Eldur Posted July 26, 2020 Share Posted July 26, 2020 I just watched a few minutes from that timestamp you gave for the linked VOD. You literally blew me away, that's what it's supposed to look like IMHO. Guess I'll have to try that out now Link to comment Share on other sites More sharing options...
zildac Posted July 26, 2020 Share Posted July 26, 2020 Love this MOD, been playing a little with it. The only thing that I've noticed is that with reasonable winds the whitecaps on the sea seem to have a slightly odd repeated "swirl" type pattern. I'll try and grab a screenshot or two. But I'm guessing this is probably a limitiation of the DCS engine. That said, still a great MOD, so thankyou!! :thumbup: 12900KF | Maximus Hero Z690 | ASUS 4090 TUF OC | 64GB DDR5 5200 | DCS on 2TB NVMe | WarBRD+Warthog Stick | CM3 | TM TPR's | Varjo Aero Link to comment Share on other sites More sharing options...
Mustang Posted July 26, 2020 Author Share Posted July 26, 2020 Love this MOD, been playing a little with it. The only thing that I've noticed is that with reasonable winds the whitecaps on the sea seem to have a slightly odd repeated "swirl" type pattern. I'll try and grab a screenshot or two. But I'm guessing this is probably a limitiation of the DCS engine. That said, still a great MOD, so thankyou!! :thumbup: I think I'll revert the whitecaps on waves to the default soon as they do appear to cause issue as you say, I'll be updated the package shortly to address that along with a couple of other things :) Link to comment Share on other sites More sharing options...
zildac Posted July 26, 2020 Share Posted July 26, 2020 Thanks Mustang. Only criticism I have tbh, and it's minor quite frankly. The rest of the changes are cracking 12900KF | Maximus Hero Z690 | ASUS 4090 TUF OC | 64GB DDR5 5200 | DCS on 2TB NVMe | WarBRD+Warthog Stick | CM3 | TM TPR's | Varjo Aero Link to comment Share on other sites More sharing options...
Mustang Posted July 26, 2020 Author Share Posted July 26, 2020 First post updated, v1.01 link up. Link to comment Share on other sites More sharing options...
zildac Posted July 26, 2020 Share Posted July 26, 2020 Thank you sir! 12900KF | Maximus Hero Z690 | ASUS 4090 TUF OC | 64GB DDR5 5200 | DCS on 2TB NVMe | WarBRD+Warthog Stick | CM3 | TM TPR's | Varjo Aero Link to comment Share on other sites More sharing options...
Mustang Posted July 26, 2020 Author Share Posted July 26, 2020 v1.01 reuploaded, water_fft.fx for the foam/whitecaps wasn't correctly configured, now corrected sorry for inconvenience. Link to comment Share on other sites More sharing options...
razalom Posted July 27, 2020 Share Posted July 27, 2020 Thanks for the great mod. Really has helped in VR for me at least. Link to comment Share on other sites More sharing options...
Eldur Posted July 27, 2020 Share Posted July 27, 2020 The difference is massive. It's like having one's blindness cured... ED should hire this guy and pay him well, totally deserved Link to comment Share on other sites More sharing options...
Gunslinger22 Posted July 28, 2020 Share Posted July 28, 2020 The difference is massive. It's like having one's blindness cured... ED should hire this guy and pay him well, totally deserved Oh the irony. "I'm just a dude, playing a dude, disguised as another dude." Link to comment Share on other sites More sharing options...
Mustang Posted July 28, 2020 Author Share Posted July 28, 2020 v1.02 recently uploaded, first post updated. Link to comment Share on other sites More sharing options...
Lenux Posted July 28, 2020 Share Posted July 28, 2020 Thanks a million, Mustang I9 12900k@ 5 GHz | 32 GB DDR4 | Asus ROG Strix Z690-A Gaming Wifi d4| RTX 3090 | 6 TB SSD + 8 TB HDD | 4K Samsung Q90R 55" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5 Link to comment Share on other sites More sharing options...
petsild Posted July 28, 2020 Share Posted July 28, 2020 Please comparison video Vanilla vs Mustang. MSI PRO Z690-A DDR4, Kingston 3600 MHz 64 Gb, i5 12600K, Gigabyte RTX 4090, Samsung SSD 970 EVO Plus,VKB NXT Premium. Link to comment Share on other sites More sharing options...
CaptYosi Posted July 29, 2020 Share Posted July 29, 2020 (edited) Hello, Mustang: Can you see any degradation in performance with these shaders? When I apply version 1.02 with the settings I usually use, drops below 40 fps are excessive. And the times when it used to reach 80 fps have been drastically reduced, even in F2 views with the TOMCAT - although it used to be able to do that. All of this is verified in a mission that I always reproduce after every change of version or mod that I apply, to make a comparison as objective as possible. Perhaps ED is looking to improve performance in that closer, more blurry horizon. So when you go back to the horizon with the mod, performance suffers... In fact from some updates some time ago - maybe even before the release of version 2.5.6, I notice that the Caucasian trees are starting to be represented closer than they were before. However I haven't changed the visibility range or the tree visibility parameter in the SIM options, so another attempt at performance improvement by ED? would this make sense? Edited July 29, 2020 by CaptYosi [sIGPIC][/sIGPIC] Ryzen 3700X, RTX 2080, 32GB 3600MHz, W10 64 & Rift S Link to comment Share on other sites More sharing options...
Goa Posted July 29, 2020 Share Posted July 29, 2020 Gotta try this today asap!! damn work!! :( CPU : Intel i7 8700k@5.0ghz cooled by Noctua NH-D15 / Motherboard:Asorck Z370 Taichi / RAM: 32GB GSkill TridentZ @3600mhz / SSD: 500GB Nvme Samsung 970 evo+1 TB Sabrent Nvme M2 / GPU:Asus Strix OC 2080TI / Monitor: LG 34KG950F Ultrawide / Trackir 5 proclip/ VIRPIL CM2 BASE + CM2 GRIP + F148 GRIP + 200M EXTENSION /VKB T-Rudder MKIV rudder /Case: Fractal Design R6 Define black Link to comment Share on other sites More sharing options...
Worg Posted July 30, 2020 Share Posted July 30, 2020 Thank you very much Mustang. This mod is superb, it adds so much. The view is magnificent now. No loss of fps on my side. This mod should be added in DCS. Link to comment Share on other sites More sharing options...
SMN Posted July 30, 2020 Share Posted July 30, 2020 After updated 1.01 to 1.02 and now 1.02 to 1.03 I did not have slight delay on loading after installing these files for some shaders have to be recompiled in fxo folder.. Is it normal ? When I updated from 1.00 to 1.01 I had delay. Окурок, выброшенный в урну, гораздо патриотичнее флажочка на автомобиле TM Wartrhog Stick + VPC MongoosT-50Base + VPC TMW Extension 150mm / TM Wartrhog Throttle / CH Pro Pedals / 2-VPC Deck Mount / TrackIR5/ __________________________________________________________ i5-10600K Over to 5.0MHz/32GbDD4-3200/RTX4070/System-SSD1 DCS-SSD2/32" 2560x1440 Link to comment Share on other sites More sharing options...
Dave317 Posted July 30, 2020 Share Posted July 30, 2020 Do we need to delete the FXO and metashader files on every update? Link to comment Share on other sites More sharing options...
wju Posted July 30, 2020 Share Posted July 30, 2020 (edited) Thank You for the mod! :thumbup: I can confirm, the mod ver. 1.03 is full IC pass and also have a nice bonus: ~0,20-0,25 ms gain on GPU frametime! ...and unfortunatelly negative bonus ~0,3ms on CPU frametime, but it can be very well compensated by Kegetys Mod, even by the Lite IC pass version. (measured by fpsVR frametime record function) it is pity, that DCS do not implement both mods as an option... :( Edited July 30, 2020 by wju i7-7820X@4.5Ghz; GPU 3080Ti, 64GB RAM, HP Reverb G2; VKB Ultimate stick; VIRPIL Throttle; Slaw Pedals; custom AX&BTN BOX Link to comment Share on other sites More sharing options...
Mustang Posted July 30, 2020 Author Share Posted July 30, 2020 After updated 1.01 to 1.02 and now 1.02 to 1.03 I did not have slight delay on loading after installing these files for some shaders have to be recompiled in fxo folder.. Is it normal ? When I updated from 1.00 to 1.01 I had delay. Yes it's fine and normal, the shader files changed in the latter versions do not need recompile. Link to comment Share on other sites More sharing options...
zildac Posted July 30, 2020 Share Posted July 30, 2020 Whitecaps Hi, I'm still seeing repeating patterns on the whitecaps from altitude using 1.02. Is this just a fact of life for the DCS engine? Everything else looks far better than the current stock DCS visuals. :thumbup: Regards, Z 12900KF | Maximus Hero Z690 | ASUS 4090 TUF OC | 64GB DDR5 5200 | DCS on 2TB NVMe | WarBRD+Warthog Stick | CM3 | TM TPR's | Varjo Aero Link to comment Share on other sites More sharing options...
Quekel Posted July 30, 2020 Share Posted July 30, 2020 How does it work with Kegetys VR shaders? First copy all Kegetys shaders and then copy over all these? or vice versa? Link to comment Share on other sites More sharing options...
Mustang Posted July 30, 2020 Author Share Posted July 30, 2020 How does it work with Kegetys VR shaders? First copy all Kegetys shaders and then copy over all these? or vice versa? It should, none of the files in this mod clash with his pack. Link to comment Share on other sites More sharing options...
wju Posted July 31, 2020 Share Posted July 31, 2020 How does it work with Kegetys VR shaders? First copy all Kegetys shaders and then copy over all these? or vice versa? works very well, although I use "IC pass" version of kegety´s mod i7-7820X@4.5Ghz; GPU 3080Ti, 64GB RAM, HP Reverb G2; VKB Ultimate stick; VIRPIL Throttle; Slaw Pedals; custom AX&BTN BOX Link to comment Share on other sites More sharing options...
Habu_69 Posted July 31, 2020 Share Posted July 31, 2020 I get IC failure due to watercompose.hlsl Link to comment Share on other sites More sharing options...
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