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Posted

I just tried to use the AIM-260 on the Raptor and it was not working. I had it loaded in the center bays but nada. Hell, my radar couldn't even pick up the enemy birds. 

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Former SSG US Army

UH-60A/L/M Crewchief

"2 To Fly!"

Posted

It's the BVR mode. Can't pick up jack on radar in BVR mode. Bore sight mode, no problem, but that's only 10 miles. Kinda defeats the purpose of all these long range missiles if they can't be used at long range.

  • Like 1

Former SSG US Army

UH-60A/L/M Crewchief

"2 To Fly!"

  • 2 weeks later...
Posted
1 minute ago, F-35 Guy said:

How would I go about making a AIM-120D mod for VSN F-35 @Nightstorm. Or has this Forum been abandoned?

I have been able to modify the VSN F-35 files (for personal use) to include weapons from currenthill.com and the Nighstorm F-22 but I am unsure if I'm allowed to share these files.   I'll reach out to @Nightstorm and @currenthill to see if I can DM you the modified files and instructions to go with them.  

Posted
7 minutes ago, HighMaintenanceB said:

I have been able to modify the VSN F-35 files (for personal use) to include weapons from currenthill.com and the Nighstorm F-22 but I am unsure if I'm allowed to share these files.   I'll reach out to @Nightstorm and @currenthill to see if I can DM you the modified files and instructions to go with them.  

I don't allow redistribution of my assets or files from within them. But you can always use my models by linking to them from other mods. As long as you have my asset packs installed DCS will find the linked model. 

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Posted
1 hour ago, currenthill said:

I don't allow redistribution of my assets or files from within them. But you can always use my models by linking to them from other mods. As long as you have my asset packs installed DCS will find the linked model. 

Yes, that's exactly what I did - copy the CLSID of stuff like the JASSM, LRASM, MALD, AARGM, and the JDAM-ER, and it works.  

Posted
48 minutes ago, HighMaintenanceB said:

Yes, that's exactly what I did - copy the CLSID of stuff like the JASSM, LRASM, MALD, AARGM, and the JDAM-ER, and it works.  

With what?

Just now, F-35 Guy said:

With what?

Sorry I should say, how can I do this to where I can just select it from menu.

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Posted (edited)

Hi. I have a problem. After being offline for some time, I finally wanted to get back into my F-22 in the evening.

However, the radar no longer works. Targets are only displayed on the radar when they are close to sight, i.e. approx. 5nm.

But then it is too late. My AIM120 is not used...

Is there a way to repair this? Or is there a file in which I can increase the range of the radar?

Ps. I also tested the original Grinnelli mod, the same problem there too.

Of course it would be cool if you could use the new radar of the F18.

Edited by Mike34
  • Like 2
Posted
1 hour ago, Mike34 said:

 

Of course it would be cool if you could use the new radar of the F18.

 

Only if you want integrity check completely broken

Posted
On 4/29/2024 at 8:31 AM, HighMaintenanceB said:

Yes, that's exactly what I did - copy the CLSID of stuff like the JASSM, LRASM, MALD, AARGM, and the JDAM-ER, and it works.  

If figured out how to do it, I'm just trying to add it as stand alone in the F-35 files

 

Posted

I can get the JASSM on other aircraft. I can even get it to fire off the F-15E but I'm not knowledgeable enough to know how to integrate it further, or if it even can be to a non FC3 aircraft. It was fun learning though.

Screen_240506_142428.webp

image.webp

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Posted (edited)

Using the single player version
Just checked something- you cannot zoom in onto your own displays as far as the base Grinneli mod- I jumped into the Raptor after a while and was wondering what was going on with not being able to look too closely at displays- turned off the Enhancement mod for a second- i can look real close at Grinneli's displays....Just wanted to let Nightstrom know, this might have been something missed(and is probably what, just how much one can zoom in the cockpit in general?? Probably a setting i guess - EDIT: or nightstorm may have been trying to fix or adjust something, i see some changes in the Views.lua labeled- but i don't know what Nightstorm was working on here to know if this was trying to fix something) EDIT#2> Scratch that, reset this to the original- can now zoom in a little bit more. Interesting- hoping the original values don't break anything for how much you can zoom, in the cockpit



Aside from that, loving the enhancement mod as always- though (and i might have mentioned this before)- a while ago , fighting against F22s with the mod turned on, i noted i wasn't able to pick them up on radar even 1 nm to a half nm away really with Flankers and whatnot- and thought it odd you can't see them on radar well at up to point blank range. I looked in the lua file and see this

        RCS                            =    0.0001,        -- Radar Cross Section m2    --NIGHTSTORM 0.01   --Enhancement mod put this to 0.0001



I see i can't look at Grinneli's file- guess the gibberish means it's encrypted- but nightstorm put the original value i guess- and tweaked it- but ...still have trouble believing the raptor can't be seen under a nautical mile really, and that you can be in it's face and still not have a good radar return. I know DCS doesn't properly model angles and whatnot, but........odd. I realize that the figure nightstorm has it at- seems to reflect some of the reports of the frontal RCS- But if the F-22 is invisible at point blank range to radar no matter how in it's face one gets...?

Anyway- I myself tweaked the lua to the original rcs and in my mod manager  just made a copy of it with the original RCS by grinneli so i can turn it on and off- but i am surprised, i hadn't realized all the changes (they must have been added as nightstorm was able to ) -and i don't think there's a running  list of them? I was hoping there was one somewhere- as some of them actually line up well, like the Raptor's supercruise capability- the original one doesn't seem to hit that 1.8 figure at full mil , but nightstorm's adjustments do. (I wonder if grinneli will make more adjustments to the base version)

Sidenote: Am I seeing right that the top speed may have been tweaked? Now that's no fair lol-(i'm still sore over the JSN64 Mig 31 mod capping out to mach 2.83 despite having the thrust to go to mach 3, because the in-game Mig 31 by default is limited to 2.83 apparently /set to that by ED- and it seems nightstorm may have been able to make player flyable planes a bit improved in that regard)

Love nightstorm's take on the displays also - it's not bad at all!(minus the zoom amount in the cockpit funny bit i noticed)
Grinneli and nightstorm both did some cool display work!! (nightstorm's open the bay buttons and RWR are interesting, and grinneli's data log page is cool)

Edited by Zapon
  • 2 weeks later...
  • 2 weeks later...
Posted

im having issues now with jatm and 9xx getting stuck in place after launch

Posted

Where can I download the latest version of this mod enhancement?  It says it was updated in 2024 but if I download the compressed file it doesnt show any file being updated since 2021

Posted
On 6/11/2024 at 9:27 PM, BlackReef said:

Where can I download the latest version of this mod enhancement?  It says it was updated in 2024 but if I download the compressed file it doesnt show any file being updated since 2021

On the first page and first post. You need to download grinelli mod than Nightstorm variant.

  • Like 1
Posted

Does anybody know if there is a way to turn down, change or turn off the vapor wave effect on this F-22?  It seems to be different lately almost too much.  Thank you for your help

DCS 2024-06-20 00-18-51.png

  • Like 1
Posted (edited)
On 4/7/2024 at 10:06 PM, H60MTI said:

It's the BVR mode. Can't pick up jack on radar in BVR mode. Bore sight mode, no problem, but that's only 10 miles. Kinda defeats the purpose of all these long range missiles if they can't be used at long range.

Saw that on grinellis original mod also for now, with other "tuneups" (its that user files download where there should be specs of nightstorms original aimd msl etc and radar, but with original cockpit setup. I noticed immediatly that the radar is, well just like F-15C radar. No more planes on 160nm s 😕 I totally wait for somebody just to update those weapons, atleast aimd´s and radar. (could the change have came with fc3 planes upgrade? that is what i have been thinkin..) But su-30sm modern missiles works nice, Gripens JF-17 version Meteor works nice. Hope content makers would share more their msl configs, as clearly there is in use more modern missiles, that I can download or find. 😛 Is there any discord channel about these f-22 thingamobs?but yeah truly hope somebody who knows how, upgrade also f-22´s missiles as clearly, atleast meteor and newer russian / indian  missiles work. Oh yeah, and if remember correctly also eurofighters...

Edited by Wiggo
Posted

Hi, I dont know if someone already pointed this but I've noticed that with this mod some ground units get corrupted, meaning they dont show up in the game, only in editor.

  • 2 weeks later...
Posted

Just to fully understand: is the VBR function / radar NOT WORKING? Or is it that it was at one point in time enhanced and then it reverted to the F-15 one?

I'm trying to add this mod to a mission for my nephew to fly (as he doesn't have any full fidelity modules and this one is a nice "in between" in terms of cockpit interaction), but in my initial tests I was flying head on for 50 miles with a mig-21 and didn't get anything on my radar correctly aimed and the height correctly set.

Thanks for any insight.

 

I'm Dragon in the Multiplayer servers.

Posted

Hi there, how do I get this mod? there are so many links and posts on this, how do I get the latest version of the f22 in July 2024?

  • Like 1
Posted (edited)
4 hours ago, LHP said:

Hi there, how do I get this mod? there are so many links and posts on this, how do I get the latest version of the f22 in July 2024?

Downloads are on the first page and first post of this thread. You need to buy Flaming Cliffs module

Edited by mrjay
Posted

All mods I installed (even F-22) were disabled with update 2.9.6.57650 (11 July). When I start the mission with a mod plane, it cannot be flown or the game crashes when loading the mission.

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