I might be mistaking, but to me it looks like you are using a mod in the second "new" sreenshot...seems to be Starways trees.
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