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What countermeasures programs do you use?


Darcaem

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This must have been properly discussed somewhere, but all articles and tutorials I find teach you how to use them, not what settings are actually recommended.

 

I use 1 chaff per second three times on program 1, and 1 flare per second three times on 5. I feel I'm been way too conservative, aren't I?

 

Also, I wonder if flaring in pairs instead of only one flare at a time has better efect, being a twin engine?

 

Thanks for any advice!

 

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I suspect this is a matter of personal preference appropriate to the style of missile avoidance manoeuvre you fly.

Pgm 1 2 x chaff, 0 Flares , Repeat 3 Interval 2sec

Pgm 5 0 x chaff, 4 x Flares Repeat 2 Interval 2 secs

 

works for me.

 

I guess a mixed chaff and flare pgm might be useful if you don't know what is inbound, but you should always KNOW when locked by a Radar guided missile.

Maybe a mixed program if engaged by a Flanker firing a double RADAR & IR pair, but I've never bothered.

 

Of course neither Chaff or Flares help with an Optically guided missile, flying good avoidance manoeuvre is the key (applies to all missile types).

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I tend to use pretty similar settings, and also have a third set up with longer intervals dispensing both chaff and flare that runs for about 10-15 seconds. I find this very useful when making an attack run where you don't necessarily have the ability to be constantly looking all around you for any IR/AAA threats and want a program running the entire time that you don't have to worry about. I do think dispensing two flares at once would be more effective, not because it would somehow mimic the twin engines but rather that it simply puts out more heat sources faster.

 

Once we have the updated countermeasure dispensers with increased capacity, our Hornet will be a lot more capable of defending itself, as it stands right now I have to use chaff and flares conservatively if I want to make sure I don't run out before my mission is complete.

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PGM 1: Chaff 1, Flare 0, RPT 5, INT 1

PGM 5: Chaff 0, Flare 2, RPT 3, INT 0.5

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I too think that I'm somewhat conservative, but I've found that the below setup offers good results without immediately expending the Hornet's low CMS supplies.

 

P1. 1 chaff / 1.25s, 5 repeats. My general SAM / Radar A2A missile program. Used for radar guided launches from a long range.

P2. 1 chaff / 0.75s, 5 repeats. My "oh crap" SAM / Radar A2A missile program. Used for radar guided launches from a short range.

P3. 1 flare / 1.50s, 5 repeats. My "preemptive, better safe than sorry" IR program. Used when I'm flying in an environment where an IR missile might head my way without me spotting it visually.

P4. 1 chaff + 1 flare / 1.00s, 4 repeats. My "something wants to kill me and I'm not sure how it's guided" program. Self-explanatory.

P5. 1 flares / 0.50s, 3 repeats. Used after I detect an IR missile launch. Often used two or more times in quick succession.

There's also the slap switch, which acts like a P4+++ program, in my case, but I find it too wasteful and I only used it in really bad scenarios.

 

Of course, I combing all CMS releases with appropriate evasive maneuvers. Beaming for radar guided threats. Exiting afterburner and trying to place my flares between my plane and the incoming missile, for IR threats.

 

The best defense is to not be in a position to be fired upon in the first place.

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- Default manual presets
-- MAN 1 - RF SAM Old
programs[ProgramNames.MAN_1] = {}
programs[ProgramNames.MAN_1]["chaff"] = 1
programs[ProgramNames.MAN_1]["flare"] = 0
programs[ProgramNames.MAN_1]["intv"]  = 0.5
programs[ProgramNames.MAN_1]["cycle"] = 6

-- MAN 2 - RF SAM New
programs[ProgramNames.MAN_2] = {}
programs[ProgramNames.MAN_2]["chaff"] = 2
programs[ProgramNames.MAN_2]["flare"] = 0
programs[ProgramNames.MAN_2]["intv"]  = 0.25
programs[ProgramNames.MAN_2]["cycle"] = 10

-- MAN 3 - IR SAM
programs[ProgramNames.MAN_3] = {}
programs[ProgramNames.MAN_3]["chaff"] = 0
programs[ProgramNames.MAN_3]["flare"] = 1
programs[ProgramNames.MAN_3]["intv"]  = 0.75
programs[ProgramNames.MAN_3]["cycle"] = 4

-- MAN 4 - IR Pre-Empt
programs[ProgramNames.MAN_4] = {}
programs[ProgramNames.MAN_4]["chaff"] = 0
programs[ProgramNames.MAN_4]["flare"] = 1
programs[ProgramNames.MAN_4]["intv"]  = 5
programs[ProgramNames.MAN_4]["cycle"] = 10

-- MAN 5 - A/A Merge
programs[ProgramNames.MAN_5] = {}
programs[ProgramNames.MAN_5]["chaff"] = 2
programs[ProgramNames.MAN_5]["flare"] = 1
programs[ProgramNames.MAN_5]["intv"]  = 0.50
programs[ProgramNames.MAN_5]["cycle"] = 6

-- MAN 6 - Wall Dispense button, Panic
programs[ProgramNames.MAN_6] = {}
programs[ProgramNames.MAN_6]["chaff"] = 0
programs[ProgramNames.MAN_6]["flare"] = 1
programs[ProgramNames.MAN_6]["intv"]  = 0.25
programs[ProgramNames.MAN_6]["cycle"] = 6

 

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Due to the limited amount, my programs are very restricted - but I have no issue repeatedly using the button on the HOTAS Warthog where I mapped CMS to the Hog’s CMS hat.

 

Prog1: Single Flare, no repeat.

Prog5: Single Chaff, 2x, 0.5sec.

 

Should we get larger quantities I would definitely make some more “aggressive” profiles.

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I dispense manually as well.

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Thank you for all your responses.

 

 

 

I didn't know that poping two chaffs at the same time was useful. And also, lazy me, I only configure 2 programs, I even didn't care to set the other default profiles in the lua files. I assume that you set your "default" two programes depending on the expected threat, and if some unexpected thread appears, you change programs... But, in the heat of the fight, are you able to change programs? I mean, when I'm evading SAM (and worse, in AA), I have plenty of work already, I do not think I would be able to also change the programs, but I haven't actually tried ever, it is just a couple of buttons.


Edited by Darcaem
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I use the 476 programs. My default is prog 1(aft) for RF SAMs and notching Fox 3s. Prog 5 for the merge because you don't know what missle is coming at you. Also don't forget the wall dispense. Map it and you now have a MANPAD and Fox 2 option. I understand what you're saying about changing the program. The only time I will change it is for prog 4 if I feel like being biligerent and break altitude sanctuary for an accurate CCIP drop around a possible MANPAD threat.

 

http://www.476vfightergroup.com/downloads.php?do=file&id=492

 

If you set your own program, remember updates will reset the values so keep a copy of your file.

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I assume that you set your "default" two programes depending on the expected threat, and if some unexpected thread appears, you change programs... But, in the heat of the fight, are you able to change programs?

I don't change mid-engagement. I pick the most relevant program according to the threat I expect to face. That's why SA and familiarization with the mission and theater is important. My "default" setup is to have P1 (5 chaff with some spacing) selected for RF SAM/Radar guided A2A missiles on CMS AFT and if I encounter an IR threat, P5 (3 quick flares) is always available on CMS FWD.

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I don't change mid-engagement. I pick the most relevant program according to the threat I expect to face. That's why SA and familiarization with the mission and theater is important. My "default" setup is to have P1 (5 chaff with some spacing) selected for RF SAM/Radar guided A2A missiles on CMS AFT and if I encounter an IR threat, P5 (3 quick flares) is always available on CMS FWD.

 

Wall dispense?

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Wall dispense?
That too, for cases where I'm not sure what I need to use. But I find that more often than not, I know what's been lunched at me.

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I do it manually too. If the missile was fired from far away, I use chaff. If closer I use flares and maybe some chaff. Helps conserve them.

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1: 1 Flare, 3 Rpts, 0.25s

5: 1 Chaff, 6 Rpts, 0.25s

 

 

Basically ending up in 10 presses each until being dry. Effective enough, but I'd appreciate if ED would increase the flare amount rather sooner than later, it's been reported and acknowledged for ages.

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