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Posted (edited)

Hi,

 

Since the last update my AI wingmen are dying very quickly, they tend to kiss the ground when they encounter a hill or a mountain. Most of the time when I reach the target I'm alone.

It seems like the can't keep up with the terrain elevation.

 

Do you have the same issue ?

 

 

Edited by Raidhen

Raidhen

Posted

There seems to be some sort of mismatch between the height maps and the rendered maps, it seems to be effecting at least the Caucasus map and the Syria map, so is probably something on ED's side of things rather than map developers.

Posted (edited)

There are two issues here:

1) the AI checks for terrain only in small distance in front of itself. This is an issue with fast planes evading missiles, because they'll start pitching up way too late with no chance of avoiding a mountain in time.

2) the AI doesnt see trees. Its just not implemented.

Edited by dorianR666

CPU: AMD Ryzen 5 1600X

GPU: AMD RX 580

Posted

I had the problem with the enemy within campaign. I did 3 time the mission 5 and always finished alone. Wingman was only able to

 attack with Maverick and crashed as soon he try to use bombs...

Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo.

I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste

  • ED Team
Posted

So I checked out the track, one issue I saw as that you had them maintaining that initial formation, so they are trying to maintain formation, as well they are trying to avoid terrain, I used the same track, took control and ordered to go trail, and I had a much better luck, even getting into real low flying. 

  • Like 1

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