Hawkeye60 Posted August 8, 2021 Posted August 8, 2021 The Lockheed U-2, nicknamed "Dragon Lady", is an American single-jet engine, ultra-high altitude reconnaissance aircraft operated by the United States Air Force (USAF) and previously flown by the Central Intelligence Agency (CIA). It provides day and night, high-altitude (70,000 feet; 21,000 m), all-weather intelligence gathering. Model by Pedro Caparros Used with permission. With a big thanks to Backy51 who provided invaluable assistance with the lua data. ai only Beta release. Improvements as needed. Enjoy! https://www.dropbox.com/s/rn8ys5k1lkp1gg1/Lockheed U-2 - Dragon Lady ai V1.4.rar?dl=0 7 5 "Yeah, and though I work in the valley of Death, I will fear no Evil. For where there is one, there is always three. I preparest my aircraft to receive the Iron that will be delivered in the presence of my enemies. Thy ALCM and JDAM they comfort me. Power was given unto the aircrew to make peace upon the world by way of the sword. And when the call went out, Behold the "Sword of Stealth". And his name was Death. And Hell followed him. For the day of wrath has come and no mercy shall be given."
flyingscotsman Posted August 8, 2021 Posted August 8, 2021 Brilliant, thanks. Remember sat outside Akrotiri ATC in Sept 79 about 5am, enjoying the sunrise and the U2 was being walked up to it's take off point, About 20 mins later the roar of the jet as it came down from the right, then before it had covered much of the runway, it tilted upwards and was away, climbing, literally like a rocket. We used to here it at Episkopi across the bay, but being right under it was something else 1
FETUS Posted August 11, 2021 Posted August 11, 2021 Very cool, I lived near Plant 42 and Edwards AFB for a bit. Always cool seeing the U2 do its climb on takeoff. 1
El Phantasmo Posted August 11, 2021 Posted August 11, 2021 I noticed this thing has a problem with take off. I cant seem to find a runway long enough for it to take off. Just keeps rolling into the dirt and crash at the end of the ramp. 2
Hawkeye60 Posted August 11, 2021 Author Posted August 11, 2021 Up-date 8.11.2021 New lua to correct all data. New engines for shorter take offs. Carrier capability added! From the wiki, "U-2 carrier operations At one time, in an effort to extend the U-2's operating range and to eliminate the need for foreign government approval for U-2 operations from USAF bases in foreign countries, it was suggested that the U-2 be operated from aircraft carriers. Three aircraft were converted for carrier operations by the installation of arrester hooks, and carrier-qualified naval aviators were recruited to fly them. It turned out to be possible to take off and land a U-2 from a carrier. Testing in 1964 with the USS Ranger and in 1969 with the USS America proved the concept. The only operational carrier use occurred in May 1964 when a U-2, operating from USS Ranger, was used to spy on a French atomic test in the Pacific. In 1969, the larger U-2Rs were flown from the carrier America. The U-2 carrier program is believed to have been halted after 1969." This should solve all the issues noted above and add a higher max speed. Let me know! Cheers. File attached below. UN-zip and place in the main aircraft folder. Allow overwrite. dragon_lady.rar 1 "Yeah, and though I work in the valley of Death, I will fear no Evil. For where there is one, there is always three. I preparest my aircraft to receive the Iron that will be delivered in the presence of my enemies. Thy ALCM and JDAM they comfort me. Power was given unto the aircrew to make peace upon the world by way of the sword. And when the call went out, Behold the "Sword of Stealth". And his name was Death. And Hell followed him. For the day of wrath has come and no mercy shall be given."
D4n Posted October 31, 2021 Posted October 31, 2021 (edited) So, I managed to make the mod flyable (3rd person for now, but we'll hopefully soon have the viewport at the right spot), for now no download link, as it seems to me that the flightmodel still needs tweaking to for it to be able to reach the legendary ~80.000 ft., which Hawkeye will take care of, soon, afaik) at some airbase in the western US during the 1950s... Edited October 31, 2021 by D4n 1 DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
flyingscotsman Posted November 3, 2021 Posted November 3, 2021 That's really nice, These used to be our early morning alarm clock in Cyprus....nothing like a 6 am start....and we lived 15 miles away....lol 1
HawaiianRyan Posted December 28, 2021 Posted December 28, 2021 (edited) Fixed the wingtip vortices. Edit dragon_lady.lua with the following substitution: wing_tip_pos = {-4.407, -1.45, 16.4}, As an aside, I think the aero tables are really off. The plane won't achieve stable level flight above ~53k feet; it should be okay through at least 70k feet. I toyed with increasing the thrust thinking it would be a quick fix, but AoA quickly climbs out of control (> 20 degrees) regardless of thrust. Maybe someone with the appropriate background and tools can find the proper numbers for NACA63-409. Edited December 28, 2021 by HawaiianRyan 2 1
Ronin_Gaijin Posted September 23, 2024 Posted September 23, 2024 On 12/28/2021 at 9:48 PM, HawaiianRyan said: Fixed the wingtip vortices. Edit dragon_lady.lua with the following substitution: wing_tip_pos = {-4.407, -1.45, 16.4}, As an aside, I think the aero tables are really off. The plane won't achieve stable level flight above ~53k feet; it should be okay through at least 70k feet. I toyed with increasing the thrust thinking it would be a quick fix, but AoA quickly climbs out of control (> 20 degrees) regardless of thrust. Maybe someone with the appropriate background and tools can find the proper numbers for NACA63-409. Any updates on this? Attached, U-2 over Kola peninsula. 4 Авиабаза 1521, Мары - Центр боевого применения | Airbase 1521, Mary - Combat Operations Center
Scoop Posted September 26, 2024 Posted September 26, 2024 I managed to change a few parameters in the lua file and was able to climb to 70,000ft but it is flying on the edge and any sort of banking has the potential to make the flight unstable and depart into a stall all the way to the ground. More work needed on the lua so I will keep going but it will be difficult to get beyond 70,000. My best is 70,000 at 96kts indicated as in the picture. This was from take off on the Persian Gulf map with a nice flight over Iran until the AI banked, airspeed was lost below 90kts indicated and pitch and AOA increased to above 10% and then it was all over. 3 Asus Dark Hero X570, AMD 5800x3D, RTX 4090 Reference, All on Custom Water Loop, 3600 CL15 XMP, 4xCrucial P5P 2T M2+SSD's, Hotas Warthog, Reverb G2, Latest DCS MT and VR only A10CII and AH64D, Nevada, Persian Gulf, Syria, Marianas, Caucasus, Afghanistan
Stratos Posted September 26, 2024 Posted September 26, 2024 IIRC the real aircraft had a very tight limits were it can fly, the speed margin is really tight, so your experience sounds similar to the ones I read over the years. 1 I don't understand anything in russian except Davai Davai!
plott1964 Posted September 26, 2024 Posted September 26, 2024 1 hour ago, Scoop said: I managed to change a few parameters in the lua file and was able to climb to 70,000ft but it is flying on the edge and any sort of banking has the potential to make the flight unstable and depart into a stall all the way to the ground. More work needed on the lua so I will keep going but it will be difficult to get beyond 70,000. My best is 70,000 at 96kts indicated as in the picture. This was from take off on the Persian Gulf map with a nice flight over Iran until the AI banked, airspeed was lost below 90kts indicated and pitch and AOA increased to above 10% and then it was all over. what parameters did you change? 1 PC specs: Intel Core i7-13700K [Raptor Lake 3.4GHz Sixteen-Core LGA 1700] (stock clock)/64.0 GB RAM/RTX 3080 GPU (stock clock)/Windows 10 Home/Multiple M.2 SSD Drives/T.Flight HOTAS X/HP Reverb G2
Oban Posted September 26, 2024 Posted September 26, 2024 On 8/8/2021 at 6:54 PM, flyingscotsman said: Brilliant, thanks. Remember sat outside Akrotiri ATC in Sept 79 about 5am, enjoying the sunrise and the U2 was being walked up to it's take off point, About 20 mins later the roar of the jet as it came down from the right, then before it had covered much of the runway, it tilted upwards and was away, climbing, literally like a rocket. We used to here it at Episkopi across the bay, but being right under it was something else Yep, it was still doing that between 82-84 when I was based at Salamanca Barracks, Epi 1 AMD Ryzen 9 7845HX with Radeon Graphics 3.00 GHz 32 GB RAM 2 TB SSD RTX 4070 8GB Windows 11 64 bit
Scoop Posted September 26, 2024 Posted September 26, 2024 I have now managed to get this stable at 70,000 at 99kts indicated airspeed, I will post the lua and a miz test file with some advice for the Mission Editor here for anyone to use or compare tomorrow once I have tidied a few things up. The challenge now is to get it to go higher.....74000 or maybe 80,000 This was a full flight that lasted 2 hours from take off to landing. 2 2 Asus Dark Hero X570, AMD 5800x3D, RTX 4090 Reference, All on Custom Water Loop, 3600 CL15 XMP, 4xCrucial P5P 2T M2+SSD's, Hotas Warthog, Reverb G2, Latest DCS MT and VR only A10CII and AH64D, Nevada, Persian Gulf, Syria, Marianas, Caucasus, Afghanistan
Scoop Posted September 27, 2024 Posted September 27, 2024 Ok here it is, this lua file replaces the one in the mod pack and will get you to 70,000ft, have fun trying to get to a higher altitude.... dragon_lady.lua I have detailed a lot of information in the lua so have a look at what I changed, most is as per the original aircraft specs that are on line, and most changes relate to changing numbers to the correct unit of measurement that DCS requires. They all seem to work. For the Mission Editor it is really important to stick to the aircrafts rate of climb time limits when creating waypoints ie, 9000ft per minute as trying to get higher quicker increases instability. The attached Miz file shows you how to do this as an example. DCS AI has a couple of strange behaviours when it comes to altitude, waypoints and rates of climb, therefore there are 3 waypoints one at 33000, one at 65000 and the last at 70000, Stick to these as they are important altitudes for DCS AI as it has a severe nose up attitude for some reason just after these numbers. You will see this when you play the file. This is on the Persian Gulf Map by the way. PG U2 Altitude Test.miz Things I have not tested yet, 1. Getting above 70500ft, 2. Air Starts at any altitude (all my tests are take off and landing), 3. Reaction to missile radars or threats. and 4. Weather restrictions. Have Fun 4 2 Asus Dark Hero X570, AMD 5800x3D, RTX 4090 Reference, All on Custom Water Loop, 3600 CL15 XMP, 4xCrucial P5P 2T M2+SSD's, Hotas Warthog, Reverb G2, Latest DCS MT and VR only A10CII and AH64D, Nevada, Persian Gulf, Syria, Marianas, Caucasus, Afghanistan
Scoop Posted October 5, 2024 Posted October 5, 2024 I have been testing various new flight models and have now found out how to achieve stable flight to 78,000, I can get it to 80,000 but its just a bit on the edge at the moment in certain situations. Anyway 78 is good enough for me and as near to its known ceiling. I have also made changes to a number of other things that now make it possible to air start at any altitude and also runway start and climb to 78,000 without adding additional waypoints in the mission editor. In addition I have now tested against SAM sites and it will overfly all DSC SAM units, only S300-PMU2 and S300VM shot this thing down. I have not tried it against any Currenthill Mods. There is still more testing to do on this but someone else can have a go. As this is not my mod I will contact Hawkeye60 and see if he wants to include the updated lua in his Mod 4 4 Asus Dark Hero X570, AMD 5800x3D, RTX 4090 Reference, All on Custom Water Loop, 3600 CL15 XMP, 4xCrucial P5P 2T M2+SSD's, Hotas Warthog, Reverb G2, Latest DCS MT and VR only A10CII and AH64D, Nevada, Persian Gulf, Syria, Marianas, Caucasus, Afghanistan
D4n Posted October 8, 2024 Posted October 8, 2024 Quote it will overfly all DSC SAM units @Scoop even SA-2 if you set it to "expert" skill? SA-2 should get it even at 80k ft. DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
Scoop Posted October 9, 2024 Posted October 9, 2024 2 Asus Dark Hero X570, AMD 5800x3D, RTX 4090 Reference, All on Custom Water Loop, 3600 CL15 XMP, 4xCrucial P5P 2T M2+SSD's, Hotas Warthog, Reverb G2, Latest DCS MT and VR only A10CII and AH64D, Nevada, Persian Gulf, Syria, Marianas, Caucasus, Afghanistan
Ronin_Gaijin Posted October 9, 2024 Posted October 9, 2024 On 10/5/2024 at 5:59 PM, Scoop said: I have been testing various new flight models and have now found out how to achieve stable flight to 78,000, I can get it to 80,000 but its just a bit on the edge at the moment in certain situations. Anyway 78 is good enough for me and as near to its known ceiling. I have also made changes to a number of other things that now make it possible to air start at any altitude and also runway start and climb to 78,000 without adding additional waypoints in the mission editor. In addition I have now tested against SAM sites and it will overfly all DSC SAM units, only S300-PMU2 and S300VM shot this thing down. I have not tried it against any Currenthill Mods. There is still more testing to do on this but someone else can have a go. As this is not my mod I will contact Hawkeye60 and see if he wants to include the updated lua in his Mod First of all, thank you for your efforts in making this work as close to as intended. Please let us know if you or the original poster of the mod want to share the latest lua that can go up to 78.000feet/23.774,4 meters. 1 Авиабаза 1521, Мары - Центр боевого применения | Airbase 1521, Mary - Combat Operations Center
Scoop Posted October 10, 2024 Posted October 10, 2024 On 10/8/2024 at 6:19 PM, D4n said: @Scoop even SA-2 if you set it to "expert" skill? SA-2 should get it even at 80k ft. @D4n I tested the SA2 to confirm, and the limitation is the track radar altitude. The 'Fan Song' TR will only engage up to 57,000ft. Shame but nothing I can do about that . I did a few tests with the S200 and this engaged and fired with a successful shoot down at 78,000ft. 11 hours ago, Ronin_Gaijin said: First of all, thank you for your efforts in making this work as close to as intended. Please let us know if you or the original poster of the mod want to share the latest lua that can go up to 78.000feet/23.774,4 meters. @Ronin_Gaijin I will let you know 1 1 Asus Dark Hero X570, AMD 5800x3D, RTX 4090 Reference, All on Custom Water Loop, 3600 CL15 XMP, 4xCrucial P5P 2T M2+SSD's, Hotas Warthog, Reverb G2, Latest DCS MT and VR only A10CII and AH64D, Nevada, Persian Gulf, Syria, Marianas, Caucasus, Afghanistan
Stratos Posted October 10, 2024 Posted October 10, 2024 Hawkeye60 is currently not available for posting here, but he told me to post this update to his mod: https://www.dropbox.com/scl/fi/4ncu3ne6vih3osyfw413o/Lockheed-U2-S-Dragon-Lady-v2.9.21.zip?rlkey=ihriq1fc2fazcm5h0e12dorew&st=x5xgo5fd&dl=0 4 2 I don't understand anything in russian except Davai Davai!
Silver_Dragon Posted October 10, 2024 Posted October 10, 2024 Only as info for reference: U-2A/B/C/E/F/G Strategic Recon Man Rtng: 0.5/0.5 Damage Value: 17 Size/Signature: Medium/Medium Bombsight: None Sensors: Cameras (not search sensors) Throttle Setting/Speed in knots Altitude Cruise Full Mil Reheat Low: 400 430 -- Med: 400 430 -- High: 400 430 -- VHigh: 400 430 -- Ceiling: 21340 m Engine Type: TJ Cruise Range: 3210 nmi Int Fuel: 2370 kg Additional Fuel Fuel Wt. Range Add. 100 USG slipper tank (1957) 305 kg 485 nmi Remarks: In Svc: 1956 - ? Uses special LF-1A/JP-TS fuel. • U-2A has J57-P-37 engines. U-2E has inflight refuel B (May 61). U-2G fitted to operate from aircraft carriers (Mar 64-73), does not require catapults. One U-2G with carrier and inflight refueling quickly retired as combined weight of modifications reduced maximum altitude. • U-2B has J57-P-31 engines, ceiling 22680 m, 4040 kg fuel, 3400 nmi range. • U-2C has J75 engines, ceiling 24380 m, 4155 kg fuel, 3285 nmi range, 1st Gen IR jammer, Gen 0 RWR. Later fitted with 1st Gen J. U-2F has inflight refuel Y/B. • 1957: Fitted for air sampling. Slipper tanks available, reduce altitude by 365 m. • 1962-63: Fitted with Gen 0 RWR. • 1964: Fitted with 1st Gen J in empty slipper tanks. • 1968: SIGINT operational. U-2R/S Dragon Lady Strategic Recon Man Rtng: 0.5/0.5 Damage Value: 19 Size/Signature: Medium/Medium Bombsight: None Counterm: 1st Gen J Inflight Refuel: N Sensors: RWR, see below Throttle Setting/Speed in knots Altitude Cruise Full Mil Reheat Low: 375 430 -- Med: 375 430 -- High: 375 430 -- VHigh: 375 430 -- Ceiling: 24385 m Engine Type: TF Cruise Range: 4615 nmi Int Fuel: 9010 kg Ordnance Loadouts: Payload: -- • Air sampling equipment or SIGINT equipment or IRIS camera • SIGINT equipment with Senior Stretch SATCOM sensor link • Senior Glass: Senior Ruby ELINT, Senior Spear COMINT, Senor Span data link • ASARS-2 SLAR, Senior Spur sensor link • SYERS camera, Senior Spur sensor link Remarks: In Svc: 1967 Can carry sensors in nose, internal Q-bay and wing pods (see above for operational loadouts). Due to crew endurance, missions usually last 9.5 hours (max 12 hours by USAF regulations) Sensor information cannot be used by the pilot, systems not fitted with sensor link, must be processed post-mission (24 hours delay). Sensors are not accurate enough for targeting weapons, can cue platforms to general target location. Two SYERS and two ASARS ground stations. LOS sensor links limited to 190 nmi, must record and can download after in range or use SATCOM. If U-2R outside of LOS range, records data for later download. Estimated all cameras cover 3500 x 3500 yard image. • Air sampling equipment: Returns air samples to determine nuclear explosion types. • ASARS-2 SLAR: Range 160 km either side with SAR mode (also as 270 km). MTI added from 1995 to three a/c in South Korea only. • IRIS: Images 16 nmi either side of track. • SYERS: Senior Year EO Relay System. Originally EO camera (72 km), with IR capability (36 km) added 1991. • Systems: Story Book SIGINT (1970), Senior Ruby (1977), Senior Spear (1979), ASARS-2 SLAR (Jul 85), three Senior Span sensor links (1989), SYERS (1990), Senior Spur sensor link (1993), ASARS-2A (early 2003, MTI mode and can provide co-ordinates for GPS weapons), ASARS-2B (FY23). Senior Span and Senior Spur sensor links are LOS and operate to 190 nmi. • Nov 69: One aircraft carrier trials with folding wings to fit in hanger. Capability removed 1974. • 1994: 31 converted to U-2S with new engine, 3rd Gen J, Ceiling 27430 m, Cruise Range 5570 nmi. • 1995: MTI mode added to ASARS-2 - only fitted to only three operating from Osan, South Korea. • 1996: Gold Strike Rapid Target System (RTS) links to ground then to attack aircraft (9 minute delay). • Feb 97: Last operational sortie for U-2R. • Apr 02-May 07: U-2S Block 20 update with glass cockpit and 3rd Gen J&D. • Oct 05: U-2S fitted ALQ-221 defensive suite - ES and 4th Gen J&D(?). • Dec 16: Senior Glass retired. Replaced by ASIP COMINT. • 2023?: Link 16 and ASARS-2B in service. ASARS-2B is AESA, has maritime mode and twice range (estimated as 170 nmi) 2 For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Ronin_Gaijin Posted October 10, 2024 Posted October 10, 2024 Trying to fly formation with it at 21.000m... Nope... Авиабаза 1521, Мары - Центр боевого применения | Airbase 1521, Mary - Combat Operations Center
Scoop Posted October 10, 2024 Posted October 10, 2024 @Ronin_Gaijin Are you trying to fly formation with a red plane???? Not something I tested, Anyway, here is my latest and last FM lua for the 1.4 version of the U2 Dragon Lady Mod. This one gets to 78,000ft with a much more realistic climb and time to altitude. You can air start with this and get to 78k using only one waypoint in the mission editor set at about 20 minutes from take off. dragon_lady.lua Do not use this version in the new U2s Dragon Lady mod posted by @Stratos and @Hawkeye60 above as it will not work correctly. The updated mod has a new model and slightly different attitude and therefore is displaying a higher pitch and AOA which makes it unstable above 75,000ft. I will correct this soon and pass to Stratos and Hawkeye. Scoop 1 Asus Dark Hero X570, AMD 5800x3D, RTX 4090 Reference, All on Custom Water Loop, 3600 CL15 XMP, 4xCrucial P5P 2T M2+SSD's, Hotas Warthog, Reverb G2, Latest DCS MT and VR only A10CII and AH64D, Nevada, Persian Gulf, Syria, Marianas, Caucasus, Afghanistan
Ronin_Gaijin Posted October 10, 2024 Posted October 10, 2024 23 minutes ago, Scoop said: @Ronin_Gaijin Are you trying to fly formation with a red plane???? Not something I tested, Anyway, here is my latest and last FM lua for the 1.4 version of the U2 Dragon Lady Mod. This one gets to 78,000ft with a much more realistic climb and time to altitude. You can air start with this and get to 78k using only one waypoint in the mission editor set at about 20 minutes from take off. dragon_lady.lua 17.24 kB · 0 downloads Do not use this version in the new U2s Dragon Lady mod posted by @Stratos and @Hawkeye60 above as it will not work correctly. The updated mod has a new model and slightly different attitude and therefore is displaying a higher pitch and AOA which makes it unstable above 75,000ft. I will correct this soon and pass to Stratos and Hawkeye. Scoop Why not? It was my first try and I was loaded with fuel and missiles as well. Just wanted to feel the early PVO pilots struggle! Thank you very much for sharing the updated lua. 2 Авиабаза 1521, Мары - Центр боевого применения | Airbase 1521, Mary - Combat Operations Center
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