A2597 Posted September 30, 2020 Posted September 30, 2020 So after seeing the A-10's new HMCS, I'm really curious as to what the capabilities of the F-18s JHMCS is for AG mode? I know it's planned for this year, just wondering what to expect from it.
Mr_sukebe Posted September 30, 2020 Posted September 30, 2020 Wags did suggest that the F18 jchms was not as comprehensive as that being introduced for the A10C2. All the same, it’s a good question. 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
BarTzi Posted September 30, 2020 Posted September 30, 2020 You can guess by bringing up the HMD display. It will eventually display things like FLIR FOV, Closest friend , DONORS, OTHERS and FRIENDS. You will most likely not be able to do a whole lot more than marking a target point.
A2597 Posted September 30, 2020 Author Posted September 30, 2020 Making marking points would be the primary need IMHO, although the TPod feed being displayed was awesome.
Dunx Posted September 30, 2020 Posted September 30, 2020 There are some details about JHMCS function in the "ineffable pamphlet". ROG Z690 Hero ● i9-12900K 5.5GHz ● Giggy RTX 3090 OC ● 32GB 4800MHz ● Firecuda M.2s ● Reverb G2 ● Win11Pro //// A10CII ● AH64D ● AJS37 ● AV8BNA ● C101 ● CEII ● F16C ● F5EII ● F86F ● FA18C ● FC3 ● I16 ● KA50 ● M2000C ● MI8 ● P47D ● SA342 ● SPIT ● UH1H ● Y52
amalahama Posted September 30, 2020 Posted September 30, 2020 There are some details about JHMCS function in the "ineffable pamphlet". But that pamphlet referred to the a-10CII IIRC
Fri13 Posted September 30, 2020 Posted September 30, 2020 I am happy to be able just designate targets in ground by looking at them, get the TPOD pointed at there and so on work from there. Most often I can spot targets in ground but to get the location stored or TPOD on area is annoying as you need to turn around to get HUD there first and then to designate area. Now when you can just press a button while looking at the enemy.... It becomes laughable easy. And sharing targets with wingman is great, that they see where to fire their weapons after you are guiding them or something. i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
maxTRX Posted September 30, 2020 Posted September 30, 2020 I am happy to be able just designate targets in ground by looking at them, get the TPOD pointed at there and so on work from there. Most often I can spot targets in ground but to get the location stored or TPOD on area is annoying as you need to turn around to get HUD there first and then to designate area. Now when you can just press a button while looking at the enemy.... It becomes laughable easy. And sharing targets with wingman is great, that they see where to fire their weapons after you are guiding them or something. :thumbup:
hein22 Posted September 30, 2020 Posted September 30, 2020 I am happy to be able just designate targets in ground by looking at them, get the TPOD pointed at there and so on work from there. Most often I can spot targets in ground but to get the location stored or TPOD on area is annoying as you need to turn around to get HUD there first and then to designate area. Now when you can just press a button while looking at the enemy.... It becomes laughable easy. And sharing targets with wingman is great, that they see where to fire their weapons after you are guiding them or something. Yes, marking ground points I think is the core of an HMD in AG mode. I am so frustrated that the a10c got this before the hornet. Hornet development is starting to frustrate me lately. Stay safe
Swift. Posted September 30, 2020 Posted September 30, 2020 Yes, marking ground points I think is the core of an HMD in AG mode. I am so frustrated that the a10c got this before the hornet. Hornet development is starting to frustrate me lately. Yeah I was a little upset when I saw hog getting all this stuff, and not a single mention of any carry over tech to hornet. We haven't even got any WIP images for JHMCS yet. Lets just wait and see viper get it before hornet too. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
falcon_120 Posted September 30, 2020 Posted September 30, 2020 Yeah they only thing i hate above the a10c is how vulnerable and slow you are in a contested environment (no air superiority). Doing cas in a f18 or f16 gives you so much other options to run away or defend yourself. Definetely looking forward to marking targets through the jhmcs. Enviado desde mi ELE-L29 mediante Tapatalk
A2597 Posted September 30, 2020 Author Posted September 30, 2020 I'm not surprised the A-10 got it first, ground is it's only role, and they got paid for the work. :) I'm willing to bet there is carry over, although it will not be a 1:1 port of code obviously.
Fri13 Posted September 30, 2020 Posted September 30, 2020 It was expected that A-10C II received it first as that aircraft doesn't have much to go otherwise for hyping it's price. In DCS the A-10C is not required or capable show its benefits because DCS lack infantry simulations. So naturally a Hornet or Viper can come and clean the deck as the missions that can be generated in DCS are better matched for those fast movers. Now there is 3 months left to see APKWS and rest of AG modes for Hornet, then later for Falcon. But now the Warthog gets to please pilots hunger.... Before Mi-24 comes out. i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
falcon_120 Posted September 30, 2020 Posted September 30, 2020 It was expected that A-10C II received it first as that aircraft doesn't have much to go otherwise for hyping it's price. In DCS the A-10C is not required or capable show its benefits because DCS lack infantry simulations. So naturally a Hornet or Viper can come and clean the deck as the missions that can be generated in DCS are better matched for those fast movers. Now there is 3 months left to see APKWS and rest of AG modes for Hornet, then later for Falcon. But now the Warthog gets to please pilots hunger.... Before Mi-24 comes out.Wait are we getting APKWS in the hornet? O_0 is that confirmed? Enviado desde mi ELE-L29 mediante Tapatalk
Swift. Posted September 30, 2020 Posted September 30, 2020 Wait are we getting APKWS in the hornet? O_0 is that confirmed? Enviado desde mi ELE-L29 mediante Tapatalk Its confirmed...that we arent 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
llOPPOTATOll Posted October 1, 2020 Posted October 1, 2020 The navy doesn’t have apkws as they dont have hydra rockets
Swift. Posted October 1, 2020 Posted October 1, 2020 The navy doesn’t have apkws as they dont have hydra rockets Errrr, what? What do you call the 2.75 inch rocket that's have the same warhead designations and look exactly the same as hydra 70, not to mention being carried in the same launchers? 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
Fri13 Posted October 1, 2020 Posted October 1, 2020 Its confirmed...that we arent What is again unrealistic as it was used without modifications in combat before our hornet was retired as second fixed wing to use it. It would be realistic to be included but by default limited to only missions at given year with filter, and without filter for all missions regardless mission year. But what can be done when ultra realism fans doesn't want missions where modules fly together.... i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
Fri13 Posted October 1, 2020 Posted October 1, 2020 The navy doesn’t have apkws as they dont have hydra rockets US Navy is the distributor for APKWS in the whole US military.... It was their project. All the APKWS rockets that A-10C II carries comes from USN. i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
Swift. Posted October 1, 2020 Posted October 1, 2020 What is again unrealistic as it was used without modifications in combat before our hornet was retired as second fixed wing to use it. It would be realistic to be included but by default limited to only missions at given year with filter, and without filter for all missions regardless mission year. But what can be done when ultra realism fans doesn't want missions where modules fly together.... If what you say about modification is true then yeah. But for most other aircraft that carries it they first had a hardware or software modification to side in the aiming of it afaik. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
Fri13 Posted October 1, 2020 Posted October 1, 2020 (edited) If what you say about modification is true then yeah. But for most other aircraft that carries it they first had a hardware or software modification to side in the aiming of it afaik. It use same aiming as unguided rockets. There was zero modifications done for it by manufacturer statement. You don't launch it by aiming it anyways. Still trying to get military side to confirm manufacturer answer for that. Edit: as a side question, what it really would matter to anyone if they would never see any difference anyways? Edited October 1, 2020 by Fri13 i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
Andartu Posted October 1, 2020 Posted October 1, 2020 Yeah I was a little upset when I saw hog getting all this stuff, and not a single mention of any carry over tech to hornet. We haven't even got any WIP images for JHMCS yet. Lets just wait and see viper get it before hornet too. Yep me too.. ED it´s about time to catch up the timeline in the Hornets roadmap and especially communicate it. What is again unrealistic as it was used without modifications in combat before our hornet was retired as second fixed wing to use it. It would be realistic to be included but by default limited to only missions at given year with filter, and without filter for all missions regardless mission year. But what can be done when ultra realism fans doesn't want missions where modules fly together.... Exactly. As you also said in the GBU-54 Wish List thread. This should be the thing for everything. As well and especially for the ... GBU-54! Bound it to mission year and thats it. Us costumers, Dev´s, "meh meh wrong year people" (sorry).. everyone would be happy. :thumbup::pilotfly:
BarTzi Posted October 4, 2020 Posted October 4, 2020 More pictures from mudspike: https://mudspikefiles.s3.amazonaws.com/original/3X/a/7/a7d8972e9aa038d9ac396f4dfd197ff0c4032e1a.jpg https://mudspikefiles.s3.amazonaws.com/original/3X/6/e/6ec416ae80111f2e6115e4d94276b7a0c75b624b.jpg Wildcats using the JHMCS (notice the HAFU):
Swift. Posted October 4, 2020 Posted October 4, 2020 That's very interesting to see BarTzi, makes me think that perhaps it uses SA symbology for the tracks and members. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
KlarSnow Posted October 4, 2020 Posted October 4, 2020 So the top image is the helmet reticle, which you can then ground stabilize and then turn into a designation. The bottom is what the designation looks like. The Hafu should only show up for friendlies and whatever you have your cursors on on the SA page. You also other than looking at things cant really interact with things or drop designations with the JHMCS. (Ala you cant make helmet symbology entities SPI or designation etc like you can in the A-10C 2) As far as friendlies on the ground. Yes the Helmet into the hornet/F-16 can show those, but that starts to get into what level or type of datalink they are represented on. IE Blufor tracker may or may not be integrated into Link 16 in the versions of the jet we have in DCS. In the Strike eagle it was only when you were “close enough” to be in range of their on the ground radios. You wouldn’t be seeing that stuff from across the AOR unless it was getting pumped out by a bigger station. Which gets into way more net architecture than DCS looks like its ever going to model. I’d bet its going to be completely simplified one way or the other based on the existence of the EPLRS setting on the friendly units or not. IE if they decide its “realistic” they’ll make any EPLRS units show up, if they decide its not, they will just have that stuff not show up.
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